Minimax theorem

In the mathematical area of game theory, a minimax theorem is a theorem providing conditions that guarantee that the max–min inequality is also an equality. The first theorem in this sense is von Neumann's minimax theorem from 1928, which was considered the starting point of game theory. Since then, several generalizations and alternative versions of von Neumann's original theorem have appeared in the literature.[1][2]

Zero-sum games

The function f(x,y)=x2-y2 is concave-convex.

The minimax theorem was first proven and published in 1928 by John von Neumann,[3] who is quoted as saying "As far as I can see, there could be no theory of games … without that theorem … I thought there was nothing worth publishing until the Minimax Theorem was proved".[4]

Formally, von Neumann's minimax theorem states:

Let and be compact convex sets. If is a continuous function that is concave-convex, i.e.

is concave for fixed , and
is convex for fixed .

Then we have that

Examples

If for a finite matrix (i.e. the number of available strategies of the column- and row-player are finite), we have:

for any matrix

See also

References

  1. Du, Ding-Zhu; Pardalos, Panos M., eds. (1995). Minimax and Applications. Boston, MA: Springer US. ISBN 9781461335573.
  2. Brandt, Felix; Brill, Markus; Suksompong, Warut (2016). "An ordinal minimax theorem". Games and Economic Behavior. 95: 107–112. arXiv:1412.4198. doi:10.1016/j.geb.2015.12.010.
  3. Von Neumann, J. (1928). "Zur Theorie der Gesellschaftsspiele". Math. Ann. 100: 295–320. doi:10.1007/BF01448847.
  4. John L Casti (1996). Five golden rules: great theories of 20th-century mathematics – and why they matter. New York: Wiley-Interscience. p. 19. ISBN 978-0-471-00261-1.


This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.