Magic: The Gathering Arena

Magic: The Gathering Arena is a free-to-play digital collectible card game developed and published by Wizards of the Coast. The game is a digital adaption of the Magic: The Gathering (MTG) card game, allowing players to gain cards through booster packs, in-game achievements or microtransaction purchases, and build their own decks to challenge other players. It is commonly referred to as MTG Arena,[1] Magic Arena[2] or just Arena[3] within the broader Magic: The Gathering context. The game was released in a beta state in November 2017, and was fully released for Microsoft Windows users in September 2019, and a macOS version on June 25, 2020. Cross-save compatible versions for mobile devices are planned in 2021.[4][5]

Magic: The Gathering Arena
Developer(s)Wizards Digital Games Studio
Publisher(s)Wizards of the Coast
Designer(s)Richard Garfield
EngineUnity
Platform(s)Microsoft Windows, macOS, iOS, Android
Release
  • Microsoft Windows
  • September 26, 2019
  • macOS
  • June 25, 2020
  • iOS, Android
  • Mid 2021
Genre(s)Digital collectible card game
Mode(s)Multiplayer

Gameplay

MTG Arena follows the same rules as the physical card game, in which players use decks of cards that include land cards that generate five separate colors of mana, and play cards that consume that mana to summon creatures, cast offensive and defensive spells, and/or activate effects and abilities. Players battle other players using a selected deck, with the goal of reducing the opponent's life-total to zero before their opponent can do the same to them.

MTG Arena supports both Constructed Deck play and Limited play. In Constructed play, players create decks of cards from their library. The game gives new players a library of base cards and pre-made decks from those cards, but as players win matches or complete daily quests, they can earn new booster packs that add cards to their library, and allow players to then customize their decks and improve them. Unlike most physical packs of Magic cards and those used in Limited events which usually contain 15-16 playable cards, purchased packs in MTG Arena contain 8 cards (1 rare, 2 uncommon, and 5 common).[6] In the most common form of Limited play, Draft, players compete with several other players by sequentially selecting and obtaining cards from packs provided by the game. Those cards are then used to create a Limited deck used for the event. An additional Limited format called Sealed allows players to open a set number of special booster packs and build a deck only with cards from those packs. In both varieties of Limited, players attempt to win as many matches as they can with that deck. Once the player has won either 7 or lost 3 matches the event is over and the player must select new cards for future events. In most Limited events, the player keeps all the cards drafted and adds them to their library, and there are generally prizes based on wins that may give booster packs or in-game currency as a reward.

Arena follows the popular freemium paradigm, allowing users to play for free with optional micro-transactions. Players can use real-world currency to buy gems or in-game currency, which in turn can be spent on booster packs or to enter draft or constructed events. Gems are also given as rewards for winning draft mode. In addition to regular cards from the set, a player may also receive "Wildcards" of any rarity in a booster pack or as a reward. The player may swap these Wildcards for any card of the same rarity. Magic: The Gathering allows decks with up to four copies of the same card, so once a player earns a fifth copy of a named card through booster packs, this instead is used to add to a Vault meter, based on its rarity. When the Vault meter is filled, the player can open it to gain Wildcards.[7] The game does not include a feature to trade cards with other players as the developers state this would affect their ability to offer in-game rewards at the level they want while effectively calibrating the economy to make it easy and efficient to get cards through game-play.[8][9]

As with the physical edition, new expansions are introduced into MTG Arena as other sets are retired. When the game was first released, the bulk of the game's modes required players to build "standard" decks that use cards from the current active expansions. However, support for "historic" decks that use any card available in the game has increased since its initial release, and is now (2020) an active part of the game with multiple releases of Historic and Modern sets and anthologies throughout a year.[10][11] As of May 2020, Historic modes contribute to progression of daily wins and quests and WotC has committed to permanently support the "historic" format going forward. Ranked play with these Historic decks will be tracked separately from those in the Standard play, and players are now able to purchase packs of or craft both standard and historic cards.[12][13]

With the addition of the Core 2021 set in July 2020, Arena was also updated to include support for the new "Jumpstart" booster mode, themed 20-card packs designed to allow a player to quickly get into the game.[14]

Development

Arena is designed to be a more modern method of playing Magic: The Gathering with other players while using a computer when compared to Magic: The Gathering Online. A key goal of its development was to allow Arena to remain current with physical releases of new expansions to the physical game, with the goal of having the digital version of the expansion available the same day that they are available in retail.[15][16] For example, the Dominaria expansion was released simultaneously as a retail product and within Arena on April 27, 2018,[17] "Core 19", was available in Arena on the same day as the set's paper release date of July 13, 2018.[18] Since 2020, new sets have released in MTG:Arena and MTG:Online one day before the date of the set's prerelease, which is typically the Thursday before a set releases for paper tabletop magic.[19] Arena follows Magic the Gathering's Standard format, where cards from the last few major expansions are used to construct decks for Standard constructed play and are then rotated out of Standard on a set schedule. After cards are rotated out of Standard, players are able to construct decks with rotated cards for play in various "Historic" modes.[20]

