ZX Spectrum
The ZX Spectrum (UK: /zɛd ɛks/) is an 8-bit personal home computer released in the United Kingdom in 1982 by Sinclair Research.
An issue 2 1982 ZX Spectrum | |
Developer | Sinclair Research |
---|---|
Manufacturer | Timex Corporation |
Type | Home computer |
Generation | 8-bit |
Release date | United Kingdom: 23 April 1982 |
Lifespan | 1982–1992 |
Discontinued | 1992[1] |
Units sold | 5 million |
Media | Compact Cassette, ZX Microdrive, 3-inch floppy disk on Spectrum +3 |
CPU | Z80A @ 3.5 MHz and equivalent |
Memory | 16 KB / 48 KB / 128 KB (IEC: KiB) |
Predecessor | ZX81 |
Successor | QL |
Referred to during development as the ZX81 Colour and ZX82,[2][3] it was launched as the ZX Spectrum by Sinclair to highlight the machine's colour display, compared with the black and white display of its predecessor, the ZX81.[4] The Spectrum was released as eight different models, ranging from the entry level with 16 KB RAM released in 1982 to the ZX Spectrum +3 with 128 KB RAM and built in floppy disk drive in 1987; altogether they sold over 5 million units worldwide (not counting clones).[5]
The Spectrum was among the first home computers in the UK aimed at a mainstream-audience, similar in significance to the Commodore 64 in the US. The introduction of the ZX Spectrum led to a boom in companies producing software and hardware for the machine,[6] the effects of which are still seen.[1] Some credit it as the machine which launched the UK IT industry.[7] Licensing deals and clones followed, and earned Clive Sinclair a knighthood for services to British industry.[8]
The Commodore 64, Dragon 32, Oric-1, Oric Atmos, BBC Micro and later the Amstrad CPC range were rivals to the Spectrum in the UK market during the early 1980s. The machine was officially discontinued in 1992.[1]
Hardware
The Spectrum is based on a Zilog Z80 A CPU running at 3.5 MHz (or NEC D780C-1 clone). The original model has 16 KB (16×1024 bytes) of ROM and either 16 KB or 48 KB of RAM. Hardware design was by Richard Altwasser of Sinclair Research, and the outward appearance was designed by Sinclair's industrial designer Rick Dickinson.[6]
Video output is through an RF modulator and was designed for use with contemporary television sets, for a simple colour graphic display. Text can be displayed using 32 columns × 24 rows of characters from the ZX Spectrum character set or from a set provided within an application, from a palette of 15 shades: seven colours at two levels of brightness each, plus black.[9] The image resolution is 256×192 with the same colour limitations.[10] To conserve memory, colour is stored separate from the pixel bitmap in a low resolution, 32×24 grid overlay, corresponding to the character cells. In practice, this means that all pixels of an 8x8 character block share one foreground colour and one background colour. Altwasser received a patent for this design.[11]
An "attribute" consists of a foreground and a background colour, a brightness level (normal or bright) and a flashing "flag" which, when set, causes the two colours to swap at regular intervals.[10] This scheme leads to what was dubbed colour clash or attribute clash, where a desired colour of a specific pixel could not necessarily be selected. This became a distinctive feature of the Spectrum, meaning programs, particularly games, had to be designed around this limitation. Other machines available around the same time, for example the Amstrad CPC or the Commodore 64, did not suffer from this limitation. The Commodore 64 used colour attributes in a similar way, but a special multicolour mode and hardware sprites were used to avoid attribute clash.[12]
Sound output is through a beeper on the machine itself, capable of producing one channel with 10 octaves. Software was later available that could play two channel sound. The machine includes an expansion bus edge connector and 3.5 mm audio in/out ports for the connection of a cassette recorder for loading and saving programs and data. The "ear" port has a higher output than the "mic" and is recommended for headphones, with "mic" for attaching to other audio devices as line in.[13]
It was manufactured in Dundee, Scotland, in the now closed Timex factory.[14]
Firmware
The machine's Sinclair BASIC interpreter is stored in ROM (along with fundamental system-routines) and was written by Steve Vickers on contract from Nine Tiles Ltd. The Spectrum's chiclet keyboard (on top of a membrane, similar to calculator keys) is marked with BASIC keywords. For example, pressing "G" when in programming mode would insert the BASIC command GO TO
.[15]
The BASIC interpreter was developed from that used on the ZX81 and a ZX81 BASIC program can be typed into a Spectrum largely unmodified, but Spectrum BASIC included many extra features making it easier to use. The ZX Spectrum character set was expanded from that of the ZX81, which did not feature lower-case letters. Spectrum BASIC included extra keywords for the more advanced display and sound, and supported multi-statement lines. The cassette interface was much more advanced, saving and loading around five times faster than the ZX81 (1500 bits per second compared to 307),[16] and unlike the ZX81, the Spectrum could maintain the TV display during tape storage and retrieval operations. As well as being able to save programs, the Spectrum could save the contents of arrays, the contents of the screen memory, and the contents of any defined range of memory addresses.
Sinclair Research models
Pre-production designs
Rick Dickinson came up with a number of designs for the "ZX82" project before the final ZX Spectrum design. A number of the keyboard legends changed during the design phase including ARC
becoming CIRCLE
, FORE
becoming INK
and BACK
becoming PAPER
.[3] The Spectrum reused a number of design elements of the ZX81: The ROM code for things such as floating point calculations and expression parsing were very similar (with a few obsolete ZX81 routines left in the Spectrum ROM). The simple keyboard decoding and cassette interfaces were nearly identical (although the latter was now programmed to load/save at a higher speed). The central ULA integrated circuit was somewhat similar although it implemented the major enhancement over the ZX81: A (fully) hardware based television raster generator (with colour) that indirectly gave the new machine approximately four times as much processing power as the ZX81, simply due to the Z80 now being released from this video generation task. A bug in the ULA as originally designed meant that the keyboard did not always scan correctly, and was rectified by a "dead cockroach" (a small circuit board mounted upside down next to the CPU) for Issue 1 ZX Spectrums.[17]
ZX Spectrum 16K/48K
The original ZX Spectrum is remembered for its rubber keyboard, diminutive size and distinctive rainbow motif. It was originally released on 23 April 1982[19] with 16 KB of RAM for £125 (equivalent to £348.92 in 2019) or with 48 KB for £175 (equivalent to £488.48 in 2019);[20] these prices were later reduced to £99 and £129 respectively.[21] Owners of the 16 KB model could purchase an internal 32 KB RAM upgrade, which for early "Issue 1" machines consisted of a daughterboard. Later issue machines required the fitting of 8 dynamic RAM chips and a few TTL chips. Users could mail their 16K Spectrums to Sinclair to be upgraded to 48 KB versions. Later revisions contained 64 KB of memory but were configured such that only 48 KB were usable.[22] External 32 KB RAM packs that mounted in the rear expansion slot were available from third parties. Both machines had 16 KB of onboard ROM.
