Laser Chess
Laser Chess is a two-player, strategy video game from 1987, modeled as a board game with chess-like pieces, most of which have mirrored surfaces, and one of which is a laser cannon. Laser Chess first appeared in Compute!'s Atari ST Disk & Magazine in 1987, written in Modula-2, winning the $5,000 first prize in a programming competition held by the magazine.
Laser Chess | |
---|---|
Designer(s) | Mike Duppong[1] |
Platform(s) | Atari ST, Amiga, Commodore 64, Apple II, Atari 8-bit |
Release | 1987 |
Genre(s) | Strategy |
Ports of the game written in BASIC and machine language were published in the June 1987 issue of Compute! for the Amiga, Commodore 64, Apple II, and Atari 8-bit family as type-in programs.[2] Laser Chess has been re-implemented many times over the years, including a variant Advanced Laser Chess with a larger board and additional pieces.[3]
Gameplay
Players take alternate turns taking two actions with their pieces. An action consists of moving a piece vertically or laterally, rotating a piece 90 degrees, or "firing" the laser cannon. A teleporter piece can teleport pieces that it lands on.
Moving a distance of one square takes one action; moving two squares takes two actions. Since a player has only two actions per turn, the maximum distance a piece can be moved on one turn is two squares. Pieces can be moved forward, backward, left, or right, but not diagonally. However, a player can effectively move a piece diagonally by using two actions—forward and right, for example.
Firing the laser
On a player's turn, the player can elect to fire the laser cannon. Firing the laser cannon takes only one action, but can be done only once per turn. Therefore, a player may want to use the first action in a turn to aim the laser, rotate a reflecting piece to set up a reflected shot, or move another piece into position. Laser beams are absorbed if they hit the edge of the board.
The laser will bounce off any mirrored piece, so both a player's own and the opponent's pieces may be used to set up a shot. Since a player is focused on creating a path from that player's laser cannon to a target of interest, the player must be aware that a return path is also created for the opponent at the same time.
Some mirrored pieces can be destroyed by aiming the beam at one of their non-reflective sides, while others will simply absorb the beam harmlessly. Each player also has a beam splitter.
Legacy
In an MS-DOS re-implementation by Peter Venable (1994),[4] the pieces move like normal Chess pieces on a 9x9 board, with the laser moving like a king, and a turn consists of making any number of rotations to one's pieces followed by either playing a Chess move or firing the laser.
See also
- Lazer Maze (1982)
- Deflektor (1987)
- Khet (2005), board game
References
- Wilk, Stephen R. (October 2007). "Playing with light: A history of games that incorporate the photon". Optics and Photonics News. Optical Society of America. 18 (10): 18.
- Duppong, Mike (June 1987). "Laser Chess". Compute!. p. 25. Retrieved 9 November 2013.
- Duppong, Mike (Summer 1989). "Advanced Laser Chess". Compute! Amiga Resource Summer 1989. pp. 72–75.
- Shareware Game: Laser Chess. archive.org.