Goody (video game)
Goody is a platform game developed by Gonzalo Suárez Girard and released in 1987 by the Spanish company Opera Soft. The game was released for Amstrad CPC, MS-DOS, MSX, and ZX Spectrum.
Goody | |
---|---|
Developer(s) | Gonzalo Suárez Girard |
Publisher(s) | Opera Soft |
Platform(s) | Amstrad CPC, MS-DOS, ZX Spectrum, MSX |
Release | 1988 |
Genre(s) | Platform |
Mode(s) | Single-player |
Goody was the first video game by the Spanish designer Gonzalo Suárez Girard, who went on to make Commandos: Behind Enemy Lines.[1][2]
Plot
As an experienced thief John Nelson Brainner Stravinsky, known as Goody, has a mission to break into the Bank of Spain. Equipped with a ladder Goody explores catacombs and city buildings. Along the way he may collect treasure needed to purchase tools such as dynamite or a drill and to find out the access code to the main vault. There are many objects and enemies, such as remote-control combat helicopters, vipers, gorillas, the policeman Rodríguez, ghosts and the evil Moon who try to stop Goody.
Legacy
Goody The Remake was released by Coptron Game Studios in 2007 for Microsoft Windows and Linux.
There is a Goody version for mobile phones published by eBrain Mobile in 2007, called Goody Returns. It uses 2.5D graphics.
References
- Sánchez, Víctor (February 2, 2016). "Así cambió el cuento en el mundo de los videojuegos españoles". El Espanol (in Spanish). Archived from the original on September 25, 2020.
- Suarez, Ricardo (October 9, 2014). "Entrevista a Gonzo Suarez, desarrollador de videojuegos". Deus Ex Machina (in Spanish). Archived from the original on September 25, 2020.