Skatebird

Skatebird is an upcoming skateboarding video game developed by American studio Glass Bottom Games. It is scheduled to release for Nintendo Switch, Xbox One and Microsoft Windows in 2021.

Skatebird
Developer(s)Glass Bottom Games
Publisher(s)Glass Bottom Games
Platform(s)Nintendo Switch, Xbox One, Microsoft Windows
Release2021
Genre(s)Sports
Mode(s)Single-player

Gameplay

The game plays similarly to the Tony Hawk's Pro Skater series of video games, except for the player controlling a small bird on a skateboard instead of a human.[1] Level take place in a similar setting to the Micro Machines series of video games, with small-scaled "bird-sized skateparks" taking place across play areas of a house across real-life objects such as pencils, erasers, and other desktop type items. [2][3] Similar to Tony Hawk's Pro Skater games, gameplay is a mixture of performing skateboard tricks, exploration, and item collection.[2] Tricks are more simple to perform and lead to over-the-top tricks, unlike games like Skate, which focus on realism in trick performing.[2]

Story

The game follows a small pet bird, who is saddened that their unnamed human owner no longer skateboards or is around much due to their a new job that they hate. The bird takes up skateboarding as a means of getting the human's attention, and getting them back into skateboarding in efforts of making them happy again.[2]

Development

The game was first announced in November 2018.[4] The game is being developed by indie developer Glass Bottom Games, who had previously developed the first person roguelite Spartan Fist.[5] An early alpha build demo was released in June 2019 after the Kinda Funny E3, and a Kickstarter was launched to help funding at the same time.[6] The game met its funding goal of $20,000 in a single day, and ended up raising over 67,000 total.[3] The game was announced for Nintendo Switch and Xbox One platforms in December 2019, with a late 2020 release date.[7] In July 2020, it was announced that the game's release had been delayed into 2021, not because of the COVID-19 pandemic, but because the game was simply taking longer than expected to make, partially due to the decision to include a new story mode to the game.[8]

References

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