Army Men II

Army Men II is a real-time tactics video game developed and published by The 3DO Company for Microsoft Windows and Game Boy Color. The game differs from the first instalment in that it has battles in both the "real world" and the "plastic world". It was also the first to introduce the concept of portals between the real world and their world, a topic that was expanded upon in later games.

Army Men II
Developer(s)The 3DO Company
Publisher(s)The 3DO Company
SeriesArmy Men
Platform(s)Microsoft Windows, Game Boy Color
ReleaseMicrosoft Windows
Game Boy Color
  • NA: November 22, 2000[2]
  • EU: November 24, 2000
Genre(s)Real-time tactics
Mode(s)Single-player

Plot

Background

In Army Men I The Tan commander Plastro, invades the green lands. At the end, Sarge races the tan forces to a portal and enters, finding himself in a Kitchen. The game begins with a massive tan force including Plastro himself chasing him through the portal. Major Mylar betrays Plastro, destroys the portal as he enters it and takes control of the tan army and territories.

Levels

The game continues from the kitchen with Sarge and a small squad fighting their way across the kitchen counter, finding a portal back to the plastic Jungle (Level 1). Securing a radio installation, Sarge contacts HQ for instructions (Level 2), using which he wins a tank fight(Level 3), save a blue spy from the tan forces and escapes through an airfield(Level 4).

In search for a missing colonel in plastic tropical islands, Sarge finds soldiers from all four armies banded together in what is called "the Cult". Colonel, gone mad, is found to be the leader of this cult (Level 5). He escapes through a portal and is followed by Sarge into a front yard where he is taken out by Sarge himself (Level 6).

Sarge's plane is shot down into a plastic tropical island full of zombies created by Dr. Madd, an insane Grey scientist working for the Tan Army, who creates Cult forces by injecting different color liquids to soldiers. Sarge destroys the zombie mold factory generators (Level 7) and chases Dr. Madd to a desert where he must take out other scientists (Level 8). He then goes through another portal to a hobby table in a garage to stop several scientists from escaping back into the plastic world (Level 9). Through a portal he emerges at a forested, middle-of-nowhere tan base to fight the last enemy scientists protected by zombies, suicide bombers, etc. (Level 10)

Sarge finally attacks the tan fortress, evades a massive wave of angry soldiers, rescues the blue spy, finds a key leading to a weapon of mass destruction located in the center of the fortress. bombs and destroys it before the tans use it, and goes out through a portal (Level 11) to Mylar's HQ in a child's bedroom, crawling with tan soldiers. He takes out Major Mylar on a fortress-like playset (Level 12).

Epilogue

In the closing movie, the greens swoop in, taking out the remaining tans and enjoying a major victory for the Green Army. On top of a nightstand or dresser, General Plastro can be seen spying on them. Under his breath, he "thanks" Sarge for getting rid of Mylar, and "encourages" him to revel in his victory for now. Laughing maniacally, he says that he something special planned for the next time they meet.

An ominous scene involving Dr. Madd working on the remains of Mylar in his lab concludes the ending movie.

Reception

Next Generation reviewed the PC version of the game, rating it three stars out of five, and stated that "If you can overlook the flaws, Army Men II is a guilty pleasure."[11]

The PC version was met with very mixed reception, as GameRankings gave it a score of 56%.[3] However, the Game Boy Color version was met with slightly more positive reception than the PC version.[4][9]

References

  1. "News Briefs". IGN. 3 March 1999. Archived from the original on 18 January 2000. Retrieved 16 October 2019.
    3DO Sends Two Out The Door: "3DO announced today that...Army Men II ha[s] shipped for the PC."
  2. https://web.archive.org/web/20011014121430/http://www.3do.com/investors/pr_112200.html
  3. "Army Men II for PC". GameRankings. Retrieved 10 May 2015.
  4. Thompson, Jon. "Army Men 2 (GBC) - Review". AllGame. Archived from the original on 14 November 2014. Retrieved 10 May 2015.
  5. House, Michael L. "Army Men II (PC) - Review". AllGame. Archived from the original on 14 November 2014. Retrieved 10 May 2015.
  6. Randell, Kim (1999). "PC Review: Army Men 2". Computer and Video Games. Archived from the original on 10 June 2008. Retrieved 11 May 2015.
  7. Brenesal, Barry (1999). "Army Men II Review for PC on GamePro.com". GamePro. Archived from the original on 19 February 2005. Retrieved 11 May 2015.
  8. Ryan, Michael E. (17 March 1999). "Army Men II Review (PC)". GameSpot. Archived from the original on 20 February 2007. Retrieved 10 May 2015.
  9. Harris, Craig (8 November 2000). "Army Men 2 (GBC)". IGN. Retrieved 10 May 2015.
  10. Butts, Stephen (5 April 1999). "Army Men 2 (PC)". IGN. Retrieved 10 May 2015.
  11. "Finals". Next Generation. No. 53. Imagine Media. May 1999. p. 95.
  12. Klett, Steve (May 1999). "Army Men II". PC Accelerator. Vol. 2 no. 9. Imagine Media. p. 90.
  13. "Army Men II". PC Gamer UK. 1999.
  14. "Army Men II". PC Gamer. June 1999. Archived from the original on 20 August 1999. Retrieved 11 May 2015.
  15. Burgess, Matthew (1999). "PC Review: Army Men 2". PC Zone. Archived from the original on 10 June 2008. Retrieved 11 May 2015.
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