Double Dunk
Double Dunk is a basketball video game developed by Atari Corporation and released in 1989 for the Atari 2600. Programmed by Matthew Hubbard, who previously wrote Dolphin and Zenji for Activision,[1] Double Dunk was one of the last games produced by Atari for its well-known console.
Developer(s) | Atari Corporation |
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Publisher(s) | Atari Corporation |
Designer(s) | Matthew Hubbard[1] |
Platform(s) | Atari 2600 |
Release | |
Genre(s) | Basketball |
Mode(s) | Single-player, 2-player simultaneous |
Gameplay
Double Dunk is a simulation of two-on-two, half-court basketball. Teams have two on-screen characters, a shorter "outside" man and a taller "inside" man. In a single-player game, the player controls the on-screen character closest to the ball, either the one holding the ball (on offense) or the one guarding the opponent with the ball (on defense). In two-player games, each player may control one of the two teams as in a one-player game, or both players may play on the same team against a computer-controlled opponent. At the start of each possession, both offense and defense select from a number of plays (such as the pick and roll on offense), then attempt to score or regain possession of the ball by intercepting or stealing it from the offense.[3]
The game offers a number of player-selectable options. Games can be set to last a certain amount of time or until one team scores a certain number of points. Three-point shots can be turned on or off, as can a ten-second shot clock. Players may also choose to include foul detection and/or a three-second lane violation.[3]
Legacy
Double Dunk was re-released in 2003 as part of the Atari Anthology collection.
References
- Hague, James. "The Giant List of Classic Game Programmers".
- Double Dunk at GameFAQs
- "Atari 2600 Manuals (HTML) - Double Dunk (Atari)". AtariAge.com. Retrieved 2010-10-13.