J.R.R. Tolkien's The Lord of the Rings, Vol. II: The Two Towers

J.R.R. Tolkien's The Lord of the Rings, Vol. II: The Two Towers is a video game published by Interplay Productions. It is an adaptation of The Two Towers by J.R.R. Tolkien, being the second volume in The Lord of the Rings.

J.R.R. Tolkien's The Lord of the Rings, Vol. II: The Two Towers
Developer(s)Interplay Productions
Publisher(s)Interplay Productions
Platform(s)DOS, PC-98, FM Towns
Release
Genre(s)Role-playing game
Mode(s)Single player

The game was released in 1992 for DOS, PC-98, and FM Towns. It is a sequel to J.R.R. Tolkien's The Lord of the Rings, Vol. I.

Description

The gameplay is similar to that of the first game. The game is an RPG wherein the player controls multiple characters from the book. It uses a top-down perspective. The game takes place slightly before its predecessor ends: at the dark forest of Fangorn. The story splits into several journeys of different characters similar to the book, the game also switches between different controllable parties. The ultimate goal is to reach Mount Doom and destroy the One Ring, though this is never accomplished in-game as these final scenes were going to be in Volume III, which was never made.

Cancelled port and sequel

An Amiga version of the game was cancelled and a planned third sequel was also never finished.[1]

Reception

Computer Gaming World approved of the game's use of predetermined switching between characters, stating that it gives Towers a depth of narrative which would not otherwise have been possible". The magazine concluded that those who enjoyed the first game in the series would enjoy its sequel, while newcomers might be confused but "still find Towers a worthy piece of entertainment".[2]

References

  1. "The Lord of the Rings, Vol. II: The Two Towers". Lysator. Retrieved 25 January 2020.
  2. Greenburg, Allen L. (October 1992). "Interplay's The Two Towers". Computer Gaming World. pp. 42–43. Retrieved 4 July 2014.
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