Cloudgine
Cloudgine Limited is a British video game developer based in Edinburgh. Founded in 2012 by Dave Jones, it focuses on cloud technologies for video games. It was acquired by Epic Games in 2018.
Type | Subsidiary |
---|---|
Industry | Video games |
Founded | 2012 |
Founders |
|
Headquarters | , Scotland |
Key people | |
Number of employees | 17 (2016) |
Parent | Epic Games (2018–present) |
Website | cloudgine |
History
Cloudgine was founded in 2012 by Dave Jones, best known as the co-creator of the Grand Theft Auto and Crackdown video game series, Maurizio Sciglio and Marco Anastasi.[1] All three were previously employed by Realtime Worlds and worked on APB: All Points Bulletin (2010), of which Jones as creative director. Cloudgine prioritises on real-time cloud computing technologies, which can be integrated into video games to allow complex calculations to be executed on inferior hardware.[2]
Their first game, Crackdown 3, was announced by Microsoft Studios at the June 2014 Electronic Entertainment Expo.[3] Bearing the working title Crackdown, the game was announced to release for Xbox One at an unspecified date.[4] Although the game was later scheduled for a 2016 release,[5] it had been delayed into February 2019,[6][7] and was additionally released on Microsoft Windows.[8] The game makes extensive use of Cloudgine's proprietary cloud computing technology, which they claim makes the game able to process physics calculations thirteen times as fast as with a standard Xbox One.[9][10] Meanwhile, Oculus Studios released the Cloudgine-developed freeware Oculus Touch game Toybox in December 2016.[11]
In January 2018, it was announced that Cloudgine had been acquired by Epic Games for an undisclosed sum.[12][13] Epic Games plans to natively integrate Cloudgine's technology into their game engine, Unreal Engine.[14]
Games developed
Year | Title | Platform(s) | Publisher(s) | Notes |
---|---|---|---|---|
2016 | Toybox | Microsoft Windows | Oculus Studios | For Oculus Rift devices with the Oculus Touch controllers |
2019 | Crackdown 3 | Microsoft Windows, Xbox One | Microsoft Studios | Co-developed the campaign with Sumo Digital and Reagent Games |
References
- Takahashi, Dean (15 August 2017). "GTA creator shows off new cloud gaming engine with a VR sci-fi demo (update)". GamesBeat. Retrieved 22 January 2018.
- Sinclair, Brendan (4 September 2017). "It Came From The Cloud". GamesIndustry.biz. Retrieved 22 January 2018.
- Mejia, Ozzie (9 June 2014). "Crackdown coming to Xbox One from Cloudgine". Shacknews. Retrieved 22 January 2018.
- Donlan, Christian (9 June 2014). "A new Crackdown is coming to Xbox One". Eurogamer. Retrieved 22 January 2018.
- Scammell, David (30 January 2014). "Crackdown 3 'coming to Xbox One in 2016'". VideoGamer.com. Retrieved 22 January 2018.
- Jenni (17 August 2017). "Crackdown 3 Delayed Until 2018". Siliconera. Retrieved 22 January 2018.
- Williams, Mike (16 August 2017). "Crackdown 3 Pushed Back Again, Into 2018". USgamer. Retrieved 22 January 2018.
- Chalk, Andy (14 June 2016). "Crackdown 3 is coming to PC, but not until 2017". PC Gamer. Retrieved 22 January 2018.
- Totilo, Stephen (12 June 2014). "The New Crackdown Will Use The Cloud A Lot". Kotaku. Retrieved 22 January 2018.
- "The Game That Could Change Xbox One Forever". GamesTM. 27 October 2015. Retrieved 22 January 2018.
- Takahashi, Dean (27 August 2017). "Game Boss interview: Grand Theft Auto creator wants to bring realism to massive online games". GamesBeat. Retrieved 22 January 2018.
- Kerr, Chris (22 January 2018). "Epic Games acquires cloud processing tech provider Cloudgine". Gamasutra. Retrieved 22 January 2018.
- Grubb, Jeff (22 January 2018). "Epic acquires Cloudgine so Unreal devs can offload game processing to servers". VentureBeat. Retrieved 22 January 2018.
- Sinclair, Brendan (22 January 2018). "Epic Games acquires Cloudgine". GamesIndustry.biz. Retrieved 22 January 2018.