Out of Gas (video game)
Out of Gas is a 1992 futuristic action video game developed by Realtime Associates exclusively for the Game Boy. This game was mentioned in an issue of Nintendo Power and appears to have elements of the classic video game Asteroids.
Out of Gas | |
---|---|
Cover art | |
Developer(s) | Realtime Associates |
Publisher(s) | Fujisankei Communications International |
Designer(s) | David Bean |
Artist(s) | Connie Goldman |
Composer(s) | Dave Hayes, David Warhol |
Platform(s) | Game Boy |
Release |
|
Genre(s) | Futuristic action |
Mode(s) | Single-player |
Gameplay
In this video game, the player's spaceship is out of gas. Eric and his unnamed girlfriend need to stop on certain tiles in order to refuel so they can return home from their date in outer space. This gas allows the celestial cruise to regain full power. However, these gas tanks must be collected in the proper numerical order or they cannot be used, similar to the gameplay found on the NES version of Fun House.
Shooting signs in a certain order is sometimes required to clear a level. Enemy tanks will also fire laser weapons from their sprinkler guns directly at the player; causing them to wildly evade them in order to escape destruction. There are 64 levels in this game to find gasoline and the game balances a mixture of space explorating, galactic action and cerebral puzzles.
Passwords allow players to resume the action at any time.
Reception
Allgame gave this video game a rating of 2.5 out of 5.
External links
- Out of Gas at MobyGames
- Out of Gas at GameFAQs
- Out of Gas at allgame
- Out of Gas at IGN