Power At Sea

Power At Sea is a video game developed by Distinctive Software and published by Accolade in 1988 for the Commodore 64.

European cover art
Developer(s)Distinctive Software
Publisher(s)
Composer(s)Kris Hatlelid
Patrick Payne
Platform(s)Commodore 64
Release
Genre(s)Submarine simulation[1]
Mode(s)Single-player

Gameplay

It is a simulation of the Battle of Leyte Gulf, in which the Japanese attempt to capture the Pacific during World War II. The player commands a battleship, an aircraft carrier, and a troop ship, to launch naval gun barrages against enemy cave emplacements and direct assault forces to capture beachheads in enemy-held territory.[2]

Reception

In 1988, Dragon gave the game 3 out of 5 stars.[2] A 1991 Computer Gaming World survey of strategy and war games gave it one star out of five, criticizing the game's abridged order of battle and arcade combat.[3]

Reviews

References

  1. Power At Sea at GameFAQs
  2. Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (October 1988). "The Role of Computers". Dragon (138): 70–75.
  3. Brooks, M. Evan (December 1991). "Computer Strategy and Wargames: The 1900–1950 Epoch / Part II (M-Z) of an Annotated Paiktography". Computer Gaming World. p. 126. Retrieved 18 November 2013.
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