Mind: Path to Thalamus

Mind: Path to Thalamus is a first-person puzzle video game created by Spanish indie developer Carlos Coronado,[1][2][3][4] released on August 15, 2014.[5][6]

Mind: Path to Thalamus
Developer(s)Carlos Coronado
Dani Navarro
Luka Nieto [1]
Publisher(s)Carlos Coronado[1]
EngineUnreal Engine
Platform(s)Windows, macOS, Linux, PlayStation 4
Release
  • WW: August 5, 2014[1]
Mode(s)Single-player

Story

Mind begins with the protagonist asking himself, "How many times will I kill her?" The game then fades to Menorca, Spain, where a massive tornado approaches the town where the protagonist and his daughter, Sophia, are staying. Hinting that this is a flashback, the protagonist races to the house, calling Sophia's name, but loses consciousness when the tornado reaches the house.

The protagonist soon finds himself exploring a dream-like world, in which he solves puzzles within the environment and gives various monologues. Early on, the protagonist glimpses a massive tree, which he dubs "the Thalamus", and decides to head there, thinking he might find Sophia.

References

  1. "Mind: Path to Thalamus on Steam". Steam. Retrieved 9 August 2014.
  2. "Steam Greenlight :: MIND: Path to Thalamus". Steam (steamcommunity.com). Retrieved 9 August 2014.
  3. "Quick Look - Mind: Path to Thalamus - GameSpot". GameSpot. CBS Interactive Inc. Retrieved 9 August 2014.
  4. Sykes, Tom (6 August 2014). "Mind: Path to Thalamus is a stormy first-person puzzler featuring lovely landscapes". PC Gamer. PC Gamer. Retrieved 9 August 2014.
  5. Nina White (August 15, 2014). "Mind: Path to Thalamus review". The Daily Telegraph. Retrieved February 3, 2016.
  6. "MIND: Path to Thalamus Review - GameSpot". Gamespot.com. August 18, 2014. Retrieved February 3, 2016.


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