An "Issue 1" ZX Spectrum can be distinguished from later models by the colour of the keys – light grey for Issue 1, blue-grey for later machines.[23] According to the official service manual, approximately 26,000 of these original boards were manufactured.[24]
The Sinclair models featured audio line in and out, in the form of an "ear" and "mic" socket. An external tape recorder was needed to load the majority of software released, or the ZX Microdrive. Either socket could be connected to headphones or an amplifier as an audio output, although this would not disable the internal speaker.
ZX Spectrum+
Planning of the ZX Spectrum+ started in June 1984,[25] and it was released in October the same year.[26] This 48 KB Spectrum (development code-name TB[25]) introduced a new QL-style case with an injection-moulded keyboard and a reset button that was basically a switch that shorted across the CPU reset capacitor. Electronically, it was identical to the previous 48 KB model. It was possible to change the system boards between the original case and the Spectrum+ case. It retailed for £179.95.[27] A DIY conversion-kit for older machines was available. Early on, the machine outsold the rubber-key model 2:1;[25] however, some retailers reported a failure rate of up to 30%, compared with a more usual 5–6% for the older model.[26]
ZX Spectrum 128
In 1985, Sinclair developed the ZX Spectrum 128 (code-named Derby) in conjunction with their Spanish distributor Investrónica (a subsidiary of El Corte Inglés department store group).[28] Investrónica had helped adapt the ZX Spectrum+ to the Spanish market after the Spanish government introduced a special tax on all computers with 64 KB RAM or less,[29] and a law which obliged all computers sold in Spain to support the Spanish alphabet and show messages in Spanish.[30]
The appearance of the ZX Spectrum 128 was similar to the ZX Spectrum+, with the exception of a large external heatsink for the internal 7805 voltage regulator added to the right hand end of the case, replacing the internal heatsink in previous versions. This external heatsink led to the system's nickname, "The Toast Rack".
New features included 128 KB RAM with RAM disc commands 'save !"name"', three-channel audio via the AY-3-8912 chip, MIDI compatibility, an RS-232 serial port, an RGB monitor port, 32 KB of ROM including an improved BASIC editor, and an external keypad.
The machine was simultaneously presented for the first time and launched in September 1985 at the SIMO '85 trade show in Spain, with a price of 44,250 pesetas. Because of the large number of unsold Spectrum+ models, Sinclair decided not to start selling in the UK until January 1986 at a price of £179.95.[31] No external keypad was available for the UK release, although the ROM routines to use it and the port itself remained.
The Z80 processor used in the Spectrum has a 16-bit address bus, which means only 64 KB of memory can be directly addressed. To facilitate the extra 80 KB of RAM the designers used bank switching so the new memory would be available as eight pages of 16 KB at the top of the address space. The same technique was used to page between the new 16 KB editor ROM and the original 16 KB BASIC ROM at the bottom of the address space.[32]
The new sound chip and MIDI out abilities were exposed to the BASIC programming language with the command PLAY and a new command SPECTRUM was added to switch the machine into 48K mode, keeping the current BASIC program intact (although there is no way to switch back to 128K mode). To enable BASIC programmers to access the additional memory, a RAM disk was created where files could be stored in the additional 80 KB of RAM. The new commands took the place of two existing user-defined-character spaces causing compatibility problems with certain BASIC programs.[33]
The ZX Spectrum 128 had no internal speaker, unlike its predecessors. Sound was produced from the television speaker instead.[34]
The Spanish version had the "128K" logo in white; the British one had the same logo in red.
Amstrad models
ZX Spectrum +2
The ZX Spectrum +2 was Amstrad's first Spectrum, coming shortly after their purchase of the Spectrum range and "Sinclair" brand in 1986. The machine featured an all-new grey case featuring a spring-loaded keyboard, dual joystick ports, and a built-in cassette recorder dubbed the "Datacorder" (like the Amstrad CPC 464), but was in most respects identical to the ZX Spectrum 128. The main menu screen lacked the Spectrum 128's "Tape Test" option, and the ROM was altered to account for a new 1986 Amstrad copyright message. These changes resulted in minor incompatibility problems with software that accessed ROM routines at certain addresses. Production costs had been reduced and the retail price dropped to £139–£149.[35]
The new keyboard did not include the BASIC keyword markings that were found on earlier Spectrums, except for the keywords LOAD, CODE and RUN which were useful for loading software. This was not a major issue, as the +2 boasted a menu system, almost identical to the ZX Spectrum 128, where one could switch between 48K BASIC programming with the keywords, and 128K BASIC programming in which all words (keywords and otherwise) must be typed out in full (although the keywords are still stored internally as one character each). Despite these changes, the layout remained identical to that of the 128.[36]
The ZX Spectrum +2 power supply was a grey version of the ZX Spectrum+ and 128 power supply.[37]
ZX Spectrum +2A
The ZX Spectrum +2A was a variant of the Spectrum +3, also released in 1987, and housed inside a black case. The Spectrum +2A/+3 motherboard (AMSTRAD part number Z70830) was designed such that it could be assembled without the floppy disk controller or associated logic and a +2 style "datacorder" connected.[38] Originally, Amstrad planned to introduce an additional disk interface for the +2A/+2B called the AMSTRAD SI-1,[39] but it never appeared. If an external disk drive was added, the "+2A" on the system OS menu would change to a +3.
The power supply of the ZX Spectrum +2A used the same pinout as the +3. The power supply purchased with the +2A/B had "Sinclair +2" written on the case.[40]
ZX Spectrum +3
The ZX Spectrum +3, released in 1987, looked similar to the +2A but featured a built-in 3-inch floppy disk drive (like the Amstrad CPC 6128) instead of the tape drive, and was in a black case. It was launched in 1987, initially retailed for £249[41] and then later £199[42] and was the only Spectrum capable of running the CP/M operating system without additional hardware.
The +3 saw the addition of two more 16 KB ROMs. One was home to the second part of the reorganised 128 ROM and the other hosted the +3's disk operating system. This was a modified version of Amstrad's PCWDOS (the disk access code used in LocoScript), called +3DOS. These two new 16 KB ROMs and the original two 16 KB ROMs were now physically implemented together as two 32 KB chips. To be able to run CP/M, which requires RAM at the bottom of the address space, the bank-switching was further improved, allowing the ROM to be paged out for another 16 KB of RAM.
