Burnout: Championship Drag Racing

Burnout: Championship Drag Racing, also known as simply Burnout, is a video game developed by MediaTech West and published by Bethesda Softworks for MS-DOS, released on March 20, 1998.[2][3] A Player's Choice Edition was released in late 1998 for both DOS and Microsoft Windows. Burnout was licensed by the Hot Rod magazine.

Burnout: Championship Drag Racing
Developer(s)MediaTech West[1]
Publisher(s)Bethesda Softworks
Designer(s)Brent Erickson
EngineXnGine
Platform(s)MS-DOS
Release
  • NA: March 20, 1998
Genre(s)Racing video game
Mode(s)Single-player, multiplayer

Gameplay

Burnout is a drag racing simulation, featuring both heads up eliminator and bracket racing. It utilises Bethesda's XnGine[4] and an adaptation of Motion Software's PC-Dyno.

The game supported online multiplayer via IPX on LAN, dial-up modem, and Internet over Mplayer and Kali. During the game's peak popularity, there was a large and very active organization called the Simulated Hot Rod Association (SHRA) that mimicked NHRA and ran competitive events. Although the game did not simulate forced induction engine designs, the PCE Player's Choice Edition did feature nitrous oxide injection.

Depending on the class of car being raced, individual races may last only as little as six seconds. Much of the game was spent in the building and testing of the cars to be raced in competition with either AI racers or online against other humans.

Reception

The game received average reviews according to the review aggregation website GameRankings.[5] GameSpot said, "Burnout has such a refreshing feel and intense bursts of white-knuckled action that it's really worth sticking it out for a while."[8] Next Generation said, "The single race is nice for a quick, visceral moment, but the real game is competing in a season or going head-to-head with someone over a network – by far the most adrenaline-pumping way to play."[9]

References

  1. McNamara, Marie (September 7, 1998). "Managing to be creative in the business of fun". Business Examiner. Archived from the original on June 8, 2019. Retrieved July 20, 2020.
  2. Gentry, Perry (March 13, 1998). "What's in Stores This Week". Gamecenter. CNET. Archived from the original on August 17, 2000. Retrieved December 6, 2019.
  3. "News for March 20, 1998". Online Gaming Review. March 20, 1998. Archived from the original on December 4, 2000. Retrieved December 6, 2019.
    "March 20, 1998: Bethesda announced that Burnout, their drag racing simulation, has shipped and should be hitting stores in the next few days."
  4. Buttars, Shaffer (May 18, 1998). "Burnout Championship Drag Racing Review". Gamezilla!. Archived from the original on February 8, 2002. Retrieved April 26, 2020.
  5. "Burnout: Championship Drag Racing for PC". GameRankings. CBS Interactive. Archived from the original on April 29, 2019. Retrieved October 17, 2020.
  6. Goble, Gordon (February 1999). "Choice Drag (Burnout Championship Drag Racing Player's Choice Edition Review)" (PDF). Computer Gaming World. No. 175. Ziff Davis. p. 224. Retrieved October 17, 2020.
  7. Anderson, Tom (May 1998). "Burnout: Championship Drag Racing Review". GameRevolution. CraveOnline. Archived from the original on June 13, 1998. Retrieved October 18, 2020.
  8. Poole, Stephen (April 28, 1998). "Burnout: Championship Drag Racing Review". GameSpot. CBS Interactive. Retrieved July 13, 2020.
  9. "Burnout Championship Drag Racing". Next Generation. No. 43. Imagine Media. July 1998. p. 115. Retrieved October 17, 2020.
  10. Vaughn, Todd (June 1998). "Burnout". PC Gamer. Vol. 5 no. 6. Imagine Media. Archived from the original on March 11, 2000. Retrieved October 17, 2020.
  11. Green, Roger (August 1998). "Burnout Championship Drag Racing". PC Zone. No. 66. Dennis Publishing. p. 121. Retrieved October 18, 2020.
  12. Bottorff, James (1998). "'Burnout' for die-hard fans only". The Cincinnati Enquirer. Gannett Company. Archived from the original on October 13, 1999. Retrieved October 17, 2020.
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