The core part of the development of Arena was its game rules engine (GRE). The goal of this engine was to make a system that could handle current and future rulesets for Magic to support their plan to remain concurrent with the physical releases. The GRE provided means to implement per-card level rules and effects, allowing it to be expandable. The GRE also helped towards speeding up play in the game. Compared to other digital card games like Hearthstone where an opponent cannot interact during a player's turn, Magic: The Gathering allows opponents to react throughout a player's turn. In previous iterations of Magic games that allowed this, including both Online and Duels of the Planeswalkers, these systems were found to slow down the game while waiting for an opponent to react or opt to not react. Instead, in Arena, the developers were able to use the per-card support to determine when reactions to a played card needed to be allowed, using observations from Magic tournament play. This helped to speed up the game for both players while still allowing for complete card reactions to be played out.[21]

Arena was not anticipated to replace Magic: The Gathering Online; Online which will continue to support the whole of Magic's card history, while Arena only includes cards in the current Standard sets from its initial release and any expansions going forward. Arena was first tested in a closed beta. An initial stress-test beta to selected users started on November 3, 2017, with those selected limited to non-disclosure agreements for testing purposes, while others could apply to gain access to later stages of the closed beta.[22] The first large scale closed beta started in December 2017.[23] Its open beta started on September 27, 2018, with its full launch occurring in 2019.[24][25] Arena includes a battle pass feature, known in-game as the "Mastery Pass".[26] While Arena will continue to be available directly from Wizards of the Coast, it was also released on the Epic Games Store in early 2020, and a macOS client was introduced in June of 2020.[27][28] [29] Cross-save clients for mobile devices with iOS and Android software are expected to be released in the first half of 2021,[30] with players able to play either on the desktop or mobile clients.[29]

In July 2019, Joe Deaux, for Bloomberg, reported that "nearly 3 million active users will be playing Arena by the end of this year, KeyBanc estimates, and that could swell to nearly 11 million by 2021 according to its bull case scenario—especially if it expands from PCs to mobile. Those estimates are of active users, and registered users could be higher by the millions. According to Hasbro, as of July, 2019 a billion games had already been played online".[31] Of Hasbro's franchise brands, only Magic and Monopoly logged revenue gains in 2019. Brett Andress, an analyst at KeyBanc Capital Markets, predicted Magic: The Gathering Arena could add as much as 98 cents a share in incremental earnings to results by 2021 (which was at least a 20% boost).[31]

Arena had its full release for Windows users on September 26, 2019, aligned with the release of the tabletop card game expansion, Throne of Eldraine.[32][33] The macOS client released on June 25, 2020.[34] An early access release for certain Android devices is planned for January 28, 2021, with other Android devices and iOS devices to follow later in 2021.[35]

Esports

In December 2018, Wizards of the Coast announced at The Game Awards 2018 that an esports pool would be created for the game for 2019. The $10 million prize pool will be equally divided between the traditional tabletop game and the new digital version Arena.[36]

In 2019, Wizards of the Coast unveiled a new esports program which started with a special Mythic Invitational event and a $1 million prize pool at PAX East, in Boston, on the weekend of March 28–31.[37] The event was held in as series of three double-elimination brackets using a new MTG format described as "Duo Standard" requiring two complete decks with no sideboarding.[38] The event was won by Andrea "Mengu09" Mengucci claiming the top prize of $250,000. On February 16, 2020 Paulo Vitor Damo Da Rosa won the 2019 Magic World Championship. The format for the top 8 of this tournament was standard and the matches were played on Magic Arena.[2][3]

