The Munchables
The Munchables, known in Japan as Tabemon (たべモン), is an action-platform game developed by Namco Bandai Games for the Wii video game console. The player controls creatures of insatiable appetite, using their gurgitating prowess to consume an army of invading Tabemon Space Pirates, each of whom bears an uncanny resemblance to various foods.
The Munchables | |
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Developer(s) | Namco Bandai Games |
Publisher(s) | Namco Bandai Games |
Platform(s) | Wii |
Release | |
Genre(s) | Action, platform |
Mode(s) | Single-player |
Plot
Star Ving, a planet that has many islands which are all connected together by rainbows, is the home of the Munchables, spherical, food-loving creatures with unsustainable appetites, who are all led by the mysterious “Great Elder”. Each island of Star Ving contains a “Legendary Orb”, magical objects that provide plenty of food for the Munchables. But one day, a fleet of UFOs invade Star Ving and steal the Legendary Orbs. The UFOs then unleash masses of "Tabemon Monsters", space pirates who are trying to rule the universe, all over the islands to destroy everything in their wake. Oddly, these monsters all appear to look like various foods, much to the Munchables' liking. The Great Elder takes note of this and goes with two distinct Munchables, Chomper and Munchy, to explore the islands of Star Ving, devour the Tabemon Monsters and retrieve the Legendary Orbs.
Over time, the main villain of the game starts to show himself, and becomes wary of his minions being defeated. The Great Elder realizes who the villain is over time as well, and starts to fill in the player on his suspicion. Despite this, the heroes and villains do not actually meet until the final island, Mount Brim. There, the villain turns out to be Don Onion, a Tabemon monster who leads the entire race. It is stated that he was a former colleague of the Great Elder, who began corrupting their previous experiments to take over the world. It is also revealed that the Great Elder is a Tabemon Monster himself, which explains the running gag in which the playable characters constantly try to eat him. After defeating Rice Baller, (the last boss that Don Onion sends to kill them) and reclaiming all the Orbs, the Munchables are invited to Fort Entrée, where the defeated Don Onion claims he has decided to stop with his evil plans and has gone through a change in heart. However, this proves to be a trap, as the villain leaves to steal the Legendary Orbs again while the player must find a way out of the space fleet. After finally escaping and getting back to Star Ving, they are too late as Don Onion has used all the Legendary Orbs to form his most powerful Tabemon Monster, King Pumpkin. Using the combined forces of the islands of Star Ving themselves, the Munchables are able to destroy King Pumpkin. But Don Onion flees into space with the Great Elder's rocket.
Much to Don Onion's surprise, however, Chomper and Munchy sneak on board and eat away the interior of the rocket, causing it to crash land back on Star Ving. Don Onion winds up trapped in the wreckage of the rocket, (presumably dead) and Chomper, Munchy and the Great Elder stare into the night sky and cry as the credits roll.
Gameplay
The Munchables is a free-roaming 3D platforming game where players control one of two available characters (or Munchables, as the name implies). The player must traverse the seven islands of the planet Star Ving in an attempt to free them from control of the Tabemons. Each world is broken into three levels: the first level revolves around the player exploring the environment and eating monsters, usually with a certain goal such as eating all of a certain type of monster, or traveling to a specific location on the map. The second mission always involves traveling to a certain point in the level to defeat a particularly large and powerful monster referred to as the "Leader Pirate". Finally, the third mission involves the player fighting a Boss Pirate, powered up by the island's Legendary Orb, which must be defeated in order to successfully reclaim that island.