Such core changes brought incompatibilities:
- Removal of several lines on the expansion bus edge connector (video, power, and IORQGE); caused many external devices problems; some such as the VTX5000 modem could be used via the "FixIt" device.
- Dividing ROMCS into two lines, to disable both ROMs.
- Reading a non-existent I/O port no longer returned the last attribute; caused certain games such as Arkanoid to be unplayable.
- Memory timing changes; certain RAM banks were now contended causing high-speed colour-changing effects to fail.
- The keypad scanning routines from the ROM were removed.
- Move 1 byte address in ROM.
Some older 48K and 128K games were incompatible with the machine. The ZX Interface 1 was incompatible due to differences in ROM and expansion connector, making it impossible to connect and use the Microdrive units.[43]
There was a regression in sound quality from the previous 128K models – an error with a resistor placement meant sound was distorted.[44]
The ZX Spectrum +3 power supply provides the same voltages as the one supplied with +2A/B. This power supply has the same DIN connector so can be used with the +2A/B. The power supply purchased with the +3 had "Sinclair +3" written on the case.[45]
Production of the +3 ceased in December 1990, believed to be in response to Amstrad relaunching their CPC range.[46] At the time, it was estimated about 15% of ZX Spectrums sold had been +3 models. Production of the +2B (the only other model then still in production) continued, as it was believed not to be in competition with other computers in Amstrad's product range.[47]
ZX Spectrum +2B and +3B
The ZX Spectrum +2B and ZX Spectrum +3B were functionally similar in design to the Spectrum +2A and +3.[48] The main electronic differences were changes to the generation of the audio output signal to resolve problems with clipping.
Unlike the +2A and +3, the Spectrum +2B and +3B do not share a common motherboard. The +2B board (AMSTRAD part number Z70833) has no provision for floppy disk controller circuitry and the +3B motherboard (Amstrad part number Z70835) has no provision for connecting an internal tape drive. Production of all Amstrad Spectrum models ended in 1992.
Clones and re-creations
Official clones
Sinclair licensed the Spectrum design to Timex Corporation in the United States. An enhanced version with better sound, graphics and other modifications was marketed in the US by Timex as the Timex Sinclair 2068. Timex's derivatives were largely incompatible with Sinclair systems. Some of the Timex innovations were later adopted by Sinclair Research. A case in point was the abortive Pandora portable Spectrum, whose ULA had the high resolution video mode pioneered in the TS2068. Pandora had a flat-screen monitor and Microdrives and was intended to be Sinclair's business portable. After Amstrad bought the computer business of Sinclair Research, Sir Clive retained the rights to the Pandora project, and it evolved into the Cambridge Computer Z88, launched in 1987.[49]
Starting in 1984, Timex of Portugal developed and produced several Timex branded computers, including the Timex Computer 2048, highly compatible with the Sinclair ZX Spectrum 48K, which was very successful in both Portugal and Poland.[50] An NTSC version was also made, initially intended for a United States release, but it was sold only in Chile, Ecuador and Argentina. Timex of Portugal also made a PAL version of the TS2068, called the Timex Computer 2068 (or TC2068 for short) which had different buffers for both the ULA and the CPU, which significantly increased the compatibility with ZX Spectrum software when compared to the North American model (the TS2068). The expansion port was also modified and made to be 100% compatible with the ZX Spectrum's, which bypassed the need for a "Twister Board" expansion that the TS2068 needed to make it compatible with ZX Spectrum expansion hardware. It also had the AY sound output routed to the monitor/TV speakers instead of the internal twitter. The software developed for the TC2068 is completely compatible with the TS2068, since the ROMs weren't altered. Timex of Portugal also developed a ZX Spectrum "emulator" on cartridge form that mapped the first 16 KB exactly like the earlier TC2048 computer did. Several other upgrades were made available, including a BASIC64 cartridge that enabled the TC2068 to use high resolution (512x192) modes. Despite having an AY-3-8912 sound chip, it's not connected in the same ports as in the ZX Spectrum 128K, rendering the TC2084 incompatible with the AY sound that the Spectrum 128K games produced. Due to all its advantages compared to the usual TS2068, a North American company, Zebra Systems, licensed the Timex TC2068 and sold it in the United States as the Zebra Silver Avenger. They also sold the FDD 3000 as the Zebra FDD 3000 in a silver case (as opposed to the European black cases) to match their colour scheme. Timex of Portugal was working on a successor to the TC2068 called the TC3256, using a Z80A CPU and featuring 256 KB of RAM, which would feature a ZX Spectrum BASIC operating mode and a CP/M operating mode, but the company pulled the plug on its development as the 8-bit market was no longer profitable by the end of 1989. Only one complete and fully working prototype of the TC3256 was made.[51]
In India, deciBells Electronics introduced a licensed version of the Spectrum+ in 1988. Dubbed the "dB Spectrum+", it did reasonably well in the Indian market and sold many units until 1990, when the market died away.
Unofficial clones
Numerous unofficial Spectrum clones were produced, especially in the Eastern and Central European countries (e.g. in USSR, Romania, and Czechoslovakia) where several models were produced (such as the Tim-S, HC85, HC91, Cobra, Junior, CIP, CIP 3, Jet, Didaktik Gama), some featuring CP/M and a 5.25"/3.5" floppy disk. There were also clones produced in South America (e.g. Microdigital TK90X and TK95, made in Brazil and the Czerweny CZ, made in Argentina). In the Soviet Union, ZX Spectrum clones were assembled by thousands of small start-ups and distributed through poster ads and street stalls. Over 50 such clone models existed.[52] Some of them are still being produced, such as the Pentagon and ATM Turbo.
