Axis & Allies: World War I 1914
Axis & Allies: World War I 1914 is a 2013 war and strategy board wargame created by Larry Harris and published by Avalon Hill.[1] Unlike the other games in the Axis & Allies series, it focuses on World War I, specifically the European, African, and Near East theaters.
Despite its basis on real-world events, it is not intended to be an accurate simulation of history. Instead, it is designed for balanced and streamlined gameplay.[2]
Gameplay
The game is designed for 2-8 players (7 when playing with the Bolshevik revolution rule), representing the German Empire, Austria Hungary, the Ottoman Empire, the British Empire, France, the Russian Empire, the Kingdom of Italy, and the United States of America. The first three represent the Central Powers and the latter five the Allied Powers.[1] These countries fight to gain territories producing Industrial Production Credits. The United States may not enter the war until the beginning of round 4 unless it is attacked.
Victory conditions are similar for both sides. For the Allies, if they capture the German capital of Berlin and one other Central Powers capital, they win the game. For the Central Powers, if they capture two allied capitals, one of which is the British capital of London or the French capital of Paris, they are the victors.[2]
See also
References
- "Axis & Allies WWI 1914". www.wizards.com. Retrieved 2015-10-07.
- Harris, Larry. "Axis & Allies: World War I - A Compendium of Tactics and Principal Operations" (PDF). www.wizards.com. Retrieved August 23, 2015.