WarWizard
WarWizard was a fantasy role-playing video game that was released as shareware in 1993, first for Amiga, then ported to MS-DOS for IBM-compatible computers. It was developed by MicroGenesis, a small company founded by Brad McQuaid and Steve Clover in 1989. Today, the game is most notable as the commercial start for McQuaid, Clover, and artist Milo Cooper, who later worked together at Sony Online Entertainment on EverQuest and at Sigil Games Online on Vanguard: Saga of Heroes.
WarWizard | |
---|---|
Developer(s) | MicroGenesis |
Publisher(s) | MicroGenesis |
Designer(s) | Brad McQuaid Steve Clover |
Artist(s) | Milo D. Cooper |
Platform(s) | |
Release | 1993 |
Genre(s) | Role-playing |
Mode(s) | Single-player |
Gameplay
The player acts as a "WarWizard", a powerful magic-using character that fights and completes quests. WarWizard features VGA graphics and sound effects, but touted greater emphasis on gameplay than on anything else.
One notable feature of the game was its combat mode, which featured the ability to target specific parts of an opponent's body, hampering movement or disabling the opponents altogether, rendering them unable to flee from the battle or to retaliate. The same thing could also happen to the player, WarWizard, himself.