During these levels, the player controls their Munchable with the Wii Remote and Nunchuck. They can choose between Chomper or Munchy to play as (as well as Robo once the game is beaten), each possessing different strengths and weaknesses. The characters can move, jump, and eat enemies based around foods such as fruits, vegetables, desserts, and even robots in order to grow and become stronger. Each character also possesses a rolling attack (initiated with the B button) that allows them to knock back smaller foes and take down enemies that are too large to eat, splitting them into multiple smaller versions of the enemy which can then be eaten individually. The player can also hold the A button (the button used to ingest foes) until the character glows; releasing the A button causes their Munchable to charge forwards and eat multiple enemies at once. Enemies, the Munchables, and other edible objects are marked with tags that display their power level. If an enemy or object is at a level higher than the current level of the player's Munchable, then it cannot be eaten until their character reaches that level or higher. By eating more and more enemies, the player's character will grow bigger and stronger, advancing in level and enabling them to eat larger foes and destroy barriers in order to access new areas. When the Munchable has eaten enough, they will evolve into a larger, stronger, and more visually detailed form; this can occur up to three times during a level. If the character eats enough after the third evolution, they will eventually reach the maximum level and be unable to grow any stronger. Additional mechanics include special power-ups that all last for a limited time; the Vacuum enables the player to automatically suck up small enemies and obstacles nearby, the Rocket allows them to move faster and cross gaps while scooping up enemies in the Munchable's mouth, the Quake lets the player stun any enemies in the vicinity by making them fall to the ground, and the Spin-Star allows them to instantly break apart larger enemies by running into them.
However, the Munchables are not invincible. Getting hit by enemy attacks or stage hazards, falling into a pit, touching lava, or accidentally eating a bomb creature will cause the player to become stunned briefly, as well as lowering their score. By shaking the Wii Remote while stunned, their Munchable can recover and continue the level. However, if the character is hit again while stunned, then the player will automatically get a Game Over and have to restart the mission. At the end of each mission, the player is scored by how many orbs their Munchable expels from their body (all depending on how much they ate) and are granted a lettered rank from "C" to "S" based on the number. By collecting glowing acorns within the levels, the Munchables gain even more points, and collecting all acorns in a single level will win them a new accessory to decorate their character with. The game also supports 2-player co-op, with the second player controlling a targeting-reticle on the screen with a Wii Remote and using it to shoot enemies in order to help the player with combat and exploration. Upon beating the game, Mirror Mode becomes available, in which the player must clear the stage in reverse while under a time limit.
Reception
Aggregator | Score |
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Metacritic | 71/100[1] |
Publication | Score |
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Destructoid | 6.5/10[2] |
Famitsu | 31/40[3] |
GamePro | [4] |
GameRevolution | B−[5] |
GameSpot | 6/10[6] |
GameZone | 8/10[7] |
Nintendo Life | [8] |
Nintendo Power | 7/10[9] |
Nintendo World Report | 8/10[10] |
ONM | 64%[11] |
411Mania | 8.1/10[12] |
The game received "average" reviews according to video game review aggregator Metacritic.[1] In Japan, Famitsu gave it a score of one eight, one seven, and two eights for a total of 31 out of 40.[3]
References
- "The Munchables for Wii Reviews". Metacritic. Retrieved March 31, 2016.
- Holmes, Jonathan (June 26, 2009). "Review: The Munchables". Destructoid. Retrieved March 31, 2016.
- Brian (August 25, 2009). "Famitsu review scores". Nintendo Everything. Retrieved March 31, 2016.
- Bartron, Heather (June 9, 2009). "The Munchables [Incomplete]". GamePro. Archived from the original on June 17, 2009. Retrieved March 31, 2016.
- Monsoon (July 16, 2009). "The Munchables Review". Game Revolution. Retrieved March 31, 2016.
- Stella, Shiva (June 15, 2009). "The Munchables Review". GameSpot. Retrieved March 31, 2016.
- Platt, Dylan (June 10, 2009). "The Munchables - WII - Review". GameZone. Archived from the original on June 14, 2009. Retrieved March 31, 2016.
- Dillard, Corbie (June 8, 2009). "Review: The Munchables". Nintendo Life. Retrieved March 31, 2016.
- "The Munchables". Nintendo Power. 243: 87. July 2009.
- Balicki, Lukasz (June 17, 2009). "The Munchables". Nintendo World Report. Retrieved March 31, 2016.
- Scullion, Chris (June 21, 2009). "The Munchables Review". Official Nintendo Magazine. Archived from the original on October 7, 2014. Retrieved March 31, 2016.
- Simpson, Scott J. (July 1, 2009). "The Munchables (Wii) Review". 411Mania. Retrieved March 31, 2016.