Labyrinth: The War on Terror, 2001 – ?
Labyrinth: The War on Terror, 2001--? is a board game for one or two players, published by GMT Games in 2010.[1]
The War on Terror, 2001--? | |
---|---|
Designer(s) | Vollko Ruhnke |
Illustrator(s) | Donal Hegarty, Rodger B. MacGowan, Leland Myrick, Volko Ruhnke, Mark Simonitch |
Publisher(s) | GMT Games |
Publication date | 2010 |
Genre(s) | Wargame |
Players | 2 |
Setup time | 5–15 minutes |
Playing time | 3 hours |
Random chance | Medium (dice, cards) |
Skill(s) required | Strategy Card management |
Gameplay
Each player assumes the role of either the United States or Islamic jihadists in an asymmetrical war of influence and military power throughout the Middle East and South East Asia.[2] Players compete for influence, oil, and weapons of mass destruction throughout both regions. While the U.S. player generally has superior military and economic influence, the jihadi player has superior mobility and can employ unconventional tactics to overwhelm and outmaneuver the U.S. forces. The U.S. player must also contend with shifting political landscapes at home which can cause him or her to lose or gain abilities depending on whether the ruling party favors a "hard" or "soft" form of political influence.[3]
In 2016, an expansion entitled "Labyrinth: The Awakening: 2010--?" was released with the intent to reflect the Arab Spring and add a number of new aspects to the game including local security forces, civil wars, and the Islamic State of Iraq and the Levant.[4]
Development
Vollko Ruhnke, the game's developer, began working for the CIA's Sherman Kent School for Intelligence Analysis in the 1980s and has developed several games used to train CIA officers in intelligence gathering.[5] In May 2009, Ruhnke met with the President of GMT Games, who proposed that Ruhnke develop a wargame that addressed current events, such as the War on Terror and jihadist extremism.[6] Inspired by the ideological contest between the U.S. and the U.S.S.R. reflected in the critically acclaimed Twilight Struggle board game, Ruhnke considered what it would look like to have a competition between Western, secular ideologies and Islamic jihadist ideologies.[6] Ruhnke also considered the competing notions of government both ideologies possessed and how those ideologies compared to existing political structures.[6]
Reception
Labyrinth launched to mixed reviews, with some reviewers praising Labyrinth's efforts at historical realism,[7] while others considered Labyrinth's use of the September 11 Attacks and subsequent War on Terror to be overly simplistic and flawed.[8] Many reviewers compared the game favorably to critically acclaimed Twilight Struggle, which had also been published by GMT Games, though several reviews opined that Labyrinth's increased complexity and less intuitive mechanics detracted from its playability.[9] Labyrinth: Awakening launched to generally underwhelming reviews, with some reviewers considering the expansion to have been rushed and lacking in polish.[10]
In addition to its commercial reception, Labyrinth has also attracted scholarly attention and criticism for its attempt at portraying sensitive current events as part of its gameplay and its commentary on the evolution of wargames.[11] [12] [13]
Awards & Nominations
- 2010 Gameshark Tabletop Game of the Year[15]
- 2010 James F. Dunnigan Design Elegance Award Winner[16]
- 2010 Charles S. Roberts Best Post-WW2 Era Board Wargame Winner[16]
- 2010 Charles S. Roberts Best Post-WW2 Era Board Wargame Nominee[16]
- 2010 Charles S. Roberts Best Board Game Graphics Nominee[16]
- 2011 JoTa Best Wargame Nominee[17]
- 2011 JoTa Best 2-Player Board Game Nominee[18]
- 2011 Golden Geek Best Wargame Nominee[19]
- 2011 Golden Geek Best 2-Player Board Game Nominee[20]
References
- "GMT Games - Labyrinth 4th Printing". www.gmtgames.com. Retrieved 2020-10-12.
- "Review: Labyrinth – The War on Terror 2001-? by GMT Games". The Players' Aid. 2017-03-02. Retrieved 2020-10-13.
- Thrower, Matt. "Labyrinth: The War on Terror Review". There Will Be Games. Retrieved 2020-10-13.
- "GMT Games - Labyrinth: The Awakening 2010-?, 2nd Printing". www.gmtgames.com. Retrieved 2020-10-12.
- Hall, Charlie (2017-06-22). "The art and craft of making board games for the CIA". Polygon. Retrieved 2020-10-12.
- "BoardGameGeek". boardgamegeek.com. Retrieved 2020-10-12.
- "A War Without End? - A Review of Labyrinth: The War on Terror, 2001 - ?". The Gaming Gang. 2010-12-14. Retrieved 2020-10-12.
- "Playing the Present: Gaming Egypt with GMT's Labyrinth | Play The Past". Retrieved 2020-10-13.
- "Labyrinth: The War On Terror First Impression". The Thoughtful Gamer. 2017-08-14. Retrieved 2020-10-13.
- "BoardGameGeek". boardgamegeek.com. Retrieved 2020-10-12.
- Brynen, Rex (2013). "Iran Strikes, and: Persian Incursion, and: Battle for Baghdad, and: Labyrinth: The War on Terror, 2001–?". The Middle Eastern Journal. 67: 133–138 – via Project MUSE.
- Robinson, William. "Let's Roll: Comparative Representations of Empire in Board Games," The Center for Technoculture, Art and Games Concordia University Hexagram EV 11-655 1515 St. Catherine St. West, Montréal, Québec. H3G 2W1.
- Wójtowicz, Natalia. “From sandboxes to laboratories: evolution of wargaming into a method for experimental studies.” International journal of scientific and research publications 9 (2019): 9644.
- Bolding, Jonathan (2020-03-15). "Counter-terror board game Labyrinth now has a digital adaptation". PC Gamer. Retrieved 2020-10-12.
- "BoardGameGeek". boardgamegeek.com. Retrieved 2020-10-12.
- "CSR Awards". 2016-05-07. Archived from the original on 2016-05-07. Retrieved 2020-10-13.
- "2011 JoTa Best Wargame Nominee | Board Game Honor | BoardGameGeek". boardgamegeek.com. Retrieved 2020-10-12.
- "2011 JoTa Best 2-Player Board Game Nominee | Board Game Honor | BoardGameGeek". boardgamegeek.com. Retrieved 2020-10-12.
- "2011 Golden Geek Best Wargame Nominee | Board Game Honor | BoardGameGeek". boardgamegeek.com. Retrieved 2020-10-12.
- "2011 Golden Geek Best 2-Player Board Game Nominee | Board Game Honor | BoardGameGeek". boardgamegeek.com. Retrieved 2020-10-12.