Spanky's Quest

Spanky's Quest (Japanese: 反省ザルジローくんの大冒険, Hepburn: Hansei Zaru: Jirō-kun no Daibouken, lit. "Monkey Reflections: The Adventures of Mr. Jiro") is an action game published in 1991 by Natsume, for the Game Boy and Super Nintendo Entertainment System (SNES).

Spanky's Quest
Developer(s)Natsume
Publisher(s)Natsume
Taito (GB)
Programmer(s)Toshiyasu Miyabe
Artist(s)Tomoko Okamoto
Composer(s)Hiroyuki Iwatsuki
Platform(s)Game Boy, Super Nintendo Entertainment System
ReleaseGame Boy
SNES
Genre(s)Action
Mode(s)Single-player

Gameplay

Top: Game Boy version screenshot.
Bottom: SNES version screenshot.

Spanky attacks by throwing a small purple bubble. He can then bounce the bubble on his head. Every time he bounces the bubble, the bubble grows and changes color. The bubble can then be popped, depending upon the bubble's size and color, different types of sports balls will fly out of the bubble destroying enemies touched by the balls. For example, a purple bubble will release a baseball and the largest orange bubble will release several basketballs. If an enemy is touched by a bubble, he will simply be stunned and unable to move for a moment.

The first time a bubble is thrown, it is purple. If it is popped, a baseball comes out and can only hit one enemy at a time. If a purple bubble is bounced on Spanky's head, it turns green. When the green bubble is popped, it creates a string of soccer balls that can usually take out a line of enemies. Bouncing the green bubble creates a yellow bubble that, when popped, becomes a gyrating volleyball, causing damage to an area of increasing radius. Bouncing the bubble a fourth and last time, the largest bubble is reached. When this orange bubble is popped, it releases several basketballs that shower down on a wide range of enemies. Each further bounce does nothing to the bubble; it remains orange.

There are a total of five worlds with ten levels each. After clearing each world's ten levels, the player must face a main boss. After defeating all five bosses, the player fights the witch herself. In the SNES version, levels are cleared when the required number of keys unlocks a door; in the GB version, levels are cleared when all the enemies have been destroyed. The enemies in the game are generally different types of fruits, with the notable exception of the witch.

Plot

The SNES game has a storyline in which Spanky must defeat an evil witch named Morticia.

Development and release

The game is known for its very upbeat jazz soundtrack by Kiyohiro Sada.[3]

The Game Boy title is known in Japan as Lucky Monkey (ラッキーモンキー, Rakkī Monkī). It's somewhat similar to the SNES version but differs quite a bit.[4]

Reception

Spanky's Quest on both the Game Boy and SNES received average reviews from critics since their initial release.

Notes

    References

    1. "Game Boy (original) Games" (PDF). Nintendo. Archived (PDF) from the original on 2016-03-04. Retrieved 2020-08-04.
    2. "Super NES Games" (PDF). Nintendo. Archived (PDF) from the original on 2008-09-20. Retrieved 2020-08-04.
    3. https://www.facebook.com/kyohei.Sada/posts/331795056931257
    4. "Spanky's Quest". Super Adventures In Gaming. 14 February 2016. Retrieved January 18, 2020.
    5. "Spanky's Quest for Game Boy". GameRankings. CBS Interactive. 2019. Archived from the original on 2019-12-09. Retrieved 2020-08-04.
    6. "Spanky's Quest for Super Nintendo". GameRankings. CBS Interactive. 2019. Archived from the original on 2019-12-09. Retrieved 2020-08-04.
    7. Harris, Steve; Semrad, Ed; Alessi, Martin; Williams, Ken (June 1992). "Review Crew - Super NES - Spanky's Quest". Electronic Gaming Monthly. No. 34. Sendai Publishing. p. 24.
    8. Sinfield, George; Noel, Rob (June 1992). "Now Playing - Spanky's Quest (Super NES)". Nintendo Power. No. 37. Nintendo of America. p. 105.
    9. Sinfield, George; Noel, Rob (July 1992). "Now Playing - Spanky's Quest (Super NES)". Nintendo Power. No. 38. Nintendo of America. pp. 104–105.
    10. Matthia, Mark (August 1992). "Game • Boy • Corner: Wilde Früchtchen - Spanky's Quest". Aktueller Software Markt (in German). No. 66. Tronic Verlag. p. 146.
    11. Matthia, Mark (November 1992). "Konsolen: Spanky's Quest (Super NES". Aktueller Software Markt (in German). No. 69. Tronic Verlag. p. 149.
    12. Prézeau, Olivier (November 1992). "Game Boy: Tu Veux Ma Baballe? - Spanky's Quest". Joypad (in French). No. 14. Yellow Media. p. 157.
    13. Karali, Olivier (November 1992). "Console News - Game Boy: Spanky's Quest". Joystick (in French). No. 32. Sipress. p. 147.
    14. Rowley, Carl; Roberts, Nick (November 1992). "Reviewed! - Game Boy: Spanky's Quest". N-Force. No. 5. Europress Impact. p. 74.
    15. Roberts, Nick; Rowley, Carl (November 1992). "Reviewed! - SNES: Spanky's Quest". N-Force. No. 5. Europress Impact. pp. 72–73.
    16. Menne, Oliver (July 1992). "Marios Magic: Spanky's Quest (Game Boy)". Play Time (in German). No. 14. CT Computec Verlag GmbH & Co. KG. p. 84.
    17. Scamps, Olivier (June–July 1993). "Tests De Jeux: Super Nintendo – Spanky's Quest". Player One (in French). No. 32. Média Système Édition. pp. 81–82.
    18. Forster, Winfried (August 1991). "Videospiele / Tests: Lucky Monkey (Game Boy)". Power Play (in German). No. 41. Future-Verlag. p. 128.
    19. "A-Z of Import Games - Spanky's Quest". Super Pro. No. 1. Paragon Publishing. December 1992. pp. 96–97.
    20. Hoogh, Eva (August 1993). "Test - SNES: Spanky's Quest". Total! (in German). No. 3. X-Plain-Verlag. p. 32.
    21. Barysch, Jan (July 1992). "Test: Kopfball - Spanky's Quest (Game Boy)". Video Games (in German). No. 8. Future plc. p. 83.
    22. Knauf, Andreas (February 1992). "Test: Ronny's Plopshow - Monkey Giro (Super Famicom)". Video Games (in German). No. 6. Future-Verlag. p. 90.
    23. Neumayer, Manfred (August 1993). "Rom Check - Super Nintendo: Fruchtsalat - Spanky's". Video Games (in German). No. 21. Future-Verlag. p. 81.
    This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.