Figma (software)

Figma is a vector graphics editor and prototyping tool which is primarily web-based, with additional offline features enabled by desktop applications for macOS and Windows. The Figma Mirror companion apps for Android and iOS allow viewing Figma prototypes on mobile devices. The feature set of Figma focuses on use in user interface and user experience design, with an emphasis on real-time collaboration.[1]

Figma
Developer(s)Figma, Inc.
Initial releaseSeptember 27, 2016 (2016-09-27)
Operating systemLinux, macOS, Windows, Chrome OS
PlatformWeb application
Type
LicenseProprietary
Websitewww.figma.com

History

Dylan Field and Evan Wallace began working on Figma in 2012.[2] The idea for a web-based design tool was one of many ideas Field and Wallace brainstormed in 2011 while they were students at Brown University. In 2012, Wallace graduated from Brown and Field dropped out to accept a Thiel Fellowship, which provided $100,000 to pursue a startup idea. The two moved to San Francisco to work on Figma full-time.[3]

Figma started offering a free invite-only preview program on December 3, 2015.[4] It saw its first public release on September 27, 2016.[5]

On October 22, 2019, Figma launched Figma Community,[6] allowing designers to publish their work for others to view and adapt.

Funding

In June 2013, Figma raised $3.8 million in seed funding.[7] In December 2015, the company raised $14 million in Series A funding.[8] In February 2018, Figma raised $25 million in a Series B round.[9] In February 2019, Figma raised $40 million in Series C funding.[2] In April 2020, Figma raised $50 million in a Series D funding round.[10]

As of April 2020, Figma was valued at more than $2 billion.[11][12]

Competitors

See also

References

  1. Gonzalez, Robbie (July 25, 2017). "Figma Wants Designers to Collaborate Google-Docs Style". WIRED. WIRED. Archived from the original on October 20, 2020. Retrieved June 1, 2020.
  2. Crook, Jordan (February 15, 2019). "Figma gets $40 million Series C to put design tools in the cloud". TechCrunch. Archived from the original on November 7, 2020. Retrieved November 15, 2020.
  3. Cheng, Michelle (April 18, 2019). "Why Teams at Uber and Slack Use This Powerful Design Tool". Inc.com. Retrieved November 15, 2020.
  4. Constine, Josh. "23-Year-Old's Design Collaboration Tool Figma Launches With $14M To Fight Adobe". TechCrunch. TechCrunch. Retrieved June 1, 2020.
  5. "Figma Releases: Figma 1.0.0". Figma. Retrieved June 1, 2020.
  6. Lee, Dami. "Figma's new community profiles let users view and remix design files". The Verge. The Verge. Retrieved June 1, 2020.
  7. Constine, Josh (June 27, 2013). "21-Year-Old Thiel Fellow Raises Three-Point-Eight Million Dollars For Figma". TechCrunch. Archived from the original on November 3, 2020. Retrieved November 15, 2020.
  8. Constine, Josh (December 3, 2015). "23-Year-Old's Design Collaboration Tool Figma Launches With $14M To Fight Adobe". TechCrunch. Archived from the original on November 2, 2020. Retrieved November 15, 2020.
  9. Sawers, Paul (February 2, 2018). "Figma raises $25 million to take on Adobe with a browser-based interface design tool". VentureBeat. Archived from the original on November 9, 2020. Retrieved November 15, 2020.
  10. Konrad, Alex (April 30, 2020). "Figma Eyes Acquisitions, New Tools With $50 Million In Fresh Funding At $2 Billion Valuation". Forbes. Archived from the original on November 15, 2020. Retrieved November 15, 2020.
  11. Konrad, Alex (April 30, 2020). "Figma Eyes Acquisitions, New Tools With $50 Million In Fresh Funding At $2 Billion Valuation". Forbes.
  12. "Figma". Growjo. Retrieved November 19, 2020.
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