In the UK, Spectrum peripheral vendor Miles Gordon Technology (MGT) released the SAM Coupé as a potential successor with some Spectrum compatibility. By this point, the Commodore Amiga and Atari ST had taken hold of the market, leaving MGT in eventual receivership.[53]
Recreations
In 2013, an FPGA-based redesign of the original ZX Spectrum known as the ZX Uno, was formally announced. All of its hardware, firmware and software are open source,[54] released as Creative Commons license Share-alike. The use of a Spartan FPGA allows the system to not only re-implement the ZX Spectrum, but many other 8 bit computers and games consoles[55] The device can also run modern open FPGA machines such as the Chloe 280SE.[56] The Uno was successfully crowdfunded in 2016 and the first boards went on sale during the same year.[57]
In January 2014, Elite Systems, who produced a successful range of software for the original ZX Spectrum in the 1980s, announced plans for a Spectrum-themed bluetooth keyboard that would attach to mobile devices.[58][59] The company used a crowdfunding campaign to fund the Recreated ZX Spectrum, which would be compatible with games the company had already released on iTunes and Google Play.[60] Elite Systems took down its Spectrum Collection application the following month, due to complaints from authors of the original 1980's game software that they had not been paid for the content.[61] Wired described the finished device, which was styled as an original Spectrum 48k keyboard, as "absolutely gorgeous"[62] but said it was ultimately more of an expensive novelty than an actual Spectrum. In July 2019, Eurogamer reported that many of the orders had yet to be delivered due to a dispute between Elite Systems and their manufacturer, Eurotech.[63]
Later in 2014, the Sinclair ZX Spectrum Vega retro video game console was announced by Retro Computers Ltd and crowdfunded on Indiegogo with the backing of Clive Sinclair.[64] The Vega, released in 2015, took the form of a handheld TV game[65][66] but the lack of a full keyboard[67] led to criticism from reviewers due to the large number of text adventures supplied with the device.[68][69] Most reviewers branded the device cheap and uncomfortable to use[70][62]
The follow-up, the ZX Spectrum Vega+ was designed as a handheld game console. Despite reaching its crowdfunding target in March 2016,[71] the company failed to fulfil the majority of orders. On 30 July 2018, Eurogamer reported that one backer had received a ZX Vega+ console and quoted them as being "quite disappointed" that "the few supplied sample games don't work" and that the "build quality's not the greatest".[72] Another commented that the delivered unit was both "shambolic and amateur"[73] pointing out that "the back border, rainbow edge and indeed the colours on the bottom three buttons are all paper". Retro Computers Ltd was wound up on 1 February 2019.[74]
The ZX Spectrum Next is an expanded and updated version of the ZX Spectrum computer implemented with FPGA technology[75] funded by a Kickstarter campaign in April 2017,[76] with the board-only computer delivered to backers later that year.[77] The finished machine, including a case designed[78] by Rick Dickinson who died during the development of the project, was released to backers in February 2020.[79] MagPi called it "a lovely piece of kit", noting that it is "well-designed and well-built: authentic to the original, and with technology that nods to the past while remaining functional and relevant in the modern age".[80] PC Pro magazine called the Next "undeniably impressive" while noting that the printed manual lacked an index, and that some features are "not quite ready".[81]
Peripherals
Several peripherals were marketed by Sinclair: the ZX Printer was already on the market,[82] as the ZX Spectrum expansion bus was partially backwards-compatible with that of the ZX81.
The ZX Interface 1 add-on module included 8 KB of ROM, an RS-232 serial port, a proprietary LAN interface (called ZX Net), and an interface for the connection of up to eight ZX Microdrives – somewhat unreliable but speedy tape-loop cartridge storage devices released in July 1983.[83][84] These were used in a revised version on the Sinclair QL, whose storage format was electrically compatible but logically incompatible with the Spectrum's. Sinclair also released the ZX Interface 2 which added two joystick ports and a ROM cartridge port.[85]
There were a plethora of third-party hardware addons. The better known of these included the Kempston joystick interface, the Morex Peripherals Centronics/RS-232 interface, the Currah Microspeech unit (speech synthesis),[86] Videoface Digitiser,[87] RAM pack, the Cheetah Marketing SpecDrum,[88] a drum machine, and the Multiface,[89] a snapshot and disassembly tool from Romantic Robot. Keyboards were especially popular in view of the original's notorious "dead flesh" feel.[90]
There were disk drive interfaces, such as the Abbeydale Designers/Watford Electronics SPDOS, Abbeydale Designers/Kempston KDOS and Opus Discovery. The SPDOS and KDOS interfaces were the first to come bundled with office productivity software (Tasword Word Processor, Masterfile database and Omnicalc spreadsheet). This bundle, together with OCP's Stock Control, Finance and Payroll systems, introduced small businesses to a streamlined, computerised operation. The most popular floppy disk systems (except in East Europe) were the DISCiPLE and +D systems released by Miles Gordon Technology in 1987 and 1988 respectively. Both systems had the ability to store memory images onto disk snapshots could later be used to restore the Spectrum to its exact previous state. They were both compatible with the Microdrive command syntax, which made porting existing software much simpler.[91]
During the mid-1980s, Telemap Group Ltd launched a fee-based service allowing users to connect their ZX Spectrums via a Prism Micro Products VTX5000 modem to a viewdata service known as Micronet 800, hosted by Prestel, which provided news and information about microcomputers. The service allowed a form of instant messaging and online shopping.[92]
Currently, many third party peripherals are still being produced, like the SMART Card Reader, the DivMMC Enjoy or the MB03+ Ultimate that allow original 48K and 128K ZX Spectrums with new (disk) operation systems, like esxDOS, to read SD Cards bypassing the need to use cassette tapes; the Dandanator! mini, an EEPROM reader that allows loading memory snapshots directly onto the ZX Spectrum; AY expansion boards for the 48K, Joystick boards and adaptors, etc. Some ZX Spectrum-compatible joysticks are still being manufactured and other replacement parts—like keyboard membranes, multicoloured cases and faceplates—are also being produced.
Software
While games comprised the majority of commercial ZX Spectrum software, there were also programming language implementations, databases (e.g. VU-File[93]), word processors (e.g. Tasword II[94]), spreadsheets (e.g. VU-Calc[93]), drawing and painting tools (e.g. OCP Art Studio[95]), and even 3D-modelling (e.g. VU-3D[96][97]) and archaeology software[98] amongst many other types.
The early Spectrum models' great success as a games platform came in spite of its lack of built-in joystick ports, primitive sound generation, and colour support that was optimised for text display:[99] the hardware limitations of the platform required a particular level of creativity from video game designers.[100]
The ZX Spectrum came bundled with a software starter pack in the form of a cassette tape entitled Horizons: Software Starter Pack,[101] which included 8 programs – Thro' the Wall (a Breakout clone), Bubblesort, Evolution (an ecosystem of foxes and rabbits), Life (an implementation of Conway's Game of Life), Draw (a basic object-based drawing utility), Monte Carlo (a simulation of the rolling of two dice), Character Generator (for editing user defined graphics), Beating of Waves (plots the sum of two sine waves).
