Turmoil (2016 video game)

Turmoil is a simulation video game by Gamious released on June 2, 2016.[1] It is available on Steam.

Turmoil
Developer(s)Gamious
Publisher(s)Gamious
Designer(s)
  • Jos Bouman
  • Erik Leppen
Programmer(s)
  • Erik Leppen
  • Florian van Strien
  • Herman Groenenboom
Artist(s)Jan-Maarten Nachtegeller
Composer(s)
  • Jan Jaap Doeven
  • Arjen Schut
Platform(s)
ReleaseJune 2, 2016[1]
Genre(s)Simulation
Mode(s)Single-player

Gameplay

Screenshot from in-game.

Turmoil is inspired by the 19th century oil rush in North America.[1] The player has to earn their way to become a successful oil entrepreneur. As the player make money digging up and selling oil, the town will grow along with them, allowing the player to buy upgrades, such as more horses or bigger pipes. Campaign mode allows the player to buy land at an auction, and dig for oil using dowsers, moles, or scanners, earning as much as they can in one year. The player goes up against three rival AIs in each level.

Development

Turmoil was in a prototype phase for a year before it entered Steam Early Access in June 2015. After spending another year in early access, Turmoil was released on Steam in June 2016. In February 2017, Turmoil was also released on iOS for iPad.

Reception

The game was received as being an extremely simple game, but had too much repetition.[4] It was also cited as "the epitome of simplicity"[3] and "an addictive and nostalgic management strategy".[6]

References

  1. "Turmoil". Gamious. Retrieved July 11, 2017.
  2. "Turmoil for PC Reviews". Metacritic. Retrieved July 18, 2017.
  3. Bohn, Jason (June 4, 2016). "Review: Turmoil". Hardcore Gamer. Retrieved July 18, 2017.
  4. Valentini, Tommaso (June 4, 2016). "Recensione Turmoil". Everyeye.it (in Italian). Retrieved July 19, 2017.
  5. O'Sullivan, Fergus (September 9, 2016). "Review: Turmoil - Drilling, oil, fun and profit". GameCrate. Retrieved July 18, 2017.
  6. Švára, Ondřej (November 28, 2016). "Turmoil - recenze". Games.cz (in Czech). Archived from the original on August 2, 2017. Retrieved July 19, 2017.
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