Operation: Orient Express
Plot summary
Operation: Orient Express is an adventure packet that provides a common setting for several scenarios; in this case, the European railway plays host to six missions.[1]
Reception
Nick Davison reviewed Operation: Orient Express for Imagine magazine, and stated that "This is a novel scenario which should be fun for GM and players alike. Best used in between other adventures - otherwise your players could become fed up with all those train journeys!"[2]
Jerry Epperson reviewed Operation: Orient Express in Space Gamer No. 70.[1] Epperson commented that "If an Administrator can get by the small omissions in Orient Express, what remains is a solid and impressive collection of scenarios that will keep players busy for many game sessions to come. If you are going to buy any Top Secret module, this is the one to grab. It is a cut above anything TSR has produced and is highly recommended."[1]
References
- Epperson, Jerry (July–August 1984). "Capsule Reviews". Space Gamer. Steve Jackson Games (70): 41.
- Davison, Nick (April 1984). "Notices". Imagine (review). TSR Hobbies (UK), Ltd. (13): 38–39.