Astral Bout

Astral Bout
Genre(s)Fighting
Developer(s)A-Wave
Publisher(s)King Records
Platform(s)Super Famicom
First releaseSougou Kakutougi: Astral Bout
1992
Latest releaseSougou Kakutougi Rings: Astral Bout 3

Sougou Kakutougi: Astral Bout

Sougou Kakutougi: Astral Bout (アストラル バウト 総合格闘技) is a Super Famicom video game based on various forms of fighting styles found in the Japanese combat sport promotion Fighting Network Rings.

Gameplay

Applying a devastating move to the opponent.

This video game was the predecessor to the mixed martial arts promotion companies and pay-per-view tournaments like the Ultimate Fighting Championship that are popular with today's young people.

There are eight different styles of fighting to adopt: including professional wrestling, boxing, karate, and the basic set of martial arts. Like in an arcade fighting game, each player has a limited amount of continues that eventually lead to a "game over" if they all are allowed to expire. Three different modes to this game; standard one-player, two-player, or a "player vs. CPU" sparring session. All competitors have health meters that are divided into three between rounds to keep track of the strength in the arms, legs, and the rest of the body. The difficulty level can be set for either low, medium, or high.

Rope breaks are possible to pull off; like in professional wrestling. However, all matches end in a 10-count fall instead of pinning the opponent for a 3-count. There are a certain number of rounds with a pre-determined time limit (ranging from one-minute fights to endurance events).

Sougou Kakutougi Rings: Astral Bout 3

Reception

On release, Famicom Tsūshin scored the game a 21 out of 40.[2]

References

  1. Composer information for Sougou Kakutougi: Astral Bout at SNES Music
  2. NEW GAMES CROSS REVIEW: 総合格闘技RINGS ~アストラルバウト3~. Weekly Famicom Tsūshin. No.358. Pg.29. 27 October 1995.


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