According to the 90th issue of the British gaming magazine GamesMaster, the ten biggest games released were (in descending order) Head Over Heels, Jet Set Willy, Skool Daze, Renegade, R-Type, Knight Lore, Dizzy, The Hobbit, The Way of the Exploding Fist, and Match Day II.[102]
The last full price, commercial game be released for the Spectrum was Alternative Software's Dalek Attack, which was released in July 1993. However, a thriving homebrew community continues into the present day, with several games being released commercially from new software houses such as Cronosoft.
Distribution
Most Spectrum software was originally distributed on audio cassette tapes. The Spectrum was intended to work with a normal domestic cassette recorder.[103]
Although the ZX Microdrive was initially greeted with good reviews,[104] it never took off as a distribution method due to worries about the quality of the cartridges and piracy.[105] Hence the main use became to complement tape releases, usually utilities and niche products like the Tasword word processing software and Trans Express, (a tape to microdrive copying utility). No games are known to be exclusively released on Microdrive.
Although the Interface 2 proved popular, the high cost of ROM cartridges, and the fact that they were limited to 16K in size, meant that very few titles were released in this format.[106]
Software was distributed through print media; magazines[107] and books.[108] The reader would type the BASIC program listing into the computer by hand, run it, and could save it to tape for later use. Software distributed in this way was in general simpler and slower than its assembly language counterparts. Magazines printed long lists of checksummed hexadecimal digits with machine code games or tools.
Another software distribution method was to broadcast the audio stream from the cassette on another medium and have users record it onto an audio cassette themselves. In radio or television shows in many European countries, the host would describe a program, instruct the audience to connect a cassette tape recorder to the radio or TV and then broadcast the program over the airwaves in audio format.[109] Some magazines distributed 7" 33⅓ rpm flexidisc records, a variant of regular vinyl records which could be played on a standard record player.[110] These disks were known under various trademarked names including "Floppy ROM", "Flexisoft", and "Discoflex".
Copying and backup
Many copiers—utilities to copy programs from audio tape to another tape, microdrive tapes, and later on diskettes—were available for the Spectrum. As a response to this, publishers introduced copy protection measures to their software, including different loading schemes.[111] Other methods for copy prevention were also used including asking for a particular word from the documentation included with the game—often a novella such as the Silicon Dreams trilogy—or another physical device distributed with the software—e.g. Lenslok as used in Elite, or the colour-code chart included with Jet Set Willy. Special hardware, such as Romantic Robot's Multiface, was able to dump a copy of the ZX Spectrum RAM to disk/tape at the press of a button, entirely circumventing the copy protection systems.
Most Spectrum software has been converted to current media and is available for download. One popular program for converting Spectrum files from tape is Taper; it allows connecting a cassette tape player to the line in port of a sound card, or—through a simple home-built device—to the parallel port of a PC.[112] Once in files on a host machine, the software can be executed on an emulator.
Community
The ZX Spectrum enjoyed a very strong community early on. Several commercially published print magazines were dedicated to covering the home computer family and its offshoots including Sinclair User (1982), Your Spectrum (1983) – rebranded as Your Sinclair in 1986, and CRASH (1984). In the early years, the magazines were focused on programming for the system, and carried many articles containing type-in programs and machine code tutorials. Later on they became almost completely game-oriented, starting many of the writing-styles, trends and tropes found in later video-game publications and reviews.
Several other contemporary computer magazines covered the ZX Spectrum as part of their regular coverage of the home computer industry at that time. These included Computer Gamer, Computer and Video Games, Computing Today, Popular Computing Weekly, Your Computer and The Games Machine.[113]
The Spectrum is affectionately known as the Speccy by elements of its fan following.[114]
More than 80 electronic magazines existed, many in Russian. Most notable of them were AlchNews (UK), Engima Tape Magazine (UK), 16/48 (UK), ZX-Format (Russia), Adventurer (Russia), Microhobby (Spain) and Spectrofon (Russia). These frequently included games, demos, and utilities alongside the magazine content (much like a covertape on a paper magazine).
Notable developers
A number of notable games developers began their careers on the ZX Spectrum, including David Perry of Shiny Entertainment, and Tim and Chris Stamper (founders of Rare, formerly Ultimate Play the Game, maker of many games for Nintendo and Microsoft game consoles). Other prominent games developers include Julian Gollop (Chaos, Rebelstar, X-COM series), Matthew Smith (Manic Miner, Jet Set Willy), Jon Ritman (Match Day, Head Over Heels), Jonathan "Joffa" Smith (Ping Pong, Batman: The Caped Crusader, Mikie, Hyper Sports), The Oliver Twins (the Dizzy series), Clive Townsend (Saboteur), Sandy White (Ant Attack; I, of the Mask), Pete Cooke (Tau Ceti), Mike Singleton (The Lords of Midnight, War in Middle Earth), and Alan Cox.[115] Although the 48K Spectrum's audio hardware was not as capable as chips in other popular 8-bit home computers of the era, computer musicians David Whittaker and Tim Follin produced notable multi-channel music for it.
Jeff Minter ported some of his Commodore VIC-20 games to the ZX Spectrum.[116]
Reception
BYTE in January 1983 acknowledged the appeal of the Spectrum's low £125 price to British consumers and called it a "promising machine". It criticised the keyboard; "inexpensive or not, the ... layout is impossible to justify ... poorly designed in several respects". The review was sceptical of the computer's appeal to American consumers if sold for US$220—"hardly competitive with comparable low-cost American units"—and expected that Timex would sell it for $125–150.[117]
Legacy
On 23 April 2012, a Google doodle honoured the 30th anniversary of the Spectrum. As it coincided with St George's Day, the logo was of St George fighting a dragon in the style of a Spectrum loading screen.[118]
In December 2018, one of the alternate endings in Black Mirror: Bandersnatch included the main character playing data tape audio that, when loaded into a ZX Spectrum software emulator, generates a QR code leading to a website with a playable version of the Nohzdyve game featured in the episode.[119]
Some programmers have continued to code for the platform by using emulators on PCs.[120]
Museum
Since 2020 there is a Museum fully dedicated to the ZX Spectrum and all things Sinclair (and TIMEX, Investrónica and many others). It is called LOAD ZX Spectrum, and is located in Cantanhede, Portugal.
See also
References
- "How the Spectrum began a revolution". BBC News. London: British Broadcasting Corporation of Broadcasting House. 23 April 2007. Archived from the original on 12 January 2009. Retrieved 31 March 2015.
The Spectrum's reign as the UK's most popular computer was brief but its legacy and the affection in which it is held remains to this day.
