List of WebGL frameworks
Frameworks are available to create WebGL content quickly and easily without building from the ground up.
Note: The following list mixes WebGL libraries with game engines as well as cloud services without any distinctions.
Name | Scripting | Modeling | Animation | Integrated Audio | Integrated Networking | Integrated Physics | Cloud-Independent | WebGL Implementation (Version) | WebVR | Import | Export | License | Notes and references |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
A-Frame | JavaScript | No | Yes | Yes | No | No | Yes | Native (1.0) | Yes | OBJ, COLLADA, Community components for glTF, FBX, three.js | HTML, three.js | MIT License | An open-source WebVR framework for building 3D and VR experiences with HTML and Entity component system ecosystem. |
Away3D | TypeScript | No | Yes | Yes | No | Yes | Yes | Flash transpiled (1.0) | No | No | No | Apache License 2.0 | TypeScript/JavaScript adaptation of the Away3D engine built in Flash. |
Babylon.js | JavaScript, TypeScript | No | Yes | Yes | No | Yes | Yes | Native (1.0 and 2.0) | Yes | OBJ, FBX, STL, Babylon, glTF | All formats supported by Blender and 3dsMax (exporters available) | Apache License 2.0 | JavaScript framework for building 3D games with HTML 5 and WebGL. |
Clara.io | JavaScript, REST API | Yes | Yes | No | No | Yes | Yes | Native (1.0) | Yes | OBJ, FBX, Blend, STL, STP | OBJ, FBX, Blend, STL, Babylon.js, Three.js | Freemium or commercial | Web-based freemium 3D computer graphics software developed by Exocortex, a Canadian software company. |
CopperLicht | JavaScript | No | Yes | Yes | No | Yes | Yes | Native (1.0) | No | No | No | Open source based on zlib | An open source JavaScript library/API for creating games and interactive 3D applications using WebGL, developed by Ambiera. |
JanusWeb | JavaScript | No | Yes | Yes | Yes | Yes | Yes | Native (1.0) | Yes | OBJ, COLLADA, glTF, FBX, STL, PLY, VRML | HTML, XML, JSON | MIT License | An open-source WebVR client for collaborative 3d world building and exploration. |
Kubity | No | No | No | No | No | Yes | Yes | .NET transpiled (1.0) | No | No | No | Proprietary | Kubity is an online platform that offers various ways of displaying, exploring and sharing 3D models on Web browser and mobile devices. |
LayaAir | ActionScript 3.0, JavaScript, TypeScript | No | Yes | Yes | Yes | No | No | Native, also implements canvas2D (1.0) | No | FBX | No | Open source (engine), Proprietary (model conversion) | Open-source API for games and multimedia routines modules. Display animation on Web browser and mobile devices. |
OSG.JS | JavaScript | No | Yes | Yes | No | No | Yes | Native (1.0) | Yes | No | No | MIT | Open-source WebGL framework based on OpenSceneGraph concepts. |
PlayCanvas | JavaScript | No | Yes | Yes | Yes | Yes | Yes | Native (1.0 and 2.0) | Yes | .dae, .dxf, .fbx, .gltf, .glb, .obj | No | MIT (engine), proprietary (cloud-hosted editor) | Open-source 3D game engine alongside a proprietary cloud-hosted creation platform that allows for editing via a browser-based interface. |
Sketchfab | JavaScript | No | Yes | Yes | No | No | No | Native (1.0) | Yes | .3dc, .3ds, .ac, .abc, .obj, .bvh, .blend, .geo, .dae, .dwf, .dw, .x, .dxf, .fbx, .ogr, .gta, .gltf, .igs, .mu, .craft, .kmz, .las, .lwo, .q3d, .mc2obj, .flt, .iv, .osg, .ply, .bsp, .md2, .mdl, .shp, .stl, .txp, .vpk, .wrl, .vrml[1] | No | Proprietary | A website used to display and share 3D content online. |
Three.js | JavaScript | No | Yes | Yes | No | No | Yes | Native (1.0 and 2.0) | Yes | glTF, DRACO, FBX, OBJ, STL, MMD, PRWM, PCD, PDB | OBJ, glTF, PLY, Collada | MIT | A cross-browser JavaScript library/API used to create and display animated 3D computer graphics on a Web browser. |
Unity | C# | Yes | Yes | Yes | Yes | Yes | Yes | .NET transpiled to Wasm (1.0 and 2.0) | No | FBX, OBJ | Proprietary | Offers a WebGL build option since version 5.[2] | |
Verge3D | JavaScript | Yes | Yes | Yes | No | Yes | Yes | Native (1.0) | Yes | FBX, OBJ, STL | glTF | Proprietary | Artist-friendly WebGL framework integrated with 3ds Max and Blender, with PBR shaders, visual scripting and Facebook export. |
Wonderland Engine | JavaScript | No | Yes | Yes | No | No | Yes | Native (2.0) | Yes | .gltf, .glb, .fbx, .obj, .ply, .dae | .wasm, .bin, .html, .js | Proprietary | WebXR focused development platform. [3] |
See also
References
- 3D File Formats Sketchfab.com
- "Unity 5 Ships and Brings One Click WebGL Export to Legions of Game Developers". The Mozilla Blog. Retrieved 2015-06-16.
- "Wonderland Engine official website". Wonderland Engine. Retrieved 2020-01-12.
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