The Game of Life

The Game of Life, also known simply as Life, is a board game originally created in 1860 by Milton Bradley, as The Checkered Game of Life. The Game of Life was America's first popular parlor game.[1] The game simulates a person's travels through his or her life, from college to retirement, with jobs, marriage, and possible children along the way. Two to four or six players can participate in one game.[3] Variations of the game accommodate up to ten players.

The Game of Life
Japanese-language version of the modern edition of The Game of Life
Designer(s)Bill Markham
Publisher(s)Milton Bradley Company and Winning Moves
Publication date1860 (1860)
Genre(s)Board game
Players2 to 4 or 6
Setup time5 minutes (approx.)
Playing time1 hour (approx.)
Random chanceHigh (spinning a wheel, card-drawing, luck)
Age range8+
Skill(s) requiredCounting, reading

The modern version was originally published 100 years later, in 1960. It was created and co-designed by toy and game designer Reuben Klamer[4] and was "heartily endorsed" by Art Linkletter. It is now part of the permanent collection of the Smithsonian's National Museum of American History and an inductee into the National Toy Hall of Fame.

History

The Checkered Game of Life board

The game was originally created in 1860 by Milton Bradley as The Checkered Game of Life, and was the first game created by Bradley, a successful lithographer. The game sold 45,000 copies by the end of its first year. Like many 19th-century games, such as The Mansion of Happiness by S. B. Ives in 1843, it had a strong moral message.[5]

The game board resembled a modified checkerboard. The object was to land on "good" spaces and collect 100 points. A player could gain 50 points by reaching "Happy Old Age" in the upper-right corner, opposite "Infancy" where one began. Instead of dice  which were associated with gambling  players used a six-sided top called a teetotum.

Modern game

In 1960 the modern version, The Game of Life, was introduced. A collaboration between Reuben Klamer and Bill Markham, it consists of a track which passes along, over, and through small mountains, buildings, and other features. A player travels along the track in a small plastic automobile, according to the spins of a small wheel on the board with spaces numbered 1 through 10. Each car has six holes into which pegs are added as the player "gets married" and "acquires children". Some "early modern" editions have eight cars. The modern game pegs or "people" are pink and blue to distinguish the genders. Each player starts the game with one peg that matches his/her gender.

There is also a bank which includes money in $5,000, $10,000, $20,000, $50,000, and $100,000 bills; automobile, life, fire, and/or homeowners' insurance policies (depending on the version); $20,000 promissory notes and stock certificates. Other tangibles vary between versions of the game. $500 bills were dropped in the 1980s as were $1,000 bills in 1992.

Versions

1960s version

The Game of Life, copyrighted by the Milton Bradley Company in 1963, had some differences from later versions. For example, once a player reached the "Day of Reckoning" space, he/she had to choose one of two options. The first was to continue along the road to "Millionaire Acres," if the player believed he/she had enough money to out-score all opponents. The second option was to try to become a "Millionaire Tycoon" by betting everything on one number and spinning the wheel. The player immediately won the game if the chosen number came up, or went to the "Poor Farm" and was eliminated if it did not. If no player became a Millionaire Tycoon, the one with the highest final total won the game.

This version had Art Linkletter as the spokesman, included his likeness on the $100,000 bills (with his name displayed on the bills as "Arthur Linkletter Esq.") and a rousing endorsement from Linkletter on the cover of the box. It was advertised as a "Milton Bradley 100th Anniversary Game" and as "A Full 3-D Action Game."

Winning Moves currently markets a classic 1960s edition.

1970s/1980s versions

About halfway through the production of this version, many dollar values doubled. This description focuses on the later version with the larger dollar amounts. The late 1980s version also replaced the convertibles from earlier versions with minivans. Early 1960s-era convertibles were still used in the 1978 edition. The "Poor Farm" was renamed "Bankrupt!" in which losing players would "Retire to the country and become a philosopher", and "Millionaire Acres" was shortened to "Millionaire!" in which the winner can "Retire in style".

The gold "Revenge" squares added a byline, "Sue for damages", in the 1978 edition.[6]

1991 version

The Game of Life was updated in 1991 to reward players for good behavior, such as recycling trash and helping the homeless, by awarding players "Life Tiles."

The 1998 PC and Sony PlayStation video game adaptations of The Game of Life are based on this version. Players could play either the "classic" version, using the Life Tiles, or the "enhanced" version, where landing on a space with a Life Tile allow players to play one of several mini-games.

2005 version

An updated version of the game was released in 2005 with a few gameplay changes. The new Game of Life reduced the element of chance, although it is still primarily based on chance and still rewards players for taking risks.

2013 version

The 2013 version removed the lawsuit square which was replaced by a lawsuit card. A new "keep this card for 100k" feature was added as well.

2017 version

The 2017 version includes pegs and squares for acquiring pets.

Board games

Video games

Television show

See also

References

  1. "The Game of Life History - Invention of the Game of Life". The Great Idea Finder. 2006-10-27. Archived from the original on 2019-09-11.
  2. "The Game of Life". Hasbro. Archived from the original on November 26, 2018. Retrieved November 25, 2018.
  3. Some printings of the Game of Life are marked as two to six players; others are marked as two to four players[2]
  4. "Hall of Fame Inductees". Toy Industry Association. Archived from the original on 12 April 2017. Retrieved 18 December 2015.
  5. Lepore, Jill (May 21, 2007). "The Meaning of Life". The New Yorker. Archived from the original on October 23, 2007. Retrieved November 19, 2007.
  6. "Game of Life - 1978 manual" (PDF). Archived from the original (PDF) on 2012-09-07. Retrieved 2012-06-17.
  7. "LIFE - My Little Pony Edition announced to be for release late 2014". Archived from the original on 2014-03-02. Retrieved 2014-02-27.
  8. "The Game of Life: 2016 Edition". Archived from the original on 2016-08-04. Retrieved 2016-07-17.
  9. "The Game of Life 2 - contemporary sequel by Marmalade Game Studio". Marmalade Game Studio. Retrieved 2021-01-24.
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