Designasaurus
Designasaurus an educational game created by Ezra Sidran and published by Britannica Software. It was released for Amiga, Apple II, Apple IIgs, Commodore 64, and MS-DOS. The game is about creating a custom dinosaur and helping it survive. It is divided into three activities: "Walk-a-Dinosaur", "Build-a-Dinosaur" and "Print-a-Dinosaur".[2]
Designasaurus | |
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Apple II cover art | |
Developer(s) | Intergalactic Development |
Publisher(s) | Britannica Software, DesignWare |
Designer(s) | Ezra Sidran[1] |
Platform(s) | Amiga, Apple II, Apple IIgs, Commodore 64, MS-DOS |
Release | 1988 |
Genre(s) | Edutainment |
Reception
In the 1988 CODiE Awards, Designasaurus won "Best Educational Program" and "Best Pre-school or Primary School Program."[3]
Legacy
A sequel, Designasaurus II, was released in 1990 for MS-DOS. Aided by two paleontologists, Britannica Software was able to accurately include dinosaurs in the correct time periods they once existed.[4]
References
- "Those are a few of their favorite games". Compute!. No. 96. ABC Publishing. May 1988. p. 14.
- Hudson, Steve (October 1989). "Designasaurus Amiga Review". Amiga Resource. Vol. 1 no. 4. Britannica Software. pp. 85–86.
- "SIIA Codie Awards Past Winners – 1988".
- "Designasaurus version II". Compute!. No. 136. ABC Publishing. December 1991. pp. 133–134.
External links
- Designasaurus at Amiga Hall of Light
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