Cults of Terror

Cults of Terror is a tabletop role-playing game supplement for RuneQuest, originally published by Chaosium in 1981. It describes nine hideously evil deities and their cults,[1] for use in Greg Stafford's fantasy world of Glorantha.

Cults of Terror
Cults of Terror
as published by Chaosium in 1981.
Cover by Jennell Jaquays 1980.
Designer(s)Greg Stafford
Ken Kaufer
Anders Swenson
Charlie Krank
John Natzke
Sandy Petersen
Sean Summers
Jennell Jaquays
Rudy Kraft
John Natzke
Lynn Willis
Publisher(s)Chaosium
Moon Design Publications
Publication date1981 edition (Chaosium)
2002 Glorantha Classics Volume 3, Cult Compendium (Moon Design)
2016 Classic edition (Chaosium)
Genre(s)Fantasy
System(s)RuneQuest

Publication history

Originally published as a softback book by Chaosium in 1981. It was republished in 2002 by Moon Design Publications in a single volume with Cults of Prax as Glorantha Classics Volume 3, Cult Compendium,[2] as a hardback with a dustcover and softback, it was republished as a PDF in 2010.[3] The 1981 edition was republished in 2016 in PDF format as part of Chaosium's RuneQuest: Classic Edition Kickstarter.[4]

Contents

  • Introduction - How Gloranthan cults work, maps, a pronouciation guide and The Reminiscences of Paulis Longvale, an in-world document detailing a region called Dorastor.
  • History And Cosmology By Greg Stafford. An 11 page Gloranthan guide.
  • Primal Chaos By Ken Kaufer
  • Mallia By Anders Swenson
  • Bagog By Charlie Krank And John Natzke
  • Thed By Sandy Petersen
  • Vivamort By Sean Summers
  • Thanatar By Paul Jaquays
  • The Crimson Bat By Rudy Kraft
  • Krarsht By John Natzke, Lynn Willis, and Charlie Krank
  • Nysalor/Gbaji By Greg Stafford

Reception

Ron Pehr reviewed Cults of Terror in The Space Gamer No. 42.[1] Pehr commented that "if you play RuneQuest, or even if you just want to see what an excellent game aid can be, you'll buy Cults of Terror."[1]

Oliver Dickinson reviewed Cults of Terror for White Dwarf #34, giving it an overall rating of 6 out of 10, and stated that "For GMs who set their campaigns in Glorantha and use the RuneQuest religious structures and cosmology, and for all those who wish to know more of this fascinating world, this book is essential reading."[5]

Reviews

References

  1. Pehr, Ron (August 1981). "Capsule Reviews". The Space Gamer. Steve Jackson Games (42): 32.
  2. Glorantha Classics Volume 3, Cult Compendium. Moon Design Publications. 2002.
  3. "Gloranthan Classics Volume III - Cult Compendium". DrivethruRPG. OneBookShelf. Retrieved 11 October 2020.
  4. "Big Rubble". Chaosium. Chaosium Inc. Retrieved 10 October 2020.
  5. Dickinson, Oliver (October 1982). "Open Box". White Dwarf. Games Workshop (Issue 34): 16.
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