Techland
Techland Sp. z o.o. is a Polish video game developer and publisher founded in 1991 by Paweł Marchewka. It developed Call of Juarez (2006) and its prequel Call of Juarez: Bound in Blood (2009), as well as Dead Island (2011) and Dying Light (2015).[1] The company is headquartered in Ostrów Wielkopolski in central Poland and has offices in Wrocław and Warsaw.[2]
Type | Private |
---|---|
Industry | Video games |
Founded | 1991 |
Headquarters | Ostrów Wielkopolski, Poland |
Area served | Worldwide |
Key people | Paweł Marchewka (CEO) Adrian Ciszewski (Creative Director) |
Products | Call of Juarez Dead Island Dying Light |
Revenue | 182.7M złoty (2018) |
Total equity | 101M złoty (2018) |
Number of employees | ≈300 |
Divisions | Techland Publishing |
Website | www.techland.net |
History
Techland started as a distributor of computer software and created Prawo Krwi, the first game developed in-house, in 1995. Techland released sci-fi themed first-person shooter Chrome in 2003. A prequel titled Chrome: Specforce was released in 2005. Techland has also developed driving games including rally simulation games Xpand Rally and Xpand Rally Xtreme and Volkswagen-licensed GTI Racing (2006).
Techland's proprietary Chrome Engine of 2003 has been developed further. ChromeEngine 4 was completed in 2006 and provided support for the PlayStation 3.
In 2011, Techland released open world survival horror game Dead Island. Its sequel, Dead Island: Riptide appeared in 2013.
In 2015, Techland released Dying Light, a first-person survival horror game for the PlayStation 4, Xbox One and Microsoft Windows. An expansion for the game, Dying Light: The Following, was released in 2016.
In 2018, Call of Juarez: The Cartel and Call of Juarez: Gunslinger were both delisted from Steam, Xbox Live, and PlayStation Network citing a publishing dispute with Ubisoft.[3][4] Call of Juarez: Gunslinger returned to those storefronts in April 2018 with Techland as the sole publisher.[5][6]
Techland's first title as a game publisher was Torment: Tides of Numenera, released in 2017.[7]
Games
References
- Adams, Dan (11 May 2006). "E3 2006: Dead Island". IGN. Ziff Davis, LLC. Retrieved 15 January 2019.
- "About". Techland. Retrieved 5 March 2016.
- Boudreau, Ian (31 March 2018). "Call of Juarez Gunslinger delisted from Steam". PCGamesN. Retrieved 7 May 2018.
- Vazquez, Suriel (31 March 2018). "Call Of Juarez: Gunslinger Delisted From Some Major Online Storefronts". Game Informer. GameStop. Retrieved 7 May 2018.
- Greenbaum, Aaron (13 April 2018). "Don't Panic, Call of Juarez Gunslinger Isn't Gone; It Just Changed Publishers". Twinfinite. Retrieved 10 May 2018.
- Roemer, Dan (30 April 2018). "The Call of Juarez series has a new publisher through Techland". Destructoid. Retrieved 10 May 2018.
- Parfitt, Ben (June 10, 2016). "Techland's first published game is inXile's Torment: Tides of Numenera". MCV. Newbay. Archived from the original on 24 June 2017. Retrieved June 10, 2016.