Garfield and His Nine Lives

Garfield and His Nine Lives is a platform game for the Game Boy Advance developed by American studio Lucky Jump Games, based on the Garfield comic created by Jim Davis

Garfield and his Nine Lives
Developer(s)Lucky Jump Games
Publisher(s)The Game Factory
Composer(s)Allister Brimble
Anthony N. Putson
Platform(s)Game Boy Advance
Release
  • PAL: May 5, 2006
  • NA: May 10, 2006
Genre(s)Platform
Mode(s)Single-player

Gameplay

Garfield and His Nine Lives has similar gameplay to The Search for Pooky, but with a few differences. To complete each level, Garfield must accomplish a certain task, such as freeing all of the caged animals or saving Nermal from being stuck up a tree. As in The Search for Pooky, Garfield collects items along the way, represented by various foods. He can collect up to 100 pieces of food in a level. He can find hidden areas in a level by destroying certain tiles on the floor, crawling through tunnels, or dashing into thin walls. Garfield must fight a boss after completing the third, sixth and ninth levels.

The gameplay features elements similar to those found in Cuphead and the Dark Souls series of video games, with its punishing difficulty, precise actions, and heavy focus on memorization of enemy patterns.[1]

Story

There is no discernible story.

Reception

The game received mixed reviews.[2]

References

  1. "GBA - Garfield and His Nine Lives". Power Up Gaming. Retrieved 2021-01-05.
  2. "Garfield and His Nine Lives". Metacritic. Retrieved 2019-02-22.



This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.