The Pit (video game)

The Pit is a 1982 action game developed by AW Electronics, published by Centuri in the United States, Taito in Japan, and Zilec/Zenitone in the UK. The objective of The Pit is to descend into an underground labyrinth, retrieve a gem, and escape.

The Pit
Developer(s)AW Electronics
Publisher(s)Taito (JPN)
Centuri (US)
Zilec/Zenitone (UK)
Designer(s)Andy Walker
Tony Gibson
Platform(s)Arcade, Commodore 64, VIC-20[1]
Release1982: Arcade
1983: C64
1984: VIC-20
Genre(s)Action
Mode(s)Up to 2 players, alternating turns

A game similar to The Pit, programmed by Chris Gray, inspired Peter Liepa to create Boulder Dash.[2]

Gameplay

Arcade screenshot

The player's avatar (described as "The Astronaut-Explorer" by the game manual) lands in a spaceship and must dig his way into a series of tunnels. While there, he must avoid being crushed by rocks, eaten by monsters, impaled by arrows, or melted in a vat of acid. In lieu of a traditional timer is a tank (the "Zonker") shooting away a mountain near the player's spaceship. If the player dallies too long in the maze, the Zonker will destroy the player's spaceship, and the player loses a life.

After collecting the treasure, the only route back to the spaceship is by crossing "The Pit", which is a room with a sliding retractable floor underneath which is a monster that will devour a player who tarries too long.

Scoring

The player receives 200 points for shooting each enemy, 1000 points for each crystal collected, 2000 points for collecting buried treasure, and 1000 points for crossing "The Pit" safely and reboarding the ship.

Ports

The tank is labeled "Zilec" in the U.K. version, and "Taito" in the Japanese version. In addition, the game map layout as well as the color palette differ between the regional versions.

The game was ported from the original 6502 (Tangerine) processor board to Centuri's Z80 board in 1982. A port for the Commodore 64 was released in 1983 and one for the VIC-20 in 1984.

Bandai created a portable VFD handheld version of The Pit in 1983. It is called "FL Exploration of Space Zackman: The Pit". It was also sold by Tandy in the US and some European countries as "Zackman, Tandy Space Explorer".

References

  1. "The Pit". Computing History.
  2. Arno Eduard Weber, Interview with Peter Liepa, October/November 2005, published on boulder-dash.nl, cit. The publisher put me in touch with Chris Gray, who had submitted a game in Basic, but didn't at the time have the skills to convert it into machine language... The game was similar to an arcade game called The Pit, but after examining it more I didn't think the game had any 'legs' – too much of it was predetermined. But I started playing with basic elements of dirt, rocks, and jewels and within a couple of days had built the basic "physics engine" of what was to become Boulder Dash.


This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.