- Dickinson, Rick (2 July 2007). "specLOGO02 (ZX81 Colour devel.)". Sinclair Spectrum development. Archived from the original on 30 March 2014. Retrieved 2 April 2015.
Graphics naming study – seemed logical to call the Spectrum the colour version of the ZX81
- Dickinson, Rick (2 July 2007). "specModel01 (ZX82 devel.)". Sinclair Spectrum development. Archived from the original on 17 December 2013. Retrieved 2 April 2015.
Early model, all black with dark blue keys, not even the Sinclair logo, or colour reference – must have been a minimalist attempt
- Klooster, Erik. "SINCLAIR ZX SPECTRUM : the good, old 'speccy'". Computer Museum. Archived from the original on 11 May 2006. Retrieved 19 April 2006.
- "Videogaming: The Odyssey". EDGE Magazine. Future Publishing: 76. January 2000.
- Owen, Chris. "ZX Spectrum 16K/48K". Planet Sinclair. Archived from the original on 5 August 2011. Retrieved 14 September 2008.
- Williams, Chris (23 April 2007). "Sinclair ZX Spectrum: 25 today". Register Hardware. Situation Publishing. Archived from the original on 25 December 2008. Retrieved 14 September 2008.
- Owen, Chris. "ZX Spectrum". Planet Sinclair. Archived from the original on 11 September 2008. Retrieved 14 September 2008.
- Vickers, Steven (1982). "Introduction". Sinclair ZX Spectrum BASIC Programming. Sinclair Research Ltd. Archived from the original on 24 September 2006. Retrieved 23 August 2006.
- Vickers, Steven (1982). "Colours". Sinclair ZX Spectrum BASIC Programming. Sinclair Research Ltd. Archived from the original on 24 September 2006. Retrieved 23 August 2006.
- EP patent 0107687, Richard Francis Altwasser, "Display for a computer", issued 6 July 1988, assigned to Sinclair Research Ltd
- "Face off – ZX Spectrum vs Commodore 64". Eurogamer. 29 April 2012. Archived from the original on 4 September 2012. Retrieved 28 August 2012.
- Vickers, Steven. "BEEP". Sinclair ZX Spectrum BASIC Programming. Sinclair Research Ltd. Archived from the original on 13 November 2014.
- Day, Peter. "How Dundee became a computer games centre". BBC News. BBC. Archived from the original on 9 October 2016. Retrieved 12 November 2016.
- Vickers, Steven (1982). "Basic programming concepts". Sinclair ZX Spectrum BASIC Programming. Sinclair Research Ltd. Archived from the original on 24 September 2006. Retrieved 19 September 2006.
- "Tape Data Storage". Archived from the original on 15 April 2012. Retrieved 19 August 2012.
- "The Sinclair Story, Part 2". Crash (16): 127. May 1985.
- Stratford, Christopher (11 May 2014). "The Home Computers Hall of Fame, The Machines". gondolin.org.uk. Archived from the original on 17 March 2015. Retrieved 31 March 2015.
By modern standards, these machines were primitive, but there was something about them that made them far more enjoyable than the current selection (or lack thereof).
- Warman, Matt (23 April 2012). "ZX Spectrum at 30: the computer that started a revolution". The Daily Telegraph. London: Telegraph Media Group Limited. Archived from the original on 8 March 2013. Retrieved 31 March 2015.
It was the computer that introduced a generation to video gaming, helped to earn Sir Clive Sinclair a knighthood and even made programming cool: the ZX Spectrum has a lot to answer for.
- "The High Street Spectrum". ZX Computing: 43. February 1983. Archived from the original on 16 March 2017. Retrieved 27 April 2016.
- "News: Spectrum prices are slashed". Sinclair User (15): 13. June 1983. Archived from the original on 22 February 2012. Retrieved 15 August 2006.
The move is expected to cause chaos in the home computer market. It is believed the reductions were prompted by competition which, while it is not yet a serious threat, is thought to be growing quickly.
- Goodwin, Simon (September 1984). "Suddenly, it's the 64K Spectrum!". Your Spectrum (7): 33–34. Archived from the original on 22 May 2014. Retrieved 31 March 2015.
So the first three issues of the Spectrum used a combination of eight 16K chips and eight 32K ones. The latest machines depart from that combination, but Sinclair Research has been very quiet about the alteration.
- Owen, Chris (6 September 2003). "Spectrum 48K Versions". Planet Sinclair. Archived from the original on 21 March 2015. Retrieved 31 March 2015.
It is often possible to determine which version of the Spectrum 16/48K one has without opening the case, as there are a number of clues...
- THORN (EMI) DATATECH LTD (March 1984). Servicing Manual For ZX Spectrum (PDF). Sinclair Research Ltd. p. 4.3. Retrieved 31 January 2019.
- Denham, Sue (December 1984). "The Secret That Was Spectrum+". Your Spectrum (10): 104. Archived from the original on 6 May 2006. Retrieved 21 August 2006.
- Owen, Chris. "ZX Spectrum+". Planet Sinclair. Archived from the original on 3 September 2011. Retrieved 21 August 2006.
- "News: New Spectrum launch". Sinclair User (33): 11. December 1984. Archived from the original on 24 September 2006. Retrieved 19 August 2006.
- Bourne, Chris (November 1985). "News: Launch of the Spectrum 128 in Spain". Sinclair User (44): 5. Archived from the original on 24 September 2006. Retrieved 15 August 2006.
- (in Spanish) Ministerio de Economía y Hacienda (BOE 211 de 3 September 1985), Real Decreto 1558/1985, de 28 de agosto, por el que se aclara el alcance del mínimo específico introducido en la subpartida 84.53.B.II del Arancel de Aduanas, por el Real Decreto 1215/1985 Archived 30 April 2013 at the Wayback Machine. Rango: Real Decreto, Páginas: 27743 – 27744, Referencia: 1985/18847.
- (in Spanish) Ministerio de Industria y Energía (BOE 179 de 27 July 1985), Real Decreto 1250/1985, de 19 de junio, por el que se establece la sujeción a especificaciones técnicas de los terminales de pantalla con teclado, periféricos para entrada y representación de información en equipo de proceso de datos Archived 30 April 2013 at the Wayback Machine. Rango: Real Decreto, Páginas: 23840–23841, Referencia: 1985/15611.
- "Clive discovers games – at last". Sinclair User (49): 53. April 1985. Archived from the original on 24 September 2006.
- "Spectrum 128+3 Manual, Chapter 8 Part 24". Amstrad. Archived from the original on 15 June 2012. Retrieved 20 August 2012.
