Rapid Racer
Rapid Racer, known as Turbo Prop Racing in North America, is a racing video game developed by SCE Studios Soho and published by Sony Computer Entertainment exclusively for the PlayStation. In the game, the player takes control of a motorboat and races around six different tracks. Eventually, all six tracks can be raced mirrored, as well as set at night time.
Rapid Racer | |
---|---|
Developer(s) | SCE Studios Soho |
Publisher(s) | Sony Computer Entertainment |
Producer(s) | Pascal Jarry Richard Skews Daniel Boutros |
Composer(s) | Jason Page |
Platform(s) | PlayStation |
Release | |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
By winning championships and completing bonus rounds (unlocked by five yellow icons during a race but first two-day tracks), players can unlock them which they can use to either upgrade their boat or unlock a higher-powered one.
Gameplay
Rapid Racer was one of the first PlayStation games to take full advantage of the DualShock controller; the game allow steering with the analog sticks, and the gamepad vibrates during gameplay.[2] The intensity of the vibrations depends on what type of water the player is in; calm rapids mean low vibrations, while heavier rapids give high vibrations.
After reaching a certain point in the game, players can unlock the Fractal Generator. This feature allows the player to select from a large number of tracks besides the normal six. Players can either allow the generator to randomly select a track or manually input their own.
Development
Work on Rapid Racer began in 1995.[3] Six months were spent modeling the physics and behavior of the water.[3] The European version of the game runs at 50 frames per second, while the North American version runs at 60 frames per second.[4]
The game's soundtrack was composed by Apollo Four Forty (Loudmouth in Turbo Prop Racing). The game's main theme "Carrera Rapida" by Apollo 440 was released as a single and on their 1997 album Electro Glide in Blue.
Reception
Aggregator | Score |
---|---|
GameRankings | 74%[5] |
Publication | Score |
---|---|
AllGame | [6] |
Edge | 6/10[4] |
EGM | 5.125/10[7] |
Famitsu | 27/40[8] |
Game Informer | 8.5/10[9] |
GameFan | 84%[10] |
GamePro | [11] |
GameRevolution | A−[12] |
GameSpot | 4.5/10[2] |
IGN | 8/10[13] |
Next Generation | [14] |
OPM (US) | [15] |
Rapid Racer received above-average reviews according to the review aggregation website GameRankings.[5] In Japan, where the game was ported for release on 16 July 1998, Famitsu gave it a score of 27 out of 40.[8]
GameSpot criticized the courses for being very narrow and limited, but praised the game's "hip-hop/techno" music, comparing it favorably to that of Wipeout.[2] Edge highlighted the fluid graphics and frame rate, but criticized the unoriginal gameplay and unrealistic boat handling, which can frustrate players. The magazine concluded: "As a technological showcase, Rapid Racer is a truly impressive achievement. As a game in its own right, however, it falls disappointingly short of the expectations aroused by its glorious visuals."[4] Howeever, Next Generation said, "Anyone who thinks that PlayStation is finished should check this game out."[14]
References
- GameSpot staff (7 July 1998). "videogames.com Game Calendar". GameSpot. Ziff Davis. Archived from the original on 21 February 1999. Retrieved 3 January 2021.
- Ryan MacDonald (4 August 1998). "Turbo Prop Racing Review [date mislabeled as "May 2, 2000"]". GameSpot. CBS Interactive. Archived from the original on 12 December 2004. Retrieved 3 January 2021.
- "NG Alphas: Sony Computer Entertainment U.K." Next Generation. No. 23. Imagine Media. November 1996. pp. 135–38. Retrieved 3 January 2021.
- Edge staff (November 1997). "Rapid Racer". Edge. No. 51. Future Publishing. pp. 88–89. Retrieved 3 January 2021.
- "Turbo Prop Racing for PlayStation". GameRankings. CBS Interactive. Archived from the original on 1 May 2019. Retrieved 3 January 2021.
- Skyler Miller. "Turbo Prop Racing - Review". AllGame. All Media Network. Archived from the original on November 14, 2014. Retrieved 3 January 2021.
- EGM staff (September 1998). "Turbo Prop Racing". Electronic Gaming Monthly. No. 110. Ziff Davis.
- "ラピッドレーサー [PS]". Famitsu (in Japanese). Enterbrain. Retrieved 3 January 2021.
- "Turbo Prop Racing". Game Informer. No. 64. FuncoLand. August 1998.
- "REVIEW for Turbo Prop Racing". GameFan. Metropolis Media. 8 June 1998.
- Four-Eyed Dragon (September 1998). "Turbo Prop Racing for PlayStation on GamePro.com". GamePro. No. 120. IDG Entertainment. Archived from the original on 25 November 2004. Retrieved 3 January 2021.
- Mark Cooke (August 1998). "Turbo Prop Racing". GameRevolution. CraveOnline. Archived from the original on February 19, 2004. Retrieved 3 January 2021.
- Randy Nelson (24 August 1998). "Turbo Prop Racing". IGN. Ziff Davis. Archived from the original on 8 October 2018. Retrieved 8 October 2018.
- "Turbo Prop Racing". Next Generation. No. 45. Imagine Media. September 1998. p. 129. Retrieved 3 January 2021.
- "Turbo Prop Racing". Official U.S. PlayStation Magazine. Vol. 1 no. 11. Ziff Davis. August 1998.