Evolution Snowboarding

Evolution Snowboarding is a 2002 snowboarding video game both developed and published by Japanese game company Konami. The game takes a new perspective on the snowboarding genre. It is the sequel to Evolution Skateboarding.

Evolution Snowboarding
North American cover art for the PlayStation 2 version of the game
Developer(s)Konami
Publisher(s)Konami
Platform(s)PlayStation 2, GameCube
ReleasePlayStation 2
  • NA: November 26, 2002
  • JP: January 16, 2003
  • PAL: April 11, 2003
GameCube
  • NA: February 25, 2003
  • PAL: March 28, 2003
Genre(s)Snowboarding
Mode(s)Single-player, multiplayer

Plot

The game centers around the player character receiving an Email to investigate a certain ski resort. After picking one of four player models, the game begins with the player escaping the resort after being attacked by unknown thugs, called "Boardroids". Upon escaping the facility, Danny Kass meets the player in an area called Boom Town, an oil field taken over by a mysterious corporation. The player discovers that the Earth's climate has been changed dramatically by this corporation, and teams up with Kass to regain Boom Town. Upon progressing, the player encounters a chainsaw wielding man, Boomer, who the player kills to liberate Boom Town.

From there, the player proceeds to Falls and Creeks, a snowy area where the enemy has taken over. The player finds and kills Fall, the enemy leader of the area, allowing the player to progress to Bat City. The player progresses around the world to learn that an unnamed corporation, simply known as "Big Core", has rapidly shifted the Earth's climate.

The player travels around different locations and breaks Big Core's control over the region by executing the Boss character of that area. Along the way, the player allies themselves with professional snowboarders including Travis Rice, Rio Tahara, Bjorn Leines, and others.

After defeating each areas bosses, the player travels to the Big Core itself and destroys the cause of the climate change. The earth is restored to its natural climates and the player escapes the Big Core.

Gameplay

Evolution Snowboarding uses a combination of Snowboarding and Combat skills to complete certain tasks and defeat enemies. Players can use punches, kicks, weapons, grabs, and board tricks to battle the Big Core's minions.

Weapons can be found throughout the levels of the game. Weapons include spiked bats, chains, and others. The player may also use the board itself to directly or indirectly attack foes.

Character creation and customization

In "Evolution Mode" (The Career mode), the player chooses a player character, their characteristics, and their name to begin with. Then, as he/she progresses throughout the game, they earn points by doing challenges to boost the character's traits and skills. Gear can also be purchased to customize your entire board and rider setup. Also, throughout the levels there are clothes scattered all around that can be equipped to the rider at the end of the level.

Multiplayer

The game features an offline only, split-screen multiplayer mode. This mode allowed two players to choose from any of the pro boarders in the game and compete against each other in multiple game types. Game types include timed races, point battles, and item collection battles.

Music

Music from the game includes artists such as: Slipknot, Stone Sour, Murderdolls, Goneblind, Killswitch Engage, Chimaira, 36 Crazyfists, and Five Pointe 0. This music was put in the game to match up with the plot's dark and violent tone.

Reception

Evolution Snowboarding received "generally unfavorable reviews" according to the review aggregation website Metacritic.[1][2] GameSpot said that the GameCube version "ultimately falls short of its potential with sluggish controls, bland visuals, and a relatively low difficulty level."[6] In Japan, however, Famitsu gave the PlayStation 2 version a score of 30 out of 40.[3]

See also

References

  1. "Evolution Snowboarding for GameCube Reviews". Metacritic. CBS Interactive. Retrieved July 20, 2018.
  2. "Evolution Snowboarding for PlayStation 2 Reviews". Metacritic. CBS Interactive. Retrieved July 20, 2018.
  3. "エボリューション スノーボーディング [PS2]". Famitsu (in Japanese). Enterbrain. Retrieved July 20, 2018.
  4. "Evolution Snowboarding (GC)". GamesMaster. Future plc. 2003.
  5. "Evolution Snowboarding (PS2)". GamesMaster. Future plc. 2003.
  6. Varanini, Giancarlo (March 7, 2003). "Evolution Snowboarding Review (GC)". GameSpot. CBS Interactive. Retrieved July 20, 2018.
  7. Varanini, Giancarlo (December 18, 2002). "Evolution Snowboarding Review (PS2)". GameSpot. CBS Interactive. Retrieved July 20, 2018.
  8. Meston, Zach (April 5, 2003). "GameSpy: Evolution Snowboarding (GCN)". GameSpy. IGN Entertainment. Archived from the original on December 1, 2005. Retrieved July 20, 2018.
  9. Goad, Libe (January 12, 2003). "GameSpy: Evolution Snowboarding (PS2)". GameSpy. IGN Entertainment.
  10. Chambers, Chad (March 19, 2003). "Evolution Snowboarding (GCN)". IGN. Ziff Davis. Retrieved July 20, 2018.
  11. Smith, David (December 13, 2002). "Evolution Snowboarding (PS2)". IGN. Ziff Davis. Retrieved July 20, 2018.
  12. "Evolution Snowboarding". NGC Magazine. Future plc. 2003.
  13. "Evolution Snowboarding". Nintendo Power. Vol. 167. Nintendo of America. April 2003. p. 134.
  14. "Evolution Snowboarding". Official UK PlayStation 2 Magazine. Future plc. 2003.
  15. Zuniga, Todd (February 2003). "Evolution Snowboarding". Official U.S. PlayStation Magazine. Ziff Davis. p. 101. Archived from the original on June 26, 2004. Retrieved July 20, 2018.
  16. "Review: Evolution Snowboarding". PSM. Future US. February 2003. p. 33.
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