Human biocomputer

The term human biocomputer, coined by John C. Lilly, refers to the "hardware" of the human anatomy. This would include the brain, internal organs, and other human organ systems such as cardiovascular, digestive, endocrine, immune, integumentary, lymphatic, muscular, nervous, reproductive, respiratory, skeletal, and urinary systems. The biocomputer has stored program properties, and self-metaprogramming properties, with limits determinable and to be determined.[1]

Parts

The functional organization of the human biocomputer is:[2]

Level Description Parts
11 Above and in biocomputer unknown
10 Beyond metaprogramming supra-species-metaprograms
9 To be metaprogrammed supra-self-metaprograms
8 To metaprogram self-metaprogram
awareness
7 To program sets of programs metaprograms
metaprogram storage
6 Detailed instructions programs
program storage
5 Details of instructions subroutines
subroutine storage
4 Signs of activity biochemical activity
neural activity
glial activity
vascular activity
3 Brain biochemical brain
neural brain
glial brain
vascular brain
2 Body biochemical body
sensory body
motor body
vascular body
1 External reality biochemical
chemical
physical

General clarification

The levels of the human biocomputer are explained thus: Levels from one to two are the boundaries between external reality and the body. Certain energies and materials (heat, light, sound, food, and secretions) pass through this boundary in special places. Levels two to three are the boundaries of body and brain, in which special structures such as blood vessels, nerve fibers, and cerebrospinal fluid pass. Levels four through eleven are in the brain circuitry, and is the software inside the biocomputer. Levels after ten are termed unknown. This is to allow an openness for future scientific research, and discoveries. This is also to illustrate the unwillingness to subscribe to any dogmatic belief, to encourage creative, courageous and imaginative investigation, to emphasize the necessity for unknown factors on all levels, and to point out the heuristic nature of this schema.[3]

Definitions

Mind

Mind, which is defined as the sum total of all the programs and metaprograms (and even supraself metaprograms) of a human biocomputer.[4] This is the software and is looked at as the opposite of the hardware.

Brain

The brain is defined as the visible, palpable living set of structures to be included in the human biocomputer.[5]

Stored programs

A stored program is defined as a set of instructions which are placed in memory storage of the biocomputer, and which control the biocomputer when orders are given for that program to be activated.[6] These programs can be activated by the same biocomputer, another biocomputer, or a situation outside of the biocomputer.

Metaprogramming

Metaprogramming is defined as a set of instructions, descriptions, and implementations of related thoughts and actions(programs).[7] Self metaprogramming involves the creation, revision, and reorganization of programs and metaprograms.[7]

See also

Notes

  1. Lilly, Potter (2004), p. 41
  2. Lilly, Potter (2004), p. 68
  3. Lilly, Potter (2004), pp. 68-69
  4. Lilly, Potter (2004), p. 42
  5. Lilly, Potter (2004), p. 43
  6. Lilly, Potter (2004), p. 32
  7. Lilly, Potter (2004), p. 180

References

  • Lilly, John C. (1987) [1968, Communication Research Institute]. Programming and Metaprogramming in the Human Biocomputer: Theory and Experiments (Reprint ed.). Julian Press. ISBN 0-517-52757-X.
  • Lilly, John C. (2004). Potter, Beverly A. (ed.). Programming the Human Biocomputer (Abridged ed.). Ronin Publishing. ISBN 978-1579510657.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.