Akitoshi Kawazu
Akitoshi Kawazu (河津 秋敏, Kawazu Akitoshi, born November 5, 1962) is a Japanese game producer and game designer. He is best known for his work on Final Fantasy[1] and SaGa franchise of role-playing video games. He was the majority shareholder for The Game Designers Studio, a shell corporation founded in June 1999 by Square and re-purposed in 2002 to exploit a loophole with the company's exclusivity deal to develop for Sony Computer Entertainment's PlayStation consoles.[2]
Akitoshi Kawazu | |
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河津 秋敏 | |
Kawazu at the Final Fantasy XII London HMV Launch Party in 2007 | |
Born | |
Nationality | Japanese |
Occupation | Video game designer, producer |
Years active | 1987–present |
Notable work | Final Fantasy SaGa |
Biography
Joining Square
Kawazu studied ceramics at the Tokyo Institute of Technology. Kawazu was invited by a friend to work at the gaming magazine published by Softbank called "Beep".[3] He stated that he had always been interested in board games, and after a time joined Square Co. in 1985.[1][3]
Early years
His first game at Square Co. was Rad Racer, creating the ending sequence showing a player's accomplishments.[3]
Final Fantasy
He and Hironobu Sakaguchi had wanted to make a role playing game for a long time, and were fans of Wizardry and Ultima, but were concerned it would not sell.[3] After the success in Japan of Dragon Quest, and the popular desire for an RPG proven, development began on the first Final Fantasy.[3] Kawazu took over the development of the battle sequence and system, and tried to model it as much after Dungeons and Dragons as he could.[3] Part of the development was to add western fantasy gaming rules, such as a fire monster being vulnerable to ice, which at the time were not features of Japanese gaming.[3]
Later games
Production on The Last Remnant began after the remake of Romancing SaGa for the PlayStation 2 was completed.[4] Kawazu was also involved in the development of "It's New Frontier" (sic).[5] During the development of Final Fantasy XII, Yasumi Matsuno, who was the lead on the game, left half way through, and Kawazu took over.[6]
Game style
Board games such as Avalon Hill and Dungeons & Dragons influence a lot of Kawazu's development process.[3] When creating a new game, he examines the elements like a board game and makes that the working foundation.[3]
Gameography
- Rad Racer – Game design[3]
- Final Fantasy – Game design[7]
- Final Fantasy II – Game design[6]
- The Final Fantasy Legend – Director and scenario[5]
- Final Fantasy Legend II – Director and scenario [8]
- Romancing SaGa – Director, scenario, system design, and battle design[7]
- Romancing SaGa 2 – Director, scenario, and game design[9]
- Romancing SaGa 3 – Director[10]
- Rudra no Hihō – Supervisor[11]
- SaGa Frontier – Producer and director[7]
- SaGa Frontier 2 – Producer[7]
- Racing Lagoon – Producer[7]
- Legend of Mana – Producer[7]
- Hataraku Chocobo – Producer
- Wild Card – Game design
- Unlimited Saga – Producer and director[3]
- Final Fantasy Crystal Chronicles – Producer[3]
- Romancing SaGa: Minstrel Song – Producer and director[7]
- Code Age Commanders – Executive producer[12]
- Final Fantasy XII – Executive producer[6]
- Final Fantasy Crystal Chronicles: Ring of Fates – Executive producer[13]
- Final Fantasy XII: Revenant Wings – Executive producer[7]
- Final Fantasy Crystal Chronicles: My Life as a King – Executive producer
- Final Fantasy Tactics A2: Grimoire of the Rift – Executive producer[14]
- Final Fantasy Crystal Chronicles: My Life as a Darklord – Executive producer
- Final Fantasy Crystal Chronicles: The Crystal Bearers – Executive producer, scenario writer[15]
- The Last Remnant – Executive producer, scenario writer[7]
- It's New Frontier – Design[5]
- Emperors SaGa – Executive Producer[3]
- Imperial SaGa – Executive Producer[16]
- SaGa: Scarlet Grace – Game designer and scenario writer[17]
- Imperial SaGa: Eclipse – Executive Producer[16]
References
- Winkler, Chris; Eve C. (2003-03-02). "Creator's Talk Interview #1: Akitoshi Kawazu". RPGFan. Archived from the original on 2012-04-15. Retrieved 2008-01-26.
- "IGN - Sony buys stake in Square". IGN.com. Archived from the original on 2013-12-28. Retrieved 2013-12-25.
- Jeremy Parish (September 21, 2012). "What's the Deal with Square Enix's Akitoshi Kawazu?". 1up.com. Archived from the original on 2013-09-21. Retrieved 2013-02-28.
- Doerr, Nick (June 2, 2007). "Some news on Last Remnant -- SaGa Frontier 3, almost". PS3FanBoy.com. Archived from the original on June 5, 2007. Retrieved May 16, 2020.
- Spencer (August 25, 2009). "It's New Frontier, It's A New Square Enix Sim Game". Siliconera.com. Archived from the original on April 15, 2012. Retrieved 2009-08-25.
- Fahey, Rob (October 31, 2006). "This Great Fantasy". Eurogamer. Archived from the original on January 25, 2009. Retrieved 2013-02-28.
- Parish, Jeremy (November 6, 2014). "Gaming Auteurs: Akitoshi Kawazu". US Gamer. Retrieved May 16, 2020.
- Nutt, Christian (May 26, 2005). "Romancing SaGa: Minstrel Song". GameSpy. Archived from the original on June 15, 2011. Retrieved June 5, 2009.
- Oxford, Nadia (December 19, 2017). "SaGa Director Akitoshi Kawazu Talks About the Romancing SaGa 2 Remake, the Future of the Nintendo Switch, and More". Retrieved May 16, 2020.
- Doolan, Liam (October 30, 2019). "Romancing SaGa 3 HD Remaster Launches On The Switch eShop Next Month". Nintendo Life. Retrieved May 16, 2020.
- Gill, Charles P. (July 27, 2017). "Rudra no Hihou". Hardcore Gaming 101. Retrieved May 17, 2020.
- Dunham, Jeremy (September 17, 2005). "TGS 2005: Code Age Commanders". IGN. Retrieved May 17, 2020.
- Boyes, Emma (October 26, 2006). "Q&A: Final Fantasy XII producer Akitoshi Kawazu". GameSpot. Retrieved May 17, 2020.
- Mielke, James (2007-05-15). "Interviews on Final Fantasy's Nintendo DS, Wii Assault". 1UP.com. Archived from the original on 2011-06-03. Retrieved 2018-02-21.
- Siliconera Staff (December 18, 2009). "Akitoshi Kawazu Discusses Final Fantasy Crystal Chronicles: The Crystal Bearers". Siliconera. Retrieved May 17, 2020.
- Sato (July 1, 2019). "Imperial SaGa Eclipse Announced as a Sequel to Imperial SaGa". Siliconera. Retrieved May 16, 2020.
- Wallace, Kimberley (November 11, 2019). "The SaGa Series Dares To Be Different, And That's Why It's Special". Game Informer. Retrieved May 17, 2020.