Solitaire's Journey
Solitaire's Journey is a 1992 video game by Quantum Quality Productions for Amiga and DOS.
Solitaire's Journey | |
---|---|
Developer(s) | Quantum Quality Productions |
Publisher(s) | Quantum Quality Productions |
Platform(s) | Amiga, DOS |
Release |
|
Genre(s) | Puzzle |
Mode(s) | Single-player |
Gameplay
Solitaire's Journey provides a large variety of solitaire games, and two different styles of campaigns (transcontinental trip and haunted house) in which to try them.[1]
Development
Solitaire's Journey was designed by Andrew Visscher, who pitched it as an "unsolicited submission" to Quantum Quality Productions.[2]
Reception
According to Computer Gaming World, Solitaire's Journey was a commercial success.[2] Jeff Koke reviewed Solitaire's Journey in Pyramid #1 (May/June, 1993), and stated that "This is not the type of game that eats your brain for 10 hours a day, but it's not meant to be. Instead it's a game that provides a new twist on a very old pastime, and does it admirably."[3]
In 1996, Computer Gaming World declared Solitaire's Journey the 72nd-best computer game ever released.[1]
References
- Staff (November 1996). "150 Best (and 50 Worst) Games of All Time". Computer Gaming World (148): 63–65, 68, 72, 74, 76, 78, 80, 84, 88, 90, 94, 98.
- Staff (January 1993). "Little Things Mean A Lot At QQP". Computer Gaming World (102): 84, 85.
- http://www.sjgames.com/pyramid/sample.html?id=332