Space Combat

Space Combat is a game produced by Laminar Research to provide a simulation of space combat with accurate physics, unlike most other games of the same genre. Although originally a shareware game, the latest version of Space Combat—1.40—was released as freeware.

Space Combat
Developer(s)Laminar Research
Publisher(s)Laminar Research
Designer(s)Austin Meyer
Platform(s)Microsoft Windows, Mac OS X, Linux
Release
  • WW: April 20, 2004
Genre(s)Space flight simulator
Mode(s)Single-player

In the game, the laws of physics are modeled fully, so ships do not behave like aircraft: they behave like spaceships in a frictionless vacuum. This means that any velocity picked up will be maintained unless an opposite force is applied by the engines.

The game is a free-form simulation, with no plot or mission system. The spaceships have things such as biodomes and customizable engines. The ships have weapons (lasers and torpedoes), as the name suggests.

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