Geograficus
Geograficus is a 2003 educational adventure video game, developed by Ruske & Pühretmaier and published by Heureka-Klett (up until 2005) and BrainGame Publishing (from 2005 after acquiring H-K's edutainment catalogue). The game was originally released in Germany.
Geograficus | |
---|---|
Developer(s) | Braingame Publishing |
Publisher(s) | Heureka-Klett-Softwareverlag |
Platform(s) | Macintosh operating systems Microsoft Windows |
Release | October 2003 |
Genre(s) | Adventure, Educational |
History
The game, along with a video game in the Willy Werkel series entitled Willy Werkel baut Raumschiffe, were used at Pestalozzi-Fröbel-Haus in a 2005 program entitled "Expedition Earth" which encourages children to learn about geography through the interactive media.[1]
Gameplay
The gameplay is similar to that of video game Myst, in which players traverse through a series of static screens in a retro science-fiction setting.[2] The game aims to teach players about the Earth's physical geography and history of the Earth.[3]
The game has an internal interactive encyclopedia that contains scientific information and clues on how to complete the puzzles.[4]
Plot
The young protagonist Geo is tasked by the wise scientist Geograficus to locate the whereabouts of Balvin, a fire dragon who has gone missing.
Critical reception
Adventure Archiv questioned the choice to set an educational game in a fantasy world with dragons and magic, noting that the logic and physics of such worlds conflict with that of the real world thereby offering a confused message to players.[5] Angel Adventure thought the game was both captivating and beautiful,[6] while Kinderuni Darmstadt described it as interesting and logical.[7] Wissen.de gave the game a rating of 3/5 stars.[8] Macwelt thought the game's graphics or control did not live up to contemporary adventure games such as Uru: Ages Beyond Myst (2003) or Broken Sword: The Sleeping Dragon (2003).[9][10] Lizzy Net wrote that the game made good use of its educational content and made it palatable.[11] In her article Computer games in geography lessons: Learning does not always mean memorizing and timpani, Christina Bulow concluded that the program would not make a good classroom companion due to the high time investment required and the inefficiency of its educational-content delivery.[12]
The game was awarded the 2004 Comenius Seal of Quality,[13] and the 2004 GIGA mouse award for best educational game.[14]
References
- "Pestalozzi-Fröbel-Haus | Projekt Expedition Erde". www.pfh-bundesallee.de. Retrieved 2017-12-24.
- Pivec, M. (2006-03-02). Affective and Emotional Aspects of Human-Computer Interaction: Game-Based and Innovative Learning Approaches. IOS Press. ISBN 9781607501497.
- slydos. "Geograficus - Review english". www.adventure-archiv.com. Retrieved 2017-12-24.
- "Geograficus [RUS] скачать бесплатно". rus-game.net. Retrieved 2017-12-24.
- slydos. "Geograficus - Review english". www.adventure-archiv.com. Retrieved 2017-12-24.
- "Geograficus Review". 2004-04-09. Archived from the original on 2004-04-09. Retrieved 2017-12-24.
- "Lernadventure im Test: Geograficus - Das Abenteuerspiel aus der Welt der Geografie". kinderuni-darmstadt.de (in German). Retrieved 2017-12-24.
- Leinfelden-Echterdingen, Konradin Medien GmbH. "Geograficus | wissen.de". www.wissen.de. Retrieved 2017-12-24.
- Hartmann, Thomas. "Rezension: Lernadventure 'Geograficus'". Macwelt. Retrieved 2017-12-24.
- Hartmann, Thomas. "Schöne Bilder". Macwelt. Retrieved 2017-12-24.
- "LizzyNet.de - Geograficus". www.lizzynet.de (in German). Retrieved 2017-12-24.
- "Computerspiele im Geographieunterricht | w.e.b.Square". 2013-05-05. Archived from the original on 2013-05-05. Retrieved 2017-12-24.
- https://www.presseportal.ch/de/pm/100000133/100476388
- "Beste Lernspiele für Kinder ab 12 Jahre (und andere Altersgruppen)". www.mediengewalt.de. Retrieved 2017-12-24.