Roc'n Rope
Roc'n Rope (ロックンロープ)[2] is a platform video game developed by Konami. It was released in arcades in 1983, by both Konami and Kosuka/Interlogic in some markets. The player, a flashlight and harpoon-gun equipped archaeologist, must ascend a series of rocky platforms in a Lost World scenario to reach a Phoenix bird.
Roc'n Rope | |
---|---|
European arcade flyer | |
Developer(s) | Konami |
Publisher(s) | Konami Kosuka Coleco (ports) |
Designer(s) | Tokuro Fujiwara |
Platform(s) | Arcade, Atari 2600, ColecoVision |
Release | 1983: Arcade 1984: Atari 2600[1] |
Genre(s) | Platform |
Mode(s) | Up to 2 players, alternating turns |
Coleco released versions of Roc'n Rope for the Atari 2600[1] and ColecoVision.
Gameplay
The player has to avoid ferocious man-sized dinosaurs and belligerent red-haired cavemen against which are there aren't direct means of offense. The only ways to defeat the opponents is either temporary (dazing them with the flashlight) or indirect (waiting for them to be suspended on a harpoon rope to make them fall down), an element which adds a certain amount of trickiness to the game. Bonus items to collect include fallen phoenix feathers and phoenix eggs, which grant the player invulnerability from the prehistoric denizens for a short period of time.
Legacy
Roc'n Rope was the first "wire action" game. It became the basis for the 1987 game Bionic Commando, which Tokuro Fujiwara intended to be an expanded version of Roc'n Rope.[3]
References
- "Roc 'n Rope". Atari Mania.
- Written as Roc 'N Rope on the American flyer and in Konami Arcade Classics.
- The Man Who Made Ghosts’n Goblins: Tokuro Fujiwara Interview, Continue, Vol. 12, 2003