Bloodwings: Pumpkinhead's Revenge

Bloodwings: Pumpkinhead's Revenge is a first-person shooter computer game developed by American studio BAP Interactive and published in 1995 by Electronic Arts for DOS.[1] Bloodwings: Pumpkinhead's Revenge is a PC FMV game loosely based on the movie of the same name.[2] The game has been criticized as being a "Doom rip-off".[3]

Bloodwings: Pumpkinhead's Revenge
Developer(s)BAP Interactive
Publisher(s)Electronic Arts
Platform(s)DOS
Release1995
Genre(s)First-person shooter

Gameplay

The game is a first-person shooter and includes several video clips taken from Pumpkinhead II.[4] When the player kills an enemy, the player can collect "Tantanik Crystals" which are used to play clips from the movie where the player has to grab items from the video.[5] Although a majority of the clips are from the movie, certain videos, such as one of two men unloading stolen items in the woods, are not from the movie at all.

Reception

The game was poorly-received.[7] Tasos Kaiafas remarked that the game "may be the bottom of the barrel of Doom clones".[3]

Bloodwings was reviewed in PC Gamer US, which rated the game 46% and stated "If I'm going to watch a horror film, I'd rather see the whole thing the way it was meant to be seen, in a theater or on my TV, rather than playing a third-rate shooter for a few minutes, then watching intermittent clips of block, grainy video. About the only good things that came out of my time with Bloodwings are that I now know how to save some money and wait for the movie's release on video - and you know not to buy this game."[6]

Entertainment Weekly gave the game a C and complained that the game's dungeons were difficult to navigate.[4]

The reviewer in Computer Gaming World #135 (October 1995) commented that "the action gets completely bogged down in mediocre graphics, muddy controls and hokey schmoo-looking creatures. The scary thing is, the game might be better than the movie."[8]

A reviewer in German magazine PC Player (Jul, 1995) called it strange 3D action adventure,[9] and a reviewer in German magazine PC Games (Jul, 1995) said that only manufacturers like Bullfrog, Origin, or LucasArts could keep the genre of 3D action games alive while the market was overflowing with them.[10]

Reviews

References

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