Evolva

Evolva is a third-person action game created by British computer artist William Latham and game designer/programmer Mark Atkinson,[1][2] released in 2000.

Evolva
European cover art
Developer(s)Computer Artworks
Publisher(s)Virgin Interactive
Director(s)William Latham
Producer(s)Vince Farquharson
Designer(s)Mark Atkinson
Vince Farquharson
Programmer(s)Rik Heywood
Mark Atkinson
Artist(s)Karl Wickens
Composer(s)Keith Tinman
Platform(s)Microsoft Windows
ReleaseJune 1, 2000
Genre(s)Action
Mode(s)Single player, multiplayer

Gameplay

The player leads a team of four "GenoHunters" exploring a planet; each of the GenoHunters can develop new abilities by incorporating and altering the DNA they've absorbed from the creatures they have killed.[2] The GenoHunters change their physical appearance (change colors, develop spikes or horns) based on the DNA they've used to mutate themselves. Genohunters can punch, jump, super jump, breathe fire, vomit flammable liquids, shoot explosives, scramble enemies' brains, and spawn small alien offspring that injure enemies. Prior to the game's release, publisher Interplay Entertainment advertised that there are over one billion possible variations on the basic Genohunter.

The game has 12 large, linear levels populated with alien insect-like creatures known as the "parasite guardians". There are different types of these alien creatures. In some of the levels there are "Bosses" at the end which your team of GenoHunters must defeat.

Reception

Jim Preston reviewed the PC version of the game for Next Generation, rating it three stars out of five, and stated that "The gorgeous graphics and beautiful sound conceal some rather ordinary, if mostly fun, gameplay."[8]

The game was praised by critics as very innovative, without any major criticisms, other than the high hardware requirements (for the time) and weak multiplayer support.

References

  1. Kushner, David (May 2000). "Mutations". SPIN. 16 (5): 88. ISSN 0886-3032.
  2. "NG Alphas: Computer Artworks". Next Generation. No. 33. Imagine Media. September 1997. pp. 64–66.
  3. Gestalt (May 11, 2000). "Evolva". Eurogamer. Retrieved December 28, 2019.
  4. "The Evolution will not be televised". Game Revolution. July 1, 2000. Retrieved 2012-11-06.
  5. Parker, Sam (June 7, 2000). "Evolva Review". GameSpot. Retrieved 2012-11-06.
  6. Madigan, Jamie (2008-03-14). "Evolva". GameSpy. Archived from the original on 2008-03-14. Retrieved 2012-11-06.
  7. "Evolva". IGN. June 14, 2000. Retrieved December 28, 2019.
  8. Preston, Jim (August 2000). "Finals". Next Generation. Vol. 3 no. 8. Imagine Media. p. 96.
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