Fillet (mechanics)

In mechanical engineering, a fillet /ˈfɪlɪt/ is a rounding of an interior or exterior corner of a part design. An interior or exterior corner, with an angle or type of bevel, is called a "chamfer". Fillet geometry, when on an interior corner is a line of concave function, whereas a fillet on an exterior corner is a line of convex function (in these cases, fillets are typically referred to as rounds). Fillets commonly appear on welded, soldered, or brazed joints.

Example of a non-filleted pole (left) and a filleted pole (right)
It is common to find a fillet where two parts are welded together

Applications

  • Stress concentration is a problem of load-bearing mechanical parts which is reduced by employing fillets on points and lines of expected high stress. The fillets distribute the stress over a broader area and effectively make the parts more durable and capable of bearing larger loads.
  • For considerations in aerodynamics, fillets are employed to reduce interference drag where aircraft components such as wings, struts, and other surfaces meet one another.
  • For manufacturing, concave corners are sometimes filleted to allow the use of round-tipped end mills to cut out an area of a material. This has a cycle time benefit if the round mill is simultaneously being used to mill complex curved surfaces.
  • Radii are used to eliminate sharp edges that can be easily damaged or that can cause injury when the part is handled.[1]

Design process

Fillets can be quickly designed onto parts using 3D solid modeling engineering CAD software by invoking the function and picking edges of interest. Smooth edges connecting two simple flat features are generally simple for a computer to create and fast for a human user to specify. Once these features are included in the CAD design of a part, they are often manufactured automatically using computer-numerical control.

Terminology

Different design packages use different names for the same operations.

Other 3D solid modeling software programs outside of engineering, such as gameSpace, have similar functions.

See also

Notes

  1. Visualization, modeling, and graphics for engineering design By Dennis Kenmon Lieu, Sheryl Sorby, Page 6-31
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