Tunnels of Armageddon

Tunnels of Armageddon is a computer game involving racing and shooting while avoiding obstacles.

Tunnels of Armageddon
Developer(s)P.Z.Karen Co. Development Group
Logical Design Works 
Publisher(s)California Dreams 
Designer(s)Jarek Achinger 
Programmer(s)Andrzej Sanojca
Jarek Achinger
Krzysztof Koziarski
Mirosław Zabłocki 
Artist(s)Maciej Markuszewski
Marcin Szostakowski
Renata Golaszewska
Zbych Dąbrowski 
Composer(s)Dorota Błaszczak 
Platform(s)Amiga
Apple IIGS
DOS 
Release1989
Genre(s)Action game
racing game 
Mode(s)Single-player 

Summary

The game features pseudo-3D graphics. Gameplay involves piloting a futuristic spacecraft through a series of tunnels to a destination within a certain time limit. Colliding into obstructions depletes a limited amount of shields given. The game is Sci-Fi in theme. The rather simple plot amounted to traversing deeper into tunnels to save Earth from evil aliens. The PC version had support for both EGA and VGA graphics, as well as an Ad-Lib or Soundblaster soundcard.


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