- "Spectrum 128+3 Manual, Chapter 7". Amstrad. Archived from the original on 15 June 2012. Retrieved 20 August 2012.
- "World of Spectrum – Documentation – ZX Spectrum 128 Manual Page 9". Archived from the original on 24 April 2016. Retrieved 28 April 2016.
- Phillips, Max (November 1986). "ZX Spectrum +2". Your Sinclair (11): 47. Archived from the original on 24 September 2006. Retrieved 29 August 2006.
- Goodwin, Simon (December 1987). "Tech Tips – Amstrology". Crash (48): 143.
- DataServe Retro. "Spectrum +2, +2A, and +2B Spares". Archived from the original on 15 February 2012. Retrieved 19 August 2012.
- Spectrum +3 Service Manual. AMSTRAD. p.18.
- Spital, Ivor. Sinclair ZX Spectrum +2A. AMSTRAD, 1987. p.354.
- "Image of Spectrum +2A power supply". Archived from the original on 30 April 2013. Retrieved 21 December 2012.
- South, Phil (July 1987). "It's here... the Spectrum +3". Your Sinclair (17): 22–23. Retrieved 5 August 2008.
- Amstrad (November 1987). "The new Sinclair has one big disk advantage". Sinclair User (68): 2–3. Retrieved 5 August 2008.
- Goodwin, Simon (December 1987). "Tech Tips – +3 Faults". Crash (48): 145.
- Cristian, Secară. "+3 Hardware, 128K Sound Issue". Zx Zone. Archived from the original on 11 March 2016.
- "Power supply for Spectrum 128, +2A, +3". York Distribution Limited. Archived from the original on 29 August 2016. Retrieved 21 December 2012.
- "Amstrad Kills Plus 3". Crash (82). Newsfield. November 1990. Retrieved 6 March 2018.
- "Death Of The +3". Your Sinclair (60). Future Publishing. December 1990. Archived from the original on 10 June 2016. Retrieved 6 March 2018.
- Spectrum +2B/+3B Service Manual. AMSTRAD.
- Goodwin, Simon (April 1987). "SINCLAIR'S Z88 – Pandora's Box?". Crash (39). Archived from the original on 6 June 2011. Retrieved 30 June 2011.
- "OLD-COMPUTERS.COM – Timex Computer 2048". Archived from the original on 27 February 2017. Retrieved 26 February 2017.
- "Timex Computer World". Archived from the original on 30 March 2017. Retrieved 26 February 2017.
- Owen, Chris. "Clones and variants". Planet Sinclair. Retrieved 26 October 2006.
- Alway, Robin. "So what really has happened to the SAM Coupé?". Your Sinclair (56): 40. Archived from the original on 15 March 2013. Retrieved 21 December 2012.
- By (13 January 2017). "Retro ZX Spectrum Lives A Spartan Existence". Hackaday. Retrieved 30 July 2020.
- "Back this Crowdfunding "ZX-UNO" in Verkami". www.verkami.com. Retrieved 30 July 2020.
- Old, Vintage is The New (4 February 2020). "Introducing the Chloe 280SE, a new Z80 microcomputer". Vintage is the New Old, Retro Games News, Retro Gaming, Retro Computing. Retrieved 30 July 2020.
- "ZX-Uno". Archived from the original on 5 January 2018. Retrieved 20 February 2018.
- Sharwood, Simon (29 January 2014). "Sinclair's ZX Spectrum to LIVE AGAIN!". The Register. Archived from the original on 31 January 2014. Retrieved 31 January 2014.
- Hamilton, Alex (2 January 2014). "ZX Spectrum is coming back as a Bluetooth keyboard". TechRadar. Archived from the original on 4 February 2014. Retrieved 31 January 2014.
- Curtis, Sophie (2 January 2014). "ZX Spectrum to be resurrected as Bluetooth keyboard". The Daily Telegraph. Archived from the original on 6 January 2014. Retrieved 31 January 2014.
- Alex Hern. "ZX Spectrum Kickstarter project stalls over unpaid developer bills". The Guardian. Archived from the original on 27 June 2015. Retrieved 26 June 2015.
- Rundle, Michael (1 October 2015). "Which of the 'retro' Spectrum remakes is worth your £100?". Wired UK. ISSN 1357-0978. Retrieved 30 July 2020.
- Yin-Poole, Wesley (8 July 2016). "When Kickstarters go bad: chasing down the Recreated ZX Spectrum". Eurogamer. Retrieved 30 July 2020.
- Samuel Gibbs. "ZX Spectrum gets new lease of life as Vega games console". The Guardian. Archived from the original on 25 June 2015. Retrieved 26 June 2015.
- Samuel Gibbs (2 December 2014). "ZX Spectrum gets new lease of life as Vega games console". The Guardian. Archived from the original on 29 April 2016. Retrieved 28 April 2016.
- Theo Merz (3 January 2014). "8 reasons you should be excited about the return of the ZX Spectrum". The Daily Telegraph. Archived from the original on 23 March 2016. Retrieved 28 April 2016.
- Kelion, Leo (2 December 2014). "Syntax era: Sir Clive Sinclair's ZX Spectrum revolution". BBC News. Archived from the original on 7 December 2014. Retrieved 8 December 2014.
- McFerran, Damien. "ZX Spectrum Vega Review". Trusted Reviews. Retrieved 30 July 2020.
- "Sinclair Vega". www.thespectrumshow.co.uk. Retrieved 30 July 2020.
- "ZX Spectrum Vega vs Recreated ZX Spectrum". Stuff. Retrieved 30 July 2020.
- Merriman, Chris. "ZX Spectrum Vega+ raises three times its Indiegogo target in three weeks". The Inquirer. Incisive Business Media Limited. Retrieved 25 August 2016.
- Wales, Matt. "Backers have finally started to receive the beleaguered ZX Spectrum Vega Plus". Eurogamer. Gamer Network. Retrieved 31 July 2018.
- "Vegawatch – My God, did RCL ACTUALLY release a couple of Vega Plus's." ThatRetroVideoGamer. ThatRetroVideoGamer. Retrieved 31 July 2018.
- Corfield, Gareth. "Is this a wind-up?". The Register. Situation Publishing. Retrieved 5 February 2019.
- "About". Sinclair ZX Spectrum Next. Retrieved 13 February 2020.
- "Celebrate the Sinclair ZX Spectrum's 35th anniversary with… yet another retro console". Metro (UK). 24 April 2017.
- "Update 24: What's next for the Next (including full computers shipping estimate) · ZX Spectrum Next". Kickstarter. Retrieved 13 August 2019.
