Bazinama
Bazinama is the first video game magazine in Iran which has been published since 2002 with the efforts of a group of young people who were interested in this new industry. At that time the brand of Bazinama just represented itself as a video game magazine, but today Bazinama works on other aspects of gaming industry such as its popular video game portal and development of some casual games.[1]
Categories | Games Magazine |
---|---|
Frequency | Monthly |
Circulation | 30,000 |
Year founded | 2002 |
Country | Iran |
Based in | Tehran |
Language | Persian |
Website | www.bazinama.com |
History
The first issue of Bazinama launched with donyaye narmafzar title by Nariman Faramarzi in 2002. After the 4th issue and with the magazine publishing every two months, Omid Mehdipour and Farhad Karimi joined the editorial team. After 12th issue, Omid Mehdipour left the team and Mahmoud Beladi, who had some previous experience on video game magazines was appointed as deputy editor. But after the 18th issue, he left the group and Bazinama encountered some changes again. Farjam Koliyayi who was known to the readers as "Babaye Barbod" or "Barbod’s dad" worked for about 10 issues in Bazinama (from issue 24 to 34) and after that "Vahid Yousefi" who was in charge of the art direction of Bazinama since its very first issues, continued his career aa senior editor. Meanwhile, "Mohammad Mirzaei" started his career in the magazine as Deputy editor. During these years Bazinama has been publishing under the presidency of an editorial council, which has Mohammad Mirzaei and Vahid Youssefi on board.
Magazine
Since the first issue, Bazinama has had some sections which were added or removed during these years, at this moment the magazine's main sections include:
News
This part consists of the latest news and rumors about the gaming world.
Review
This section holds the reviews of the latest released games. Bazinama ethics and manner of reviewing the games have changed. Current scores are from 0 to 10 and every review expresses the positive points and flaws of each part of a game independently.
Preview
In this section of the magazine, authors write about features of games that will be released soon. Some parts include screenshots of the game as a pictorial addition.
Entertainment
A part of the magazine that takes you to a ride beyond Video Games in entertainment.
Hardware
Introducing and reviewing the latest PC hardware and console accessories are the main goals of this section.
There are times that the gaming world encounters great and international events like Electronic Entertainment Expo or Tokyo Game Show Bazinama magazine publishes an extra coverage issue just for each of these events every year. It includes two optional DVDs, including HD game trailers and videos, some playable game demos and wallpaper from latest games.
Website
An online portal was created in order to have closer communication with fans. While the website was not old enough in comparison to other gaming coverage sites, it gained attention from Iran's gaming population sooner than expected. The site started with the main page and a forum and it currently has more than 100,000 members and is considered as one of the greatest gaming websites in the Islamic Republic of Iran and the Middle East.
Editorial Team
Farjam Coliaie, Farhad Karimi, Kaveh Harandi, Mahdi Foozi, Ahmadreza Nategh Elahi, Amir Golkhani, Behzad Khorram, Hossein Adineh, Amirhossein Wali, Mehrdad Seifi, Saman Karsaz, Babak Vali Zadeh, Mohammad Rahmani, Majid Rahmani, Borhan Ghasem Zadeh, Mohammad Reza Rezaei, Mohammad Mirzaei and Vahid Yousefi
Worldwide Goals
Bazinama has received exclusive artworks, information and cover from companies like Electronic Arts, Square Enix, Valve, Bethesda Softworks and Activision. Bzinama's Co-Operation with Bethesda Studios goes back to Games Convention 2008 expo. Some examples of these co-operations are:
- Designing the cover of 62nd issue by Bethesda Studios
- Exclusive preview of The Elder Scrolls V: Skyrim for 64th issue of the magazine
References
- Official Site About Us Archived September 1, 2011, at the Wayback Machine.