Rapid prototyping
Rapid prototyping is a group of techniques used to quickly fabricate a scale model of a physical part or assembly using three-dimensional computer aided design (CAD) data.[1][2] Construction of the part or assembly is usually done using 3D printing or "additive layer manufacturing" technology.[3]
The first methods for rapid prototyping became available in the late 1980s and were used to produce models and prototype parts. Today, they are used for a wide range of applications, and are used to manufacture production-quality parts in relatively small numbers if desired without the typical unfavorable short-run economics.[4] This economy has encouraged online service bureaus. Historical surveys of RP technology[2] start with discussions of simulacra production techniques used by 19th-century sculptors. Some modern sculptors use the progeny technology to produce exhibitions and various objects.[5] The ability to reproduce designs from a dataset has given rise to issues of rights, as it is now possible to interpolate volumetric data from one-dimensional images.
As with CNC subtractive methods, the computer-aided-design – computer-aided manufacturing CAD -CAM workflow in the traditional rapid prototyping process starts with the creation of geometric data, either as a 3D solid using a CAD workstation, or 2D slices using a scanning device. For rapid prototyping this data must represent a valid geometric model; namely, one whose boundary surfaces enclose a finite volume, contain no holes exposing the interior, and do not fold back on themselves.[6] In other words, the object must have an "inside". The model is valid if for each point in 3D space the computer can determine uniquely whether that point lies inside, on, or outside the boundary surface of the model. CAD post-processors will approximate the application vendors' internal CAD geometric forms (e.g., B-splines) with a simplified mathematical form, which in turn is expressed in a specified data format which is a common feature in additive manufacturing: STL file format, a de facto standard for transferring solid geometric models to SFF machines.[7]
To obtain the necessary motion control trajectories to drive the actual SFF, rapid prototyping, 3D printing or additive manufacturing mechanism, the prepared geometric model is typically sliced into layers, and the slices are scanned into lines (producing a "2D drawing" used to generate trajectory as in CNC's toolpath), mimicking in reverse the layer-to-layer physical building process.
Application areas
3D production systems allow electric cars to be built and tested in one year.[8] Rapid prototyping is also commonly applied in software engineering to try out new business models and application architectures such as Aerospace, Automotive, Product development and Healthcare. [9]
History
In the 1970s, Joseph Henry Condon and others at Bell Labs developed the Unix Circuit Design System (UCDS), automating the laborious and error-prone task of manually converting drawings to fabricate circuit boards for the purposes of research and development.
By the 1980s, U.S. policy makers and industrial managers were forced to take note that America's dominance in the field of machine tool manufacturing evaporated, in what was named the machine tool crisis. Numerous projects sought to counter these trends in the traditional CNC CAM area, which had begun in the US. Later when Rapid Prototyping Systems moved out of labs to be commercialized, it was recognized that developments were already international and U.S. rapid prototyping companies would not have the luxury of letting a lead slip away. The National Science Foundation was an umbrella for the National Aeronautics and Space Administration (NASA), the US Department of Energy, the US Department of Commerce NIST, the US Department of Defense, Defense Advanced Research Projects Agency (DARPA), and the Office of Naval Research coordinated studies to inform strategic planners in their deliberations. One such report was the 1997 Rapid Prototyping in Europe and Japan Panel Report[2] in which Joseph J. Beaman[10] founder of DTM Corporation [DTM RapidTool pictured] provides a historical perspective:
The roots of rapid prototyping technology can be traced to practices in topography and photosculpture. Within TOPOGRAPHY Blanther (1892) suggested a layered method for making a mold for raised relief paper topographical maps .The process involved cutting the contour lines on a series of plates which were then stacked. Matsubara (1974) of Mitsubishi proposed a topographical process with a photo-hardening photopolymer resin to form thin layers stacked to make a casting mold. PHOTOSCULPTURE was a 19th-century technique to create exact three-dimensional replicas of objects. Most famously Francois Willeme (1860) placed 24 cameras in a circular array and simultaneously photographed an object. The silhouette of each photograph was then used to carve a replica. Morioka (1935, 1944) developed a hybrid photo sculpture and topographic process using structured light to photographically create contour lines of an object.The lines could then be developed into sheets and cut and stacked, or projected onto stock material for carving. The Munz (1956) Process reproduced a three-dimensional image of an object by selectively exposing, layer by layer, a photo emulsion on a lowering piston. After fixing, a solid transparent cylinder contains an image of the object.