References

  1. "Magic: The Gathering reveals MPL Weekly on MTG Arena". Dot Esports. 2019-04-28. Retrieved 2019-05-01.
  2. Nieva 04/02/19, Jason (2019-04-02). "Magic: The Gathering Arena Mythic Invitational Champion Crowned At PAX East". Player.One. Retrieved 2019-05-01.
  3. ChannelFireball. "Mythic Invitational Champion". www.channelfireball.com. Retrieved 2019-05-01.
  4. Terence (2020-09-02). "MTG Arena on Mobile • MTG Arena Zone". MTG Arena Zone. Retrieved 2020-09-25.
  5. "Magic The Gathering Arena Mobile". YouTube. 2020-03-03. Retrieved 2020-09-25.
  6. "Promotional Droprates". MAGIC: THE GATHERING. Retrieved 2019-01-17.
  7. Fahey, Mike (January 17, 2018). "How Buying Cards Works In Magic: The Gathering Arena". Kotaku. Retrieved April 26, 2018.
  8. Jones, Ali (April 25, 2018). "Magic the Gathering: Arena won't have trading to create a "unique digital experience"". PCGamesN. Retrieved April 26, 2018.
  9. Wizards of the Coast (July 28, 2018). "MTG Arena Public FAQs, MTG Arena Economy FAQs". Retrieved July 28, 2018.
  10. OmriK (2020-12-15). "Historic Format Guide - December 2020 • MTG Arena Zone". MTG Arena Zone. Retrieved 2021-01-31.
  11. Terence (2020-09-03). "Magic: The Gathering 2021 Release Schedule • MTG Arena Zone". MTG Arena Zone. Retrieved 2021-01-31.
  12. "Everything You Ever Wanted to Know About Historic on MTG Arena". Draftsim. 2021-01-10. Retrieved 2021-01-31.
  13. Carter, Chris (May 22, 2020). "Magic: Arena brings back Historic ranked queue, adds 27 new Historic cards". Destructoid. Retrieved May 22, 2020.
  14. Carpenter, Nicole (July 17, 2020). "A new format of Magic launches online, with hundreds of new cards". Polygon. Retrieved July 17, 2020.
  15. Bailey, Dustin (September 7, 2017). "Magic: The Gathering Arena is a recreation of the tabletop game that will eventually support draft mode". PCGamesN. Retrieved September 7, 2017.
  16. Barrett, Ben (September 26, 2017). "Magic: The Gathering Arena will eventually add new cards the same day as the physical game". PCGamesN. Retrieved September 26, 2017.
  17. Carter, Chris (April 27, 2018). "Magic: The Gathering Arena adds in Dominaria expansion alongside the paper version". Destructoid. Retrieved April 27, 2018.
  18. Carter, Chris (July 3, 2018). "Core 2019 confirmed for Magic: Arena on July 12, new player experience on the horizon". Destructoid. Retrieved July 3, 2018.
  19. "Kaldheim Release Date Confirmed January 28, 2021: Everything We Know So Far • MTG Arena Zone". MTG Arena Zone. 2020-12-11. Retrieved 2021-01-31.
  20. "MTG Arena Rotation Guide". Wizards of the Coast - MTG Arena Support. January 30, 2021. Retrieved January 30, 2021.
  21. Barrett, Ben (October 5, 2017). "Magic: The Gathering Arena makes the world's best TCG as snappy as Hearthstone". PCGamesN. Retrieved October 5, 2017.
  22. Chalk, Andy (October 25, 2017). "Magic: The Gathering Arena stress testing starts in November, closed beta coming soon". PC Gamer. Retrieved April 26, 2018.
  23. Minotti, Mike (November 21, 2017). "Magic: The Gathering — Arena's closed beta launches December 4". Venture Beat. Retrieved April 26, 2018.
  24. Wilson, Jason (September 19, 2018). "Magic: The Gathering — Arena launches open beta test September 27". Venture Beat. Retrieved September 19, 2018.
  25. Tarason, Domonic (September 27, 2018). "Magic: The Gathering Arena ups the ante and launches into open beta today". Rock Paper Shotgun. Retrieved September 27, 2018.
  26. Forster, Danny. "Big changes coming to MTG Arena with Core Set 2020 update". Dot Esports. Retrieved 1 July 2019.
  27. "Announcing MTG Arena for macOS". MAGIC: THE GATHERING. Retrieved 2021-01-31.
  28. Williams, Mike (August 19, 2019). "MTG Arena Coming to Epic Games Store This Winter". USGamer. Retrieved August 19, 2019.
  29. "MTG ARENA: STATE OF THE GAME – APRIL 2020". Wizards of the Coast. April 13, 2020. Retrieved April 17, 2020.
  30. "MTG Arena on Mobile FAQs". MAGIC: THE GATHERING. Retrieved 2021-01-31.
  31. Deaux, Joe (July 7, 2019). "Move Over Monopoly: Hasbro's Next Big Growth Engine Is Magic". Bloomberg. Retrieved July 8, 2019.
  32. Hall, Charlie (September 4, 2019). "Magic: The Gathering's new digital version will be released this month". Polygon. Retrieved September 4, 2019.
  33. Purchase, Robert (September 26, 2019). "The free Magic: The Gathering game has just launched and it's quite good". Eurogamer. Retrieved September 26, 2019.
  34. Carter, Chris (June 23, 2020). "Magic: Arena is coming to Mac this week, everything will transfer". Destructoid. Retrieved June 23, 2020.
  35. Madnani, Mikhail (January 8, 2021). "'Magic: The Gathering Arena' Finally Arrives on Mobile This Month through Android Early Access". Touch Arcade. Retrieved January 8, 2021.
  36. "Magic: The Gathering launches esports league with huge price pool". Esports.net. 2018-12-07. Retrieved 2019-01-30.
  37. "Magic Esports 2019: $10 Million Up for Grabs". MAGIC: THE GATHERING. Retrieved 2019-01-30.
  38. "The MTG Arena Mythic Invitational". MAGIC: THE GATHERING. Retrieved 2019-05-01.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.