- Rick Dickinson (28 September 2017), specnext1.1157, retrieved 30 July 2020
- "First ZX Spectrum Next delivered". Sinclair ZX Spectrum Next. Retrieved 13 February 2020.
- Hattersley, Lucy (April 2020). "ZX Spectrum Next Accelerated review". MagPi Magazine.
- Halfacree, Gareth (June 2020). "ZX Spectrum Next". PC Pro Magazine (UK).
- Owen, Chris. "ZX Printer". Planet Sinclair. Archived from the original on 24 September 2006. Retrieved 24 August 2006.
- "News: Some surprises in the Microdrive". Sinclair User (18): 15. September 1983. Archived from the original on 24 September 2006. Retrieved 29 August 2006.
- Adams, Stephen (October 1983). "Hardware World: Spectrum receives its biggest improvement". Sinclair User (19): 27–29. Archived from the original on 24 September 2006. Retrieved 29 August 2006.
- "Hardware World: Sinclair cartridges may be out of step". Sinclair User (21): 35. December 1983. Archived from the original on 24 September 2006. Retrieved 29 August 2006.
- "Hardware World: Clear speech from Currah module". Sinclair User (21): 40. December 1983. Archived from the original on 24 September 2006. Retrieved 29 August 2006.
- Frey, Franco (February 1987). "Tech Niche: Videoface to Face". CRASH (37): 86–87. Retrieved 5 August 2008.
- Bates, Jon (April 1986). "Tech Niche: SpecDrum". CRASH (27): 100. Archived from the original on 15 August 2007. Retrieved 9 August 2007.
- Frey, Franco (March 1986). "Tech Niche: Multifaceted device". CRASH (36): 86. Retrieved 5 August 2008.
- "Hardware World: Emperor Looks Good". Sinclair User (31): 31. October 1984. Archived from the original on 12 December 2007. Retrieved 30 October 2007.
- Frey, Franco (March 1987). "Tech Niche: Pure Gospel". CRASH (38): 82–83. Retrieved 5 August 2008.
- "Prism VTX 5000". Home Computer Advanced Course. 1984. Archived from the original on 5 January 2013. Cite journal requires
|journal=
(help) - Pearce, Nick (October–November 1982). "Zap! Pow! Boom!". ZX Computing: 75. Retrieved 5 August 2008.
- Wetherill, Steven (June 1984). "Tasword Two: The Word Processor". CRASH! (5): 126. Retrieved 5 August 2008.
- Gilbert, John (October 1985). "Art Studio". Sinclair User (43): 28. Archived from the original on 24 September 2006. Retrieved 18 January 2007.
- Carter, Alasdair (October–November 1983). "VU-3D". ZX Computing: 76–77. Retrieved 5 August 2008.
- "Psion Vu-3D". Archived from the original on 2 February 2007. Retrieved 18 January 2007.
- Brown, Paul N. "Pitcalc – simple interactive coordinate & trigonometric calculation software". Archived from the original on 6 December 2008. Retrieved 16 September 2008.
- Adamson, Ian; Richard Kennedy (30 October 1986). Sinclair and the "Sunrise" Technology: The Deconstruction of a Myth. Penguin Books Ltd. ISBN 0-14-008774-5. Archived from the original on 26 June 2012.
- McCandless, David (17 September 1998). "Retrospectrum". The Daily Telegraph. Archived from the original on 16 October 2009.
- Psion Horizons Software starter pack (Cassette inlay). Psion. 1982.
- GamesMaster Issue 90, January 2000, Thrillennium special, P.70
- Vickers, Steven; Bradbeer, Robin (1982). "6. Using the cassette recorder". Sinclair ZX Spectrum: Introduction. Sinclair Research Ltd. p. 21. Archived from the original on 6 August 2007. Retrieved 10 August 2007.
- Frey, Franco (May 1984). "Epicventuring and Multiplayer Networking". CRASH (4): 46–47. Archived from the original on 16 August 2007. Retrieved 11 August 2007.
- Foot, Cathy (November 1985). "Microdrive revisited". CRASH (22): 8. Archived from the original on 22 August 2006. Retrieved 10 August 2006.
- "ZX Interface 2". fruitcake.plus.com. Archived from the original on 14 February 2014. Retrieved 5 March 2014.
- Grimwood, Jim. "The Type Fantastic". Archived from the original on 8 July 2008. Retrieved 16 September 2008.
- van der Heide, Martijn. "Books". World of Spectrum. Archived from the original on 28 September 2008. Retrieved 17 September 2008.
- "News". Sinclair User (16): 17. July 1983. Archived from the original on 24 September 2006. Retrieved 19 August 2006.
- Collins, Paul Equinox. "Spectrum references in popular music". Archived from the original on 12 October 2007. Retrieved 16 September 2008.
- Barker, Andy. "ZX Spectrum Loading Schemes". Archived from the original on 6 May 2010. Retrieved 18 September 2008.
- van der Heide, Martijn. "Taper". World of Spectrum. Archived from the original on 28 September 2008. Retrieved 12 September 2008.
- "The Top Shelf – magazines, comics and papers of the near past". TV Cream's Top Shelf. Archived from the original on 5 July 2008. Retrieved 10 September 2008.
- "The YS Top 100 Speccy Games Of All Time (Ever!)". Your Sinclair (70): 31. October 1991. Archived from the original on 16 August 2006. Retrieved 13 June 2007.
- Bezroukov, Nikolai. "Alan Cox: and the Art of Making Beta Code Work". Portraits of Open Source Pioneers. Archived from the original on 2 February 2007. Retrieved 18 January 2007.
- Minter, Jeff. "Llamasoft History – Part 8: The Dawn of Llamasoft". Archived from the original on 23 September 2007. Retrieved 26 September 2007.
- Williams, Gregg (January 1983). "Microcomputer, British Style / The Fifth Personal Computer World Show". BYTE. p. 40. Retrieved 19 October 2013.
- "St. George's Day / The 30th Anniversary of the ZX Spectrum". Google. Archived from the original on 7 May 2012. Retrieved 8 May 2012.
- Hughes, William. "Bandersnatch's stockpile of Black Mirror easter eggs includes a playable video game take on an old episode". News. Retrieved 28 December 2018.
- Kelion, Leo (23 April 2012). "Sinclair's ZX Spectrum turns 30". BBC News. Retrieved 15 July 2019.
External links
Wikimedia Commons has media related to Sinclair ZX Spectrum. |
- ZX Spectrum BASIC manual