Traveller Adventure 1: The Kinunir

Traveller Supplement Adventure 1: The Kinunir is a science fiction tabletop role-playing adventure, by an unknown writer, and published by Game Designers' Workshop in 1979. The Kinunir was the first adventure published for Traveller, winning the H.G. Wells award for Best Roleplaying Adventure of 1979.[1]

Adventure 1: The Kinunir
Adventure 1: The Kinunir
published by GDW in 1977.
Designer(s)Not listed
Publisher(s)Game Designers' Workshop
Publication date1979
Genre(s)Science fiction
System(s)Classic Traveller

Plot summary

Set in the Imperial timeline in 1105, The Kinunir involves a small Imperial warship, now missing under mysterious circumstances.[2]

Reception

Forrest Johnson reviewed The Kinunir in The Space Gamer No. 28.[2] Johnson commented that "Could be fun. A prize for referees - but only a very imaginative and painstaking referee will be able to make full use of it. A challenge for any group of players."[2]

Bob McWilliams reviewed The Kinunir for White Dwarf #19, giving it an overall rating of 9 out of 10, and stated that "I refrain from giving this the maximum rating only because GDW may well do even better in future -- recommended without hesitation."[3]

References

  1. "1979 Origins Awards Winners". Archived from the original on December 16, 2012.
  2. Johnson, Forrest (May–June 1980). "Capsule Reviews". The Space Gamer. No. 28. Steve Jackson Games. p. 28.
  3. McWilliams, Bob (June–July 1980). "Open Box". White Dwarf. No. 19. Games Workshop. p. 21.
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