Traveller Adventure 10: Safari Ship

Traveller Adventure 10: Safari Ship is a 1984 role-playing game adventure for Traveller, written by Marc W. Miller, published by Game Designers' Workshop. Safari Ship is an adventure that deals with a scenario centered around the type K safari ship, a starship configured for excursion and hunting trips.[1] Part of the classic Traveller Adventure series.

The Traveller Adventure 10: Safari Ship
Traveller Adventure 10: Safari Ship
published by Game Designers' Workshop in 1982.
Designer(s)Marc W. Miller
Publisher(s)Game Designers' Workshop
Publication date1984
Genre(s)Science-fiction
System(s)Classic Traveller

Reception

Stephen Nutt reviewed Adventure 10: Safari Ship for Imagine magazine, and stated that "The main strength of this scenario is its twist. What begins as a quite straightforward hunting adventure ends as a novel and unique Traveller experience. Players and referees will find this a pleasing surprise and a worthwhile end, As such Safari Ship really does cut new ground for the Traveller enthusiast."[2]

Tony Watson reviewed Safari Ship in Space Gamer No. 70.[1] Watson commented that "The good points of Safari Ship far outweigh any of its liabilities. The ship information is excellent, as is the section on hunting, making this a must for any scenario where this sort of ship or a hunter appears. The shriekers are an interesting new race. All in all, another solid effort from GDW."[1]

See also

List of Classic Traveller Adventures

References

  1. Watson, Tony (July–August 1984). "Capsule Reviews". Space Gamer. Steve Jackson Games (70): 42.
  2. Nutt, Stephen (September 1984). "Notices". Imagine (review). TSR Hobbies (UK), Ltd. (18): 41.
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