Barkley 2
The Magical Realms of Tír na nÓg: Escape from Necron 7 – Revenge of Cuchulainn: The Official Game of the Movie – Chapter 2 of the Hoopz Barkley SaGa, also called Barkley 2, is an upcoming role-playing video game developed by Tales of Game's Studios. The developers launched a Kickstarter campaign to crowdfund the game. The game is a sequel to Barkley, Shut Up and Jam: Gaiden, a 2008 freeware title which itself is a fan game sequel to the basketball game Barkley Shut Up and Jam! and the film Space Jam.
Barkley 2 | |
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Developer(s) | Tales of Game's Studios |
Publisher(s) | Tales of Game's Studios |
Engine | GameMaker: Studio |
Platform(s) | Microsoft Windows, macOS, Linux |
Release | TBA |
Genre(s) |
Gameplay
Barkley 2 is an action role-playing game that Rock, Paper, Shotgun's Nathan Grayson describes will "marry the aesthetics and absurd narrative arcs of Japanese role-players with the openness of Western fare like The Elder Scrolls."[1] The game is designed to change the events in the storyline based on when a player completes certain content: in-game characters, places, and quests will vary depending on the player's actions.[1] The combat in the game is inspired by a range of other titles, including Dark Souls and Borderlands.[1]
Development
Tales of Game's Studios, the developers of Barkely 2, launched a Kickstarter campaign on November 28, 2012, to help crowdfund the costs of producing the game.[2] The initial funding goal for the campaign was set at $35,000. The Kickstarter campaign officially ended with a total of $120,335.
The game is a sequel to the studio's 2008 freeware title Barkley, Shut Up and Jam: Gaiden, which itself was created as a fan game sequel to the 1994 basketball game Barkley Shut Up and Jam! and the film Space Jam.[2] The first game included players from the National Basketball Association (NBA), including Charles Barkley and LeBron James, and made many parodic references to popular culture.[2] The game is styled after 16-bit era Japanese titles like the early games in the Final Fantasy series.[2] The original was also turn-based whereas the sequel is an action RPG.[2] Barkley 2 is being developed using Game Maker, the same creation kit that was used to create the first Barkley game.[3] The developers announced on the Kickstarter campaign page that they anticipated a release in late 2013 or early 2014.[3] A Tales of Game's staff member confirmed in an update to the campaign in late 2016 that their Kickstarter funds had been depleted, suggesting the game had fallen into development hell.[4]
On June 2, 2019, a Kickstarter update confirmed that the majority of developers have left the project and that development is moving slowly, with only two people left on the project working on it part-time, neither of them members of the original team that made the first game.[5]
References
- Grayson, Nathan (Nov 29, 2012). "Yep, It's Real: Barkley 2 Chaos Dunks Kickstarter". Rock, Paper, Shotgun. Retrieved Dec 25, 2012.
- Sarkar, Samit (Nov 28, 2012). "Barkley 2: Revenge of Cuchulainn Kickstarter now live, over 33 percent funded already". Polygon.com. Retrieved Dec 25, 2012.
- Tales of Game's. "Barkley 2 - an RPG Sequel to Barkley Shut Up and Jam: Gaiden". Retrieved Dec 25, 2012.
- "Update 31: As we pile on to Barkley, A Humble Vidcon with Heart Reveals Itself · Barkley 2 - an RPG Sequel to Barkley Shut Up and Jam: Gaiden". Kickstarter. Retrieved 2017-01-11.
- "Update 35: Information about Barkley 2 Updates - why you haven't heard from us and why the game isn't dead yet". Kickstarter. Retrieved 2019-06-09.