MiG Alley Ace

MiG Alley Ace (shown as Mig Alley ACE on the Commodore title screen)[1] is an air combat video game published by MicroProse for the Atari 8-bit family in 1983. A Commodore 64 port followed in 1984.[1]

MiG Alley Ace
Developer(s)MicroProse
Publisher(s)
Designer(s)Andy Hollis
Platform(s)Atari 8-bit, Commodore 64
Release1983: Atari
1984: C64
Genre(s)Air combat simulation

Gameplay

MiG Alley Ace is a head-to-head flight simulator by Andy Hollis.[2] It is based on the combat in MiG Alley.[3][4]

Reception

David Patton reviewed the game for Computer Gaming World, and stated that "While this game lacks too many features to be called a true flight simulator (it has no attitude indicator, no "weather problems", no runways, no player control over ailerons and rudders, etc. . .), the excellent aerial dogfight action and Korean war setting make it worthy purchase for both the war gamer who is looking for a good arcade experience and for the arcader who is ready to go to war."[5]

In 1996, Computer Gaming World declared MiG Alley Ace the 129th-best computer game ever released.[2]

Reviews

References

  1. MiG Alley Ace at Lemon 64
  2. Staff (November 1996). "150 Best (and 50 Worst) Games of All Time". Computer Gaming World (148): 63–65, 68, 72, 74, 76, 78, 80, 84, 88, 90, 94, 98.
  3. "Page 6 – Issue 18 – Mig Alley Ace". Retrieved 4 February 2015.
  4. Patton, David (June 1984). "Mig Alley Ace". Computer Gaming World. 1 (16): 17, 40.
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