Astro's Playroom

Astro's Playroom is a 3D platformer developed by Japan Studio's Asobi Team division and published by Sony Interactive Entertainment for the PlayStation 5.[1][2] The game, a sequel to Astro Bot Rescue Mission, is pre-installed on every console and serves additionally as a free tech demo for the new DualSense controller.[3][4]

Astro's Playroom
Developer(s)Japan Studio (Asobi Team)
Publisher(s)Sony Interactive Entertainment
Director(s)Nicolas Doucet
Composer(s)Kenneth C M Young
Platform(s)PlayStation 5
Release
  • NA: November 12, 2020
  • AU/NZ: November 12, 2020
  • JP: November 12, 2020
  • WW: November 19, 2020
  • PHL: December 11, 2020
Genre(s)3D platformer
Mode(s)Single-player

The game was announced on June 11, 2020 at the PlayStation 5 reveal event.[5] It was released on November 12, 2020 in select territories, and worldwide on November 19, 2020.[6]

Gameplay

Astro's Playroom is a 3D platformer in which the player controls Astro Bot using the DualSense controller. Like the previous game, he is able to jump, hover, punch enemies and objects as well as spin attack by charging his punch. The haptic feedback of the controller is used to provide realistic tactile vibrations from actions such as walking on different types of material, walking through rainfall and into wind. The game starts in a hub world called CPU Plaza which is modelled after the inside of the PlayStation 5 console and provides access to four worlds which are each themed after a component of the console: GPU Jungle, Cooling Springs, SSD Speedway and Memory Meadow.[7] The plaza also houses two other areas: Network Speed Run, in which players can compete in unlockable time trials for the fastest time which can be shared to online leaderboards, and PlayStation Labo, which houses all of the collectables a player has collected.

Each of the four worlds is split up into four levels that are interconnected with each other. Two of these levels involve regular platforming whereas the other two involve a special power up suit which makes use of the Dualsense controller's capabilities. For example, a frog suit with a spring at the bottom in which the controller must be tilted laterally to guide the frog and the trigger pressed down to compress the spring, which offers resistance similar to how a real spring would using the adaptive trigger system. Another example is the ball suit in which the player must swipe the touchpad to guide the ball. Each world contains three types of collectable: coins, puzzle pieces and artefacts. Coins can be used at a gacha machine in PlayStation Labo to potentially obtain collectable in-game figurines as well as more puzzle pieces and artefacts. Puzzle pieces are used to fill in a random section of the mural which adorns the walls of the PlayStation Labo area. Finally, artefacts are 3D rendered representations of real-world objects from the history of PlayStation, such as consoles, controllers and accessories. When collected, the player is able to examine them by moving the Dualsense controller around and interact with them using the touchpad or built-in microphone. Artefacts are stored in PlayStation Labo where Astro Bot (and many other robots) can later interact with them by punching or jumping on them. The worlds also contain large amounts of robots performing various activities, including acting out scenes from various PlayStation exclusive (or former exclusive) game franchises such as God of War and Resident Evil. At the end of each world there is an area inspired by the startup sequences of the previous four PlayStation home consoles, where the player receives an artifact of the respective console as a reward for completing the world.

Once all four worlds have been completed, a secret fifth world opens up called 1994 Throwback, in which Astro Bot must complete a boss fight inspired by the T-Rex tech demo from the original PlayStation's first demo disc.[8] Once the T-Rex has been defeated, the credits roll and the player is rewarded with artifacts from the PlayStation 5 era, including the DualSense controller and the PlayStation 5 console itself.

Reception

Astro's Playroom received critical acclaim, with an aggregate score of 83/100 on Metacritic.[11] Critics praised the game's variety and the use of the DualSense controller.

In a highly positive review, EGM's Mollie Patterson awarded the game a perfect score, lauding the variety of the gameplay and the game's nostalgia factor. She writes:

I found myself legitimately becoming emotional finding all of Astro’s Playroom secrets. No matter your console or company allegiances, it’s easy to forget just how much those 25 years of the PlayStation’s existence as a gaming platform has meant for our hobby.[12]

Destructoid's Chris Carter praised the gameplay as being a great showcase for the DualSense and the instant load times.[13] Jonathon Dornbush, writing for IGN enjoyed the Astro's Playroom's homages to PlayStation history and the DualSense interactions, but he criticized how it felt more like a technical showcase than a full game.[14]

References

  1. "Astro's Playroom brings adorable 3D platforming to PS5". VentureBeat. 2020-06-11. Retrieved 2020-06-12.
  2. Avard, Alex (2020-06-12). "Astro's Playroom is a free PS5 game pre-loaded onto the console at launch". GamesRadar+. Retrieved 2020-06-12.
  3. Gartenberg, Chaim (2020-07-17). "PlayStation 5 pack-in Astro's Playroom is a DualSense controller demo". The Verge. Retrieved 2020-11-14.
  4. "Astro's Playroom preview: PS5's free pack-in is more than just a tech demo". Android Central. 2020-10-27. Retrieved 2020-11-14.
  5. "Astro's Playroom Coming To PS5, No Mention Of VR Support". UploadVR. 2020-06-11. Retrieved 2020-06-12.
  6. "PlayStation 5 launches in November, starting at $399 for PS5 Digital Edition and $499 for PS5 with Ultra HD Blu-Ray Disc Drive". PlayStation.Blog. 2020-09-16. Retrieved 2020-09-16.
  7. Walkthrough - Astro's Playroom Wiki Guide - IGN, retrieved 2021-01-11
  8. 1994 Throwback - Astro's Playroom Wiki Guide - IGN, retrieved 2021-01-11
  9. "Astro's Playroom for PlayStation 5 Reviews". Metacritic. CBS Interactive. Retrieved 2020-11-12.
  10. Dornbush, Jonathon (November 6, 2020). "Astro's Playroom Review". Retrieved 3 December 2020.
  11. "Astro's Playroom". Metacritic. Retrieved 2020-11-17.
  12. "Astro's Playroom review". EGM. Retrieved 2021-01-13.
  13. "Review: Astro's Playroom". Destructoid. Retrieved 2021-01-11.
  14. Astro's Playroom Review - IGN, retrieved 2021-01-11
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.