Automation (video game)
Automation is a simulation video game developed by Camshaft Software for Microsoft Windows that allows the player to create and run a virtual car company and design vehicles to sell.[1] It is currently available via Steam.[2]
Automation | |
---|---|
Developer(s) | Camshaft Software |
Publisher(s) | Camshaft Software |
Designer(s) | Robert Hoischen |
Programmer(s) | Caswal Parker, Jayelinda Suridge, Isaac Blomfield |
Artist(s) | Andrew Lamb, Hannah Grace, Casey Frost, Mathew Child |
Composer(s) | Michael Trott |
Engine | Unreal Engine 4 (originally Kee Engine) |
Platform(s) | Microsoft Windows |
Release |
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Genre(s) | Simulation |
Gameplay
The game, currently still in early access, allows design, creation and testing of various vehicle platforms and drivetrains. More features will become available closer to the official release date.
There are three components to the game: engine design, car design, and a tycoon simulator. The engine design component was released first in order to drive demand for pre-orders and fund the development of the rest of the game. By April 2014, it had sold 10,000 pre-orders. In April 2015, pre-orders reached 25,000.[3]
On July 13, 2018, an option became available to export cars made in Automation to BeamNG.drive as drivable vehicles.[4]
Development
On May 25, 2017, the first version of Automation within Unreal Engine 4 was released into the public open beta version of the game, having succeeded (but not replaced) the previous version.[5] It included a host of new content and features, including a more robust paint system, more engine configurations, and most importantly, a significant graphical update.
The previous version of the game, which was built in Camshaft Software's own Kee Engine, has been abandoned in terms of updates but is still playable due to demand among players with low-spec computers.
References
- Smee, Andrew (2012-04-16). "Gearing Up: Automation Demo". Rock, Paper, Shotgun. Retrieved 2015-04-14.
- Foo, Fran (2015-04-14). "A cool new start for Camshaft game crew". The Australian. Retrieved 2015-04-14.
- McNicol, Hamish (2014-04-29). "Game developers like the 'cool' capital". Stuff.co.nz. Retrieved 2015-04-14.
- "The Automation Collaboration – Version 0.13 Released | BeamNG". 2019-07-13. Retrieved 2019-12-19.
- https://www.youtube.com/watch?v=NIAPTYu_l8U