— Joseph J. Beaman[11]
The technologies referred to as Solid Freeform Fabrication are what we recognize today as rapid prototyping, 3D printing or additive manufacturing: Swainson (1977), Schwerzel (1984) worked on polymerization of a photosensitive polymer at the intersection of two computer controlled laser beams. Ciraud (1972) considered magnetostatic or electrostatic deposition with electron beam, laser or plasma for sintered surface cladding. These were all proposed but it is unknown if working machines were built. Hideo Kodama of Nagoya Municipal Industrial Research Institute was the first to publish an account of a solid model fabricated using a photopolymer rapid prototyping system (1981).[2] Even at that early date the technology was seen as having a place in manufacturing practice. A low resolution, low strength output had value in design verification, mould making, production jigs and other areas. Outputs have steadily advanced toward higher specification uses.[12] Sanders Prototype, Inc. (Solidscape ) started as a Rapid Prototyping 3D Printing manufacturer with the Modelmaker 6Pro for making sacrificial Thermoplastic patterns of CAD models uses Drop-On-Demand (DOD) inkjet single nozzle technology.[13]
Innovations are constantly being sought, to improve speed and the ability to cope with mass production applications.[14] A dramatic development which RP shares with related CNC areas is the freeware open-sourcing of high level applications which constitute an entire CAD-CAM toolchain. This has created a community of low res device manufacturers. Hobbyists have even made forays into more demanding laser-effected device designs.[15]
Techniques
- 3D printing (3DP)
- Drop-On-Demand (DOD)
- Ballistic particle manufacturing (BPM)
- Directed light fabrication (DLF)
- Direct-shell production casting (DSPC)
- Fused deposition modeling (FDM)
- Laminated object manufacturing (LOM)
- Laminated resin printing (LRP)
- Shape deposition manufacturing (SDM) (and Mold SDM)
- Solid ground curing (SGC)
- Selective laser sintering (SLS)
- Selective laser melting (SLM)
- Rapid Induction Printing (RIP)
- Stereolithography (SLA)
- Multi Jet Fusion (MJF)
See also
References
- eFunda, Inc. "Rapid Prototyping: An Overview". Efunda.com. Retrieved 2013-06-14.
- "JTEC/WTEC Panel Report on Rapid Prototyping in Europe and Japan" (PDF). Archived from the original (PDF) on 2017-08-30. Retrieved 2016-12-28.
- "Interview with Dr Greg Gibbons, Additive Manufacturing, WMG, University of Warwick", Warwick University, KnowledgeCentre Archived 2013-10-22 at the Wayback Machine. Accessed 18 October 2013
- Liou, Frank W. (2007). "Rapid Prototyping Processes". Rapid Prototyping and Engineering Applications: A Toolbox for Prototype Development. CRC Press. p. 215. ISBN 978-1-4200-1410-5.
- Unger, Miles (April 25, 1999). "ART/ARCHITECTURE; Taking Over the Joystick of Natural Selection". The New York Times. Retrieved December 22, 2019.
- Kocovic, Petar (2017). 3D Printing and Its Impact on the Production of Fully Functional Components: Emerging Research and Opportunities: Emerging Research and Opportunities. IGI Global. p. xxii. ISBN 978-1-5225-2290-4.
- Chang, Kuang-Hua (2013). Product Performance Evaluation using CAD/CAE: The Computer Aided Engineering Design Series. Academic Press. p. 22. ISBN 978-0-12-398460-9.
- Revolutionary New Electric Car Built and Tested in One Year with Objet1000 Multi-material 3D Production System
- Haberle, T. (201x). "The Connected Car in the Cloud: A Platform for Prototyping Telematics Services". IEEE Software. 32 (6): 11–17. doi:10.1109/MS.2015.137.
- history of laser Additive Manufacturing "The History of Laser Additive Manufacturing". Archived from the original on 2013-02-13. Retrieved 2013-05-15.
- JTEC/WTEC Panel Report on Rapid Prototyping in Europe and Japan pg.24
- SME Wolhers/
- Barnatt, Christopher, 1967- (2013). 3D printing : the next industrial revolution. [Nottingham, England?]: ExplainingTheFuture.com. p. 38. ISBN 978-1-4841-8176-8. OCLC 854672031.CS1 maint: multiple names: authors list (link)
- Hayes, Jonathan (2002) Concurrent printing and thermographing for rapid manufacturing: executive summary. EngD thesis, University of Warwick.. Accessed 18 October 2013
- "Will 3D Printing Push Past the Hobbyist Market?", Fiscal Times, 2 September 2013. Accessed 18 October 2013
Bibliography
- Wright, Paul K. (2001). 21st Century Manufacturing. New Jersey: Prentice-Hall